Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Drozek
Bakasura
Level 157
God Stats
0W - 3L
1,143 SR
Queue Stats
66W - 54L
1,548 Elo+
Party 2
King Arthur
King Arthur
SwagStopper
King Arthur
Level 154
God Stats
0W - 2L
1,286 SR
Queue Stats
38W - 38L
1,527 Elo+
Party 2
Zeus
Zeus
reapergun6626
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,618 Elo+
Solo
Ares
Ares
synfrix
Ares
Level 102
God Stats
8W - 6L
1,631 SR
Queue Stats
79W - 61L
1,644 Elo+
Party 1
Team Averages
Level 135
1,412 SR
1,568 Elo+

VS

Team Averages
Level 143
1,614 SR
1,590 Elo+
Cerberus
Cerberus
ATG Hellfire
Cerberus
Level 116
God Stats
19W - 11L
1,689 SR
Queue Stats
118W - 111L
1,590 Elo+
Solo
Charon
Charon
Araxea
Charon
Level 180
God Stats
7W - 7L
1,738 SR
Queue Stats
125W - 108L
1,618 Elo+
Solo
Medusa
Medusa
exjorge
Medusa
Level 127
God Stats
5W - 1L
1,794 SR
Queue Stats
63W - 63L
1,545 Elo+
Solo
Kali
Kali
ghettodragon1
Kali
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,611 Elo+
Party 3
Discordia
Discordia
nightmarecamel
Discordia
Level 148
God Stats
5W - 1L
1,351 SR
Queue Stats
157W - 137L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 2 / 2
7,737
455
8,132
10,702
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
Drozek
Bakasura
17
5 / 2 / 1
9,536
561
7,928
19,343
9,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
SwagStopper
King Arthur
12
0 / 6 / 2
7,616
448
5,826
17,367
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 4 / 0
9,118
536
5,298
13,109
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
synfrix
Ares
12
1 / 2 / 2
7,659
451
4,267
15,712
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATG Hellfire
Cerberus
17
4 / 2 / 3
10,907
642
11,073
13,846
14,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon
Araxea
Charon
15
3 / 0 / 7
10,093
594
11,160
14,671
14,518
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
exjorge
Medusa
16
1 / 4 / 3
9,187
540
6,057
13,971
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

17
7 / 0 / 4
10,366
610
7,429
12,926
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
nightmarecamel
Discordia
17
1 / 1 / 6
10,267
604
10,055
5,160
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
16
16
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
2
1
W
Cerberus
ATG Hellfire
Cerberus
4
2
3
2.75
W
Charon
Araxea
Charon
3
0
7
6.5
L
Bakasura
Drozek
Bakasura
5
2
1
2.75
L
King Arthur
SwagStopper
King Arthur
0
6
2
0.17
W
Medusa
exjorge
Medusa
1
4
3
0.63
W
7
0
4
9
W
Discordia
nightmarecamel
Discordia
1
1
6
4
L
0
4
0
0
L
Ares
synfrix
Ares
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
45,774
76,233
Taken
60,574
51,941
Mitigated
43,865
20,994
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,132
4,279
0
4,195
10,702
4,834
675
3,474
7,228
0
73,294
W
Cerberus
ATG Hellfire
Cerberus
11,073
925
0
5,692
13,846
14,708
78
0
13,148
79,958
4,140
W
Charon
Araxea
Charon
11,160
3,328
0
2,601
14,671
14,518
44
3,687
10,313
41,234
1,153
L
Bakasura
Drozek
Bakasura
7,928
4,209
0
9,480
19,343
9,729
167
5,414
13,721
0
68,471
L
King Arthur
SwagStopper
King Arthur
5,826
530
0
1,331
17,367
14,359
0
8,558
8,076
0
47,554
W
Medusa
exjorge
Medusa
6,057
2,238
0
1,242
13,971
6,261
470
1,846
11,487
0
86,805
W
7,429
2,679
0
9,460
12,926
6,411
0
1,545
11,381
0
83,123
W
Discordia
nightmarecamel
Discordia
10,055
162
0
625
5,160
1,967
0
2,441
2,589
90,465
1,115
L
5,298
428
0
2,995
13,109
5,607
524
7,028
6,077
87,168
1,637
L
Ares
synfrix
Ares
4,267
251
0
2,993
15,712
17,412
253
5,767
9,886
26,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,666
Gold Earned
50,820
500
Minions Killed
645
0
Camps Cleared
0
1,623,082
Distance Traveled
1,797,805
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,737
455
104
6
0
321,977
1
W
Cerberus
10,907
642
199
12
0
302,828
8
W
Charon
10,093
594
42
2
0
335,022
2
L
Bakasura
9,536
561
126
7
0
394,003
0
L
King Arthur
7,616
448
71
4
0
268,654
1
W
Medusa
9,187
540
129
8
0
361,956
3
W
Kali
10,366
610
108
6
0
441,325
0
W
Discordia
10,267
604
167
10
0
356,674
4
L
Zeus
9,118
536
170
10
0
301,827
0
L
Ares
7,659
451
29
2
0
336,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role