Player Matchup

Geb
Geb
Alvin10716
Geb
Level 66
God Stats
2W - 1L
1,931 SR
Queue Stats
14W - 15L
1,525 Elo+
Party 2
Vamana
Vamana
Blackkimba
Vamana
Level 85
God Stats
7W - 0L
2,007 SR
Queue Stats
96W - 84L
1,509 Elo+
Solo
Neith
Neith
Escalationist
Neith
Level 9
God Stats
2W - 2L
1,318 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Subasa22
Poseidon
Level 107
God Stats
2W - 1L
1,277 SR
Queue Stats
21W - 16L
1,578 Elo+
Party 2
Thanatos
Thanatos
SweatingInArena
Thanatos
Level 78
God Stats
4W - 3L
1,511 SR
Queue Stats
16W - 18L
1,513 Elo+
Party 2
Team Averages
Level 69
1,609 SR
1,525 Elo+

VS

Team Averages
Level 72
1,480 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
LastAvenger67
Ao Kuang
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 54L
1,507 Elo+
Solo
Ganesha
Ganesha
SMSQ_Ramen
Ganesha
Level 122
God Stats
0W - 4L
1,280 SR
Queue Stats
152W - 141L
1,476 Elo+
Solo
Scylla
Scylla
Slyillusion
Scylla
Level 47
God Stats
2W - 2L
1,620 SR
Queue Stats
27W - 27L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,283
520
6,659
10,419
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Blackkimba
Vamana
15
2 / 3 / 2
8,807
629
10,396
14,468
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 1
6,181
442
5,533
7,277
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Subasa22
Poseidon
14
1 / 2 / 3
8,377
598
7,103
7,002
2,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
15
5 / 0 / 2
8,571
612
5,025
11,011
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 0 / 1
7,178
513
5,438
7,326
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
 
Surtr
12
2 / 4 / 1
7,177
513
8,011
15,696
11,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
LastAvenger67
Ao Kuang
12
4 / 0 / 1
7,170
512
6,029
12,793
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SMSQ_Ramen
Ganesha
12
0 / 1 / 3
7,408
529
3,881
10,113
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
13
0 / 4 / 0
7,180
513
3,297
7,854
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
8
8
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
L
Surtr
 
Surtr
2
4
1
0.63
W
0
1
1
0.5
W
Vamana
Blackkimba
Vamana
2
3
2
1
W
0
2
1
0.25
L
Ao Kuang
LastAvenger67
Ao Kuang
4
0
1
4.5
L
Ganesha
SMSQ_Ramen
Ganesha
0
1
3
1.5
L
Scylla
0
4
0
0
W
Poseidon
Subasa22
Poseidon
1
2
3
1.25
W
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
26,656
50,177
Taken
53,782
32,628
Mitigated
30,940
25,728
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,438
2,398
0
2,195
7,326
3,093
448
2,012
5,314
0
62,149
L
Surtr
 
Surtr
8,011
3,925
0
2,164
15,696
11,872
17
0
14,706
1,032
45,012
W
6,659
676
0
2,905
10,419
8,241
0
2,688
7,731
38,260
3,942
W
Vamana
Blackkimba
Vamana
10,396
6,511
0
5,343
14,468
14,162
27
1,643
12,825
0
79,151
W
5,533
2,068
0
970
7,277
2,956
0
3,311
3,966
0
45,368
L
Ao Kuang
LastAvenger67
Ao Kuang
6,029
1,420
0
2,951
12,793
4,973
0
3,899
8,894
40,653
2,696
L
Ganesha
SMSQ_Ramen
Ganesha
3,881
393
0
2,194
10,113
8,621
0
3,315
6,798
29,816
0
L
Scylla
3,297
269
0
250
7,854
2,381
0
3,770
4,084
50,552
0
W
Poseidon
Subasa22
Poseidon
7,103
1,499
0
1,967
7,002
2,444
56
5,441
1,561
70,206
885
W
Thanatos
5,025
1,193
0
14,543
11,011
4,825
0
538
10,473
0
72,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
36,113
495
Minions Killed
393
0
Camps Cleared
0
1,447,946
Distance Traveled
1,400,644
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,178
513
144
10
0
279,899
0
L
Surtr
7,177
513
70
5
0
234,132
0
W
Geb
7,283
520
49
4
0
297,647
3
W
Vamana
8,807
629
146
10
0
251,618
0
W
Neith
6,181
442
74
5
0
263,238
0
L
Ao Kuang
7,170
512
63
5
0
344,564
1
L
Ganesha
7,408
529
7
1
0
279,424
0
L
Scylla
7,180
513
109
8
0
262,625
0
W
Poseidon
8,377
598
112
8
0
285,706
0
W
Thanatos
8,571
612
114
8
0
349,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role