Player Matchup

Da Ji
Da Ji
Apocalyptid
Da Ji
Level 29
God Stats
3W - 2L
1,530 SR
Queue Stats
100W - 100L
1,371 Elo+
Solo
Geb
Geb
Nutwa
Geb
Level 27
God Stats
2W - 1L
1,498 SR
Queue Stats
64W - 76L
1,492 Elo+
Solo
Heimdallr
Heimdallr
SIipperyWeasel
Heimdallr
Level 157
God Stats
7W - 3L
1,818 SR
Queue Stats
188W - 181L
1,513 Elo+
Solo
Chaac
Chaac
TOXICDRIPS
Chaac
Level 24
God Stats
3W - 0L
1,839 SR
Queue Stats
28W - 49L
1,376 Elo+
Solo
Hel
Hel
sirgawain2100
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,337 Elo+
Solo
Team Averages
Level 61
1,637 SR
1,418 Elo+

VS

Team Averages
Level 118
1,592 SR
1,461 Elo+
Osiris
Osiris
CristianSlim
Osiris
Level 230
God Stats
1W - 1L
1,898 SR
Queue Stats
160W - 164L
1,472 Elo+
Solo
Apollo
Apollo
Dimitri 1987730
Apollo
Level 49
God Stats
2W - 2L
1,538 SR
Queue Stats
140W - 151L
1,393 Elo+
Solo
Jing Wei
Jing Wei
JIN-THE-ROCK
Jing Wei
Level 49
God Stats
0W - 1L
1,275 SR
Queue Stats
34W - 39L
1,456 Elo+
Solo
Yemoja
Yemoja
MichiAdam98
Yemoja
Level 119
God Stats
4W - 3L
1,747 SR
Queue Stats
232W - 238L
1,469 Elo+
Solo
Fafnir
Fafnir
cheekspreader421
Fafnir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 213L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 15
9,247
771
11,458
12,327
7,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Nutwa
Geb
15
2 / 1 / 16
9,742
812
15,125
11,928
11,838
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SIipperyWeasel
Heimdallr
16
7 / 4 / 11
9,700
808
20,260
10,839
5,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
17
3 / 1 / 14
9,470
789
19,710
19,906
18,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
3 / 1 / 14
9,291
774
15,244
10,620
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 5 / 4
7,927
661
14,485
23,422
18,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 1 / 3
9,022
752
8,439
15,312
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Jing Wei
JIN-THE-ROCK
Jing Wei
14
1 / 4 / 7
8,310
693
13,730
15,773
8,443
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
0 / 4 / 5
7,356
613
6,023
13,772
10,268
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 5 / 3
9,487
791
8,264
19,952
31,686
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
19
Kills
9
9
Deaths
19
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Osiris
2
5
4
0.8
L
3
1
3
4.5
L
Jing Wei
JIN-THE-ROCK
Jing Wei
1
4
7
1.13
L
Yemoja
0
4
5
0.63
W
Geb
Nutwa
Geb
2
1
16
10
W
Heimdallr
SIipperyWeasel
Heimdallr
7
4
11
3.13
W
Chaac
3
1
14
10
L
3
5
3
0.9
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,797
Damage
50,941
65,620
Taken
88,231
49,733
Mitigated
78,149
35,095
Healing
33,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,458
2,089
1,074
833
12,327
7,786
752
2,424
9,903
0
16,088
L
Osiris
14,485
2,830
1,666
6,321
23,422
18,582
0
6,701
16,721
0
24,310
L
8,439
3,588
1,849
4,999
15,312
9,170
0
5,583
9,729
0
29,932
L
Jing Wei
JIN-THE-ROCK
Jing Wei
13,730
9,073
1,110
2,436
15,773
8,443
0
6,581
9,192
0
24,111
L
Yemoja
6,023
2,167
9,091
1,281
13,772
10,268
0
5,239
8,533
10,401
324
W
Geb
Nutwa
Geb
15,125
724
2,018
1,481
11,928
11,838
676
2,490
9,438
22,395
943
W
Heimdallr
SIipperyWeasel
Heimdallr
20,260
12,966
354
183
10,839
5,999
2,829
3,159
7,680
0
32,037
W
Chaac
19,710
1,581
2,066
9,588
19,906
18,691
494
3,074
16,832
0
36,853
L
8,264
2,575
2,128
2,752
19,952
31,686
0
5,494
14,458
14,087
0
W
15,244
1,736
11,270
6,228
10,620
5,419
508
2,920
7,700
31,509
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,450
Gold Earned
42,102
138
Minions Killed
113
0
Camps Cleared
0
1,083,538
Distance Traveled
1,082,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,247
771
8
1
0
228,192
0
L
Osiris
7,927
661
14
1
0
241,617
0
L
Apollo
9,022
752
59
5
0
227,729
0
L
Jing Wei
8,310
693
24
2
0
214,786
0
L
Yemoja
7,356
613
11
1
0
166,252
0
W
Geb
9,742
812
21
2
0
186,937
0
W
Heimdallr
9,700
808
26
2
0
186,207
0
W
Chaac
9,470
789
31
3
0
261,086
0
L
Fafnir
9,487
791
5
0
0
232,044
0
W
Hel
9,291
774
52
4
0
221,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role