Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IBlackRamboI
Heimdallr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 61L
1,515 Elo+
Party 1
Thor
Thor
Leostrikergun13
Thor
Level 79
God Stats
3W - 3L
1,466 SR
Queue Stats
67W - 62L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
Plain Milky
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,496 Elo+
Party 1
Anubis
Anubis
cho042
Anubis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 41L
1,542 Elo+
Party 3
Team Averages
Level 83
1,493 SR
1,513 Elo+

VS

Team Averages
Level 94
1,664 SR
1,463 Elo+
Hades
Hades
CG Ebisu
Hades
Level 68
God Stats
3W - 1L
1,573 SR
Queue Stats
42W - 50L
1,439 Elo+
Party 2
Artemis
Artemis
Q776393
Artemis
Level 43
God Stats
6W - 5L
1,533 SR
Queue Stats
37W - 51L
1,383 Elo+
Solo
Cabrakan
Cabrakan
darksnaek
Cabrakan
Level 119
God Stats
5W - 0L
1,840 SR
Queue Stats
110W - 110L
1,542 Elo+
Solo
Nemesis
Nemesis
sleepyredneck20
Nemesis
Level 101
God Stats
4W - 2L
1,873 SR
Queue Stats
92W - 99L
1,480 Elo+
Solo
Fenrir
Fenrir
whiskyXandXjen
Fenrir
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 3 / 6
6,978
465
7,698
17,754
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
IBlackRamboI
Heimdallr
14
5 / 2 / 0
8,092
539
7,296
9,806
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 4
6,346
423
6,664
13,850
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Plain Milky
Sun Wukong
13
0 / 2 / 0
6,990
466
4,615
11,923
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
cho042
Anubis
10
3 / 7 / 4
6,824
455
10,676
10,879
4,958
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CG Ebisu
Hades
12
3 / 5 / 7
7,631
509
9,148
11,516
3,752
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Artemis
Q776393
Artemis
13
2 / 3 / 2
8,025
535
6,574
8,533
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Cabrakan
darksnaek
Cabrakan
11
1 / 3 / 6
7,522
501
4,627
11,811
11,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 0
9,330
622
11,086
13,581
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 1 / 3
9,105
607
11,503
16,235
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
20
20
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
6
1.67
W
Hades
CG Ebisu
Hades
3
5
7
1.3
L
Heimdallr
IBlackRamboI
Heimdallr
5
2
0
2.5
L
2
6
4
0.67
L
Sun Wukong
Plain Milky
Sun Wukong
0
2
0
0
W
Artemis
Q776393
Artemis
2
3
2
1
L
Anubis
cho042
Anubis
3
7
4
0.71
W
Cabrakan
darksnaek
Cabrakan
1
3
6
1.33
W
4
0
0
4
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
42,938
64,212
Taken
61,676
36,653
Mitigated
34,067
16,450
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,698
1,517
129
6,374
17,754
15,312
9
6,284
11,470
28,024
879
W
Hades
CG Ebisu
Hades
9,148
963
660
3,767
11,516
3,752
0
6,724
4,792
42,644
0
L
Heimdallr
IBlackRamboI
Heimdallr
7,296
3,442
0
2,260
9,806
4,915
54
281
9,525
0
60,784
L
6,664
2,141
0
2,616
13,850
4,658
0
2,818
11,032
0
29,707
L
Sun Wukong
Plain Milky
Sun Wukong
4,615
1,528
0
2,307
11,923
6,810
0
276
11,647
0
50,885
W
Artemis
Q776393
Artemis
6,574
3,515
0
762
8,533
3,930
534
1,179
7,354
0
56,323
L
Anubis
cho042
Anubis
10,676
1,007
0
2,764
10,879
4,958
0
4,116
6,763
44,545
260
W
Cabrakan
darksnaek
Cabrakan
4,627
843
0
3,386
11,811
11,564
0
5,562
6,249
20,354
0
W
11,086
4,679
0
8,528
13,581
7,708
83
851
12,730
0
72,992
W
11,503
5,235
0
9,438
16,235
7,113
0
3,652
12,583
0
69,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
41,613
324
Minions Killed
402
0
Camps Cleared
0
1,369,382
Distance Traveled
1,502,585
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,978
465
26
2
0
261,031
1
W
Hades
7,631
509
70
5
0
265,762
0
L
Heimdallr
8,092
539
99
7
0
297,994
0
L
Thor
6,346
423
38
3
0
289,908
0
L
Sun Wukong
6,990
466
102
7
0
280,210
1
W
Artemis
8,025
535
89
6
0
291,463
0
L
Anubis
6,824
455
59
4
0
240,239
2
W
Cabrakan
7,522
501
22
1
0
295,292
0
W
Nemesis
9,330
622
120
8
0
313,494
0
W
Fenrir
9,105
607
101
7
0
336,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role