Player Matchup

Fenrir
Fenrir
Silver III
G4L SuperStoned
Fenrir
Silver III
Level 147
God Stats
0W - 2L
1,370 SR
Queue Stats
34W - 42L
1,394 MMR
Solo
Horus
Horus
Bronze III
bpthetrooper51
Horus
Bronze III
Level 125
God Stats
1W - 2L
1,559 SR
Queue Stats
10W - 15L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
the_war_Indian
Ah Puch
Bronze III
Level 128
God Stats
0W - 1L
1,404 SR
Queue Stats
4W - 9L
1,400 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,444 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,653 SR
1,399 MMR
Poseidon
Poseidon
Gold V
ANDRES1932
Poseidon
Gold V
Level 126
God Stats
5W - 11L
1,549 SR
Queue Stats
45W - 47L
1,352 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
DanD0C
Sun Wukong
Gold III
Level 153
God Stats
2W - 0L
1,808 SR
Queue Stats
46W - 45L
1,441 MMR
Solo
Artemis
Artemis
Gold IV
DanteInfierno
Artemis
Gold IV
Level 109
God Stats
4W - 6L
1,601 SR
Queue Stats
45W - 47L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,205
631
7,823
17,140
13,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 1
7,734
595
5,156
18,992
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
0 / 6 / 1
7,864
605
7,643
10,303
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
BellonaAchillesSobekVulcanZeus

VS

Bans
SkadiMorgan Le FayBastetAnubisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANDRES1932
Poseidon
15
1 / 0 / 7
9,676
744
11,221
6,068
2,313
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DanD0C
Sun Wukong
14
3 / 1 / 8
9,739
749
12,968
13,714
14,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
16
8 / 0 / 3
10,667
821
14,409
8,662
4,001
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ANDRES1932
Poseidon
1
0
7
4.5
W
Sun Wukong
DanD0C
Sun Wukong
3
1
8
7
W
Artemis
8
0
3
9.5
L
1
3
0
0.33
L
0
3
1
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
38,598
46,435
Taken
28,444
36,151
Mitigated
20,935
8,356
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ANDRES1932
Poseidon
11,221
2,180
0
1,455
6,068
2,313
580
1,978
3,958
55,992
1,135
W
Sun Wukong
DanD0C
Sun Wukong
12,968
2,100
0
2,380
13,714
14,621
733
3,612
9,678
543
28,472
W
Artemis
14,409
9,197
0
4,284
8,662
4,001
729
2,011
6,523
0
57,863
L
7,823
1,077
0
1,088
17,140
13,269
0
5,835
11,264
0
26,890
L
5,156
1,985
1,233
5,654
18,992
18,985
0
5,094
13,873
0
25,204
L
7,643
265
0
381
10,303
3,897
0
785
9,510
34,055
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
30,082
149
Minions Killed
184
0
Camps Cleared
0
659,786
Distance Traveled
763,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,676
744
77
6
0
269,068
0
W
Sun Wukong
9,739
749
31
2
0
250,286
0
W
Artemis
10,667
821
76
6
0
243,973
0
L
Fenrir
8,205
631
38
3
0
229,116
0
L
Horus
7,734
595
33
3
0
226,890
0
L
Ah Puch
7,864
605
78
6
0
203,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role