Player Matchup

Nu Wa
Nu Wa
Panjos-
Nu Wa
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 2
Geb
Geb
cinmao
Geb
Level 101
God Stats
1W - 3L
1,517 SR
Queue Stats
3W - 15L
1,285 Elo+
Party 2
Ratatoskr
Ratatoskr
darkness1232
Ratatoskr
Level 50
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Izanami
Izanami
lufins
Izanami
Level 155
God Stats
2W - 1L
1,576 SR
Queue Stats
25W - 29L
1,504 Elo+
Party 2
Mulan
Mulan
reinventurexit
Mulan
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 37L
1,525 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,346 Elo+

VS

Team Averages
Level 70
1,480 SR
1,532 Elo+
Erlang Shen
Erlang Shen
DOPECENTIPIDE
Erlang Shen
Level 81
God Stats
4W - 0L
1,878 SR
Queue Stats
53W - 11L
1,762 Elo+
Party 1
Cthulhu
Cthulhu
Ghyga4804
Cthulhu
Level 49
God Stats
30W - 25L
1,518 SR
Queue Stats
75W - 95L
1,422 Elo+
Solo
Zeus
Zeus
Ironrise
Zeus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
UnknownDoubt
Mulan
Level 102
God Stats
1W - 1L
1,235 SR
Queue Stats
156W - 146L
1,479 Elo+
Solo
Danzaburou
Danzaburou
bays-wolf
Danzaburou
Level 60
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Panjos-
Nu Wa
12
1 / 2 / 2
6,967
536
5,504
5,749
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
cinmao
Geb
8
0 / 2 / 2
5,677
437
3,571
9,395
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
darkness1232
Ratatoskr
10
0 / 4 / 1
5,851
450
4,782
11,060
4,488
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
lufins
Izanami
14
4 / 3 / 0
7,889
607
10,318
12,472
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

11
0 / 3 / 0
6,626
510
2,547
11,828
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DOPECENTIPIDE
Erlang Shen
15
6 / 0 / 4
8,540
657
7,430
11,710
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Ghyga4804
Cthulhu
12
2 / 1 / 3
7,693
592
7,134
12,234
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
13
3 / 2 / 2
7,981
614
6,095
7,379
2,051
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 0 / 2
8,854
681
11,170
7,730
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
bays-wolf
Danzaburou
12
0 / 2 / 1
6,780
522
3,597
9,200
3,402
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DOPECENTIPIDE
Erlang Shen
6
0
4
8
W
Cthulhu
Ghyga4804
Cthulhu
2
1
3
3.5
W
Zeus
3
2
2
2
L
Nu Wa
Panjos-
Nu Wa
1
2
2
1
W
3
0
2
4
W
Danzaburou
bays-wolf
Danzaburou
0
2
1
0.25
L
Geb
cinmao
Geb
0
2
2
0.5
L
Ratatoskr
darkness1232
Ratatoskr
0
4
1
0.13
L
Izanami
lufins
Izanami
4
3
0
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
35,426
50,504
Taken
48,253
24,600
Mitigated
25,570
9,782
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DOPECENTIPIDE
Erlang Shen
7,430
4,187
0
4,609
11,710
7,332
0
1,292
10,418
0
69,366
W
Cthulhu
Ghyga4804
Cthulhu
7,134
545
180
4,478
12,234
7,420
190
2,978
9,256
39,356
2,104
W
Zeus
6,095
1,646
0
1,745
7,379
2,051
113
2,158
5,221
62,656
0
L
Nu Wa
Panjos-
Nu Wa
5,504
2,017
0
609
5,749
1,838
652
2,001
3,748
45,737
1,919
W
11,170
1,639
0
3,679
7,730
5,365
0
915
6,815
0
69,906
W
Danzaburou
bays-wolf
Danzaburou
3,597
1,444
0
3,165
9,200
3,402
213
1,591
7,609
0
46,733
L
Geb
cinmao
Geb
3,571
465
0
1,786
9,395
7,538
0
2,082
7,313
13,400
0
L
Ratatoskr
darkness1232
Ratatoskr
4,782
2,064
0
816
11,060
4,488
0
2,900
8,160
0
46,830
L
Izanami
lufins
Izanami
10,318
8,124
0
3,564
12,472
5,250
0
6,048
6,424
0
73,416
L
2,547
366
0
3,007
11,828
5,486
0
0
11,828
0
41,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
39,848
370
Minions Killed
468
0
Camps Cleared
0
1,266,572
Distance Traveled
1,345,566
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,540
657
109
8
0
335,556
4
W
Cthulhu
7,693
592
57
4
0
256,539
0
W
Zeus
7,981
614
103
8
0
230,686
2
L
Nu Wa
6,967
536
76
6
0
243,833
0
W
Mulan
8,854
681
110
8
0
263,916
1
W
Danzaburou
6,780
522
89
7
0
258,869
0
L
Geb
5,677
437
6
0
0
244,459
5
L
Ratatoskr
5,851
450
73
6
0
301,193
0
L
Izanami
7,889
607
125
10
0
225,438
1
L
Mulan
6,626
510
90
7
0
251,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role