Player Matchup

Cupid
Cupid
Cem1692
Cupid
Level 106
God Stats
7W - 1L
1,789 SR
Queue Stats
22W - 15L
1,524 Elo+
Party 1
Janus
Janus
Maeldog30
Janus
Level 98
God Stats
2W - 0L
1,566 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 1
Ymir
Ymir
Moculje94
Ymir
Level 54
God Stats
3W - 0L
1,882 SR
Queue Stats
28W - 25L
1,505 Elo+
Party 1
Team Averages
Level 86
1,745 SR
1,496 Elo+

VS

Team Averages
Level 88
1,594 SR
1,654 Elo+
Discordia
Discordia
HooDiiiNiii
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,740 Elo+
Party 2
Gilgamesh
Gilgamesh
Leculduchat
Gilgamesh
Level 50
God Stats
6W - 5L
1,551 SR
Queue Stats
33W - 25L
1,572 Elo+
Solo
Nut
Nut
pitecolocus
Nut
Level 106
God Stats
1W - 2L
1,731 SR
Queue Stats
5W - 4L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cem1692
Cupid
18
2 / 0 / 3
10,769
673
9,324
12,882
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Maeldog30
Janus
16
1 / 5 / 4
10,767
673
13,656
12,774
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
4 / 2 / 3
11,039
690
10,051
17,864
26,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HooDiiiNiii
Discordia
15
1 / 4 / 3
10,014
626
14,483
10,454
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Leculduchat
Gilgamesh
16
2 / 1 / 3
10,788
674
11,101
17,533
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 2
10,759
672
11,393
12,916
5,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
7
7
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
Cem1692
Cupid
2
0
3
3.5
L
Discordia
HooDiiiNiii
Discordia
1
4
3
0.63
L
Gilgamesh
Leculduchat
Gilgamesh
2
1
3
3.5
W
Janus
Maeldog30
Janus
1
5
4
0.6
W
Ymir
4
2
3
2.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
36,977
43,520
Taken
40,903
38,627
Mitigated
27,427
10,143
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Cem1692
Cupid
9,324
4,226
1,085
8,308
12,882
6,898
0
3,624
8,253
0
55,666
L
Discordia
HooDiiiNiii
Discordia
14,483
318
0
893
10,454
3,896
0
6,888
3,554
39,486
0
L
Gilgamesh
Leculduchat
Gilgamesh
11,101
3,243
0
3,826
17,533
18,502
0
7,891
9,642
0
57,954
W
Janus
Maeldog30
Janus
13,656
706
0
250
12,774
5,532
0
5,274
6,584
61,634
636
W
Ymir
10,051
2,106
0
500
17,864
26,197
0
3,800
13,133
23,304
1,312
L
11,393
5,457
0
4,719
12,916
5,029
0
8,161
4,731
0
39,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
31,561
212
Minions Killed
196
0
Camps Cleared
0
881,176
Distance Traveled
840,424
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,769
673
97
6
0
310,113
1
L
Discordia
10,014
626
61
4
0
274,893
1
L
Gilgamesh
10,788
674
67
4
0
271,990
0
W
Janus
10,767
673
94
6
0
287,892
0
W
Ymir
11,039
690
21
1
0
283,171
4
L
Nut
10,759
672
68
4
0
293,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role