Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GBF_aka_dj
Hachiman
Level 127
God Stats
2W - 1L
1,849 SR
Queue Stats
112W - 91L
1,601 Elo+
Party 1
Bacchus
Bacchus
Monjir0
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,630 Elo+
Solo
Pele
Pele
RiotzIV
Pele
Level 140
God Stats
16W - 13L
1,528 SR
Queue Stats
68W - 78L
1,498 Elo+
Solo
The Morrigan
The Morrigan
dive5678
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,534 Elo+
Party 1
Team Averages
Level 131
1,575 SR
1,553 Elo+

VS

Team Averages
Level 136
1,621 SR
1,486 Elo+
Neith
Neith
Boysenblue22
Neith
Level 89
God Stats
3W - 0L
1,739 SR
Queue Stats
131W - 119L
1,595 Elo+
Solo
Da Ji
Da Ji
Breadsnotdeadttv
Da Ji
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 171L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
TheMagicsound
Baron Samedi
Level 128
God Stats
5W - 1L
1,527 SR
Queue Stats
208W - 195L
1,446 Elo+
Solo
Ganesha
Ganesha
WafflesTXRanger
Ganesha
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 55L
1,459 Elo+
Party 2
Mulan
Mulan
X_XGhost96X_X
Mulan
Level 146
God Stats
2W - 0L
1,840 SR
Queue Stats
48W - 39L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 1
4,729
473
1,493
7,088
6,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
GBF_aka_dj
Hachiman
11
1 / 1 / 0
5,977
598
5,744
5,611
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Monjir0
Bacchus
8
0 / 1 / 0
4,743
474
4,382
7,786
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
RiotzIV
Pele
10
1 / 2 / 0
5,241
524
4,056
11,076
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

The Morrigan
dive5678
The Morrigan
8
0 / 5 / 0
4,734
473
1,688
5,668
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,930
593
5,274
7,247
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 4
6,106
611
6,738
6,990
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheMagicsound
Baron Samedi
10
4 / 0 / 4
6,197
620
6,657
4,828
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 4
5,605
561
1,995
8,246
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 1
6,361
636
4,468
5,955
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
2
1
0
2
W
4
0
4
6
L
Hachiman
GBF_aka_dj
Hachiman
1
1
0
1
L
Bacchus
Monjir0
Bacchus
0
1
0
0
L
Pele
RiotzIV
Pele
1
2
0
0.5
W
Baron Samedi
TheMagicsound
Baron Samedi
4
0
4
6
W
0
0
4
2
W
0
1
1
0.5
L
The Morrigan
dive5678
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
25,132
37,229
Taken
33,266
20,890
Mitigated
17,048
10,636
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,493
243
0
1,852
7,088
6,137
0
0
7,088
0
22,430
W
5,274
1,693
0
2,236
7,247
2,782
0
770
6,477
0
53,270
W
6,738
1,558
0
1,196
6,990
2,920
0
1,077
5,883
0
39,777
L
Hachiman
GBF_aka_dj
Hachiman
5,744
3,337
0
1,654
5,611
2,238
0
243
5,368
0
46,765
L
Bacchus
Monjir0
Bacchus
4,382
601
0
2,744
7,786
7,002
0
2,014
5,520
13,527
0
L
Pele
RiotzIV
Pele
4,056
924
0
4,386
11,076
3,698
0
1,912
8,994
0
44,685
W
Baron Samedi
TheMagicsound
Baron Samedi
6,657
462
525
1,958
4,828
2,689
0
1,596
3,137
35,810
0
W
1,995
100
0
3,006
8,246
5,716
0
2,586
5,524
12,872
3,717
W
4,468
962
0
2,055
5,955
2,941
0
0
5,955
0
47,292
L
The Morrigan
dive5678
The Morrigan
1,688
420
0
0
5,668
1,815
0
2,950
2,460
23,862
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
30,199
272
Minions Killed
323
0
Camps Cleared
0
999,815
Distance Traveled
1,034,464
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,729
473
39
4
0
194,935
1
W
Neith
5,930
593
96
10
0
186,503
0
W
Da Ji
6,106
611
75
8
0
214,332
0
L
Hachiman
5,977
598
76
8
0
179,240
2
L
Bacchus
4,743
474
21
2
0
212,857
0
L
Pele
5,241
524
82
8
0
241,002
4
W
Baron Samedi
6,197
620
58
6
0
223,464
4
W
Ganesha
5,605
561
4
0
0
212,672
2
W
Mulan
6,361
636
90
9
0
197,493
0
L
The Morrigan
4,734
473
54
5
0
171,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role