Player Matchup

The Morrigan
The Morrigan
Acapnias
The Morrigan
Level 257
God Stats
1W - 4L
1,430 SR
Queue Stats
127W - 114L
1,646 Elo+
Party 3
Ullr
Ullr
CaeruleumMors
Ullr
Level 154
God Stats
9W - 3L
1,781 SR
Queue Stats
83W - 90L
1,598 Elo+
Party 1
Surtr
Surtr
Ceramics
Surtr
Level 146
God Stats
1W - 3L
1,570 SR
Queue Stats
61W - 79L
1,543 Elo+
Party 1
Scylla
Scylla
Imperceive
Scylla
Level 143
God Stats
0W - 3L
1,160 SR
Queue Stats
64W - 73L
1,627 Elo+
Party 1
Thanatos
Thanatos
SinStory
Thanatos
Level 199
God Stats
2W - 4L
1,622 SR
Queue Stats
223W - 203L
1,591 Elo+
Party 3
Team Averages
Level 180
1,512 SR
1,601 Elo+

VS

Team Averages
Level 119
1,720 SR
1,569 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Quistori
Thor
Level 89
God Stats
3W - 1L
1,633 SR
Queue Stats
38W - 29L
1,555 Elo+
Solo
Chang'e
Chang'e
SSGLeoA
Chang'e
Level 43
God Stats
3W - 0L
1,780 SR
Queue Stats
41W - 40L
1,550 Elo+
Solo
Rama
Rama
Snipeyy
Rama
Level 151
God Stats
4W - 2L
1,773 SR
Queue Stats
21W - 12L
1,573 Elo+
Party 2
Ravana
Ravana
hostilepuppy601
Ravana
Level 186
God Stats
2W - 1L
1,916 SR
Queue Stats
118W - 60L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Acapnias
The Morrigan
9
0 / 4 / 0
4,773
477
2,350
8,043
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 0
5,254
525
3,348
8,718
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
Ceramics
Surtr
12
2 / 0 / 0
6,988
699
8,962
10,513
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Imperceive
Scylla
10
1 / 2 / 0
5,500
550
3,634
6,944
2,567
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
SinStory
Thanatos
9
0 / 3 / 1
5,169
517
3,767
9,513
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 2 / 0
5,842
584
5,104
12,028
8,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
12
4 / 0 / 5
6,242
624
5,785
9,227
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SSGLeoA
Chang'e
11
1 / 1 / 4
5,785
579
6,734
6,770
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
Snipeyy
Rama
13
5 / 1 / 2
7,343
734
6,924
6,306
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

10
4 / 0 / 8
6,606
661
5,863
7,209
5,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
14
14
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
0
0
L
The Morrigan
Acapnias
The Morrigan
0
4
0
0
L
1
5
0
0.2
L
Surtr
Ceramics
Surtr
2
0
0
2
L
Scylla
Imperceive
Scylla
1
2
0
0.5
W
Thor
4
0
5
6.5
W
Chang'e
SSGLeoA
Chang'e
1
1
4
3
L
Thanatos
SinStory
Thanatos
0
3
1
0.17
W
Rama
Snipeyy
Rama
5
1
2
6
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
30,410
43,731
Taken
41,540
21,787
Mitigated
21,517
14,233
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,104
895
0
3,872
12,028
8,004
0
592
10,662
0
50,353
L
The Morrigan
Acapnias
The Morrigan
2,350
858
0
2,469
8,043
2,808
17
1,231
6,733
29,290
71
L
3,348
1,274
0
1,133
8,718
2,890
0
0
8,718
0
35,915
L
Surtr
Ceramics
Surtr
8,962
3,972
0
4,914
10,513
6,825
0
0
10,513
1,878
55,672
L
Scylla
Imperceive
Scylla
3,634
1,192
0
2,129
6,944
2,567
0
3,589
3,355
46,436
0
W
Thor
5,785
1,795
0
5,046
9,227
3,496
0
1,397
7,792
0
44,910
W
Chang'e
SSGLeoA
Chang'e
6,734
659
1,012
2,970
6,770
2,457
18
2,934
3,836
42,639
1,210
L
Thanatos
SinStory
Thanatos
3,767
791
0
3,588
9,513
6,697
0
1,604
7,909
0
18,472
W
Rama
Snipeyy
Rama
6,924
5,577
0
4,409
6,306
2,367
355
0
6,306
0
67,694
W
5,863
1,837
0
2,711
7,209
5,193
0
1,653
5,556
0
22,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
31,818
324
Minions Killed
390
0
Camps Cleared
0
1,017,858
Distance Traveled
1,075,573
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,842
584
95
10
0
202,238
4
L
The Morrigan
4,773
477
54
5
0
207,764
0
L
Ullr
5,254
525
59
6
0
188,591
1
L
Surtr
6,988
699
92
9
0
216,529
0
L
Scylla
5,500
550
97
10
0
193,005
0
W
Thor
6,242
624
82
8
0
237,878
2
W
Chang'e
5,785
579
69
7
0
213,611
0
L
Thanatos
5,169
517
22
2
0
211,969
0
W
Rama
7,343
734
121
12
0
184,777
2
W
Ravana
6,606
661
23
2
0
237,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role