Player Matchup

Nox
Nox
KOR3ANiZ3Dx
Nox
Level 214
God Stats
7W - 1L
1,798 SR
Queue Stats
241W - 37L
2,039 Elo+
Party 2
King Arthur
King Arthur
Pilgrimm
King Arthur
Level 223
God Stats
2W - 0L
1,926 SR
Queue Stats
151W - 22L
2,015 Elo+
Party 2
Jing Wei
Jing Wei
SSmorc
Jing Wei
Level 159
God Stats
5W - 0L
1,695 SR
Queue Stats
339W - 75L
1,990 Elo+
Party 2
Team Averages
Level 199
1,806 SR
2,015 Elo+

VS

Team Averages
Level 126
1,500 SR
1,624 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
IZarathustraI
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,705 Elo+
Party 1
Surtr
Surtr
xFORTISx
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,389
799
12,959
7,847
3,774
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Pilgrimm
King Arthur
16
6 / 2 / 4
10,326
794
16,151
14,774
14,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SSmorc
Jing Wei
14
2 / 3 / 6
9,750
750
11,740
13,729
5,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 6 / 0
8,897
684
6,079
12,617
5,161
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
9,195
707
10,368
15,671
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
xFORTISx
Surtr
14
2 / 2 / 3
8,747
673
8,217
16,695
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
6
0
0.33
L
2
3
4
1.33
W
3
1
7
6.5
W
King Arthur
Pilgrimm
King Arthur
6
2
4
4
W
Jing Wei
SSmorc
Jing Wei
2
3
6
1.67
L
Surtr
xFORTISx
Surtr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,850
Damage
24,664
36,350
Taken
44,983
24,143
Mitigated
37,763
7,715
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,079
763
768
989
12,617
5,161
0
4,437
8,155
36,698
0
L
10,368
1,598
0
4,138
15,671
15,125
0
4,321
11,317
0
34,919
W
12,959
2,003
0
2,735
7,847
3,774
617
1,250
6,070
43,490
758
W
King Arthur
Pilgrimm
King Arthur
16,151
2,651
0
2,999
14,774
14,431
0
2,699
11,236
0
40,446
W
Jing Wei
SSmorc
Jing Wei
11,740
8,011
0
1,981
13,729
5,938
2,177
2,546
10,551
0
59,916
L
Surtr
xFORTISx
Surtr
8,217
2,006
0
3,901
16,695
17,477
0
4,186
12,462
503
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,839
220
Minions Killed
152
0
Camps Cleared
0
721,452
Distance Traveled
739,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,897
684
84
6
0
210,558
0
L
Ne Zha
9,195
707
35
3
0
263,177
0
W
Nox
10,389
799
93
7
0
232,263
0
W
King Arthur
10,326
794
38
3
0
247,128
0
W
Jing Wei
9,750
750
89
7
0
242,061
0
L
Surtr
8,747
673
33
3
0
266,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role