Player Matchup

Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Donutknows
Sun Wukong
Diamond III
Level 128
God Stats
0W - 2L
1,342 SR
Queue Stats
144W - 127L
2,229 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Percocét
Ne Zha
Diamond IV
Level 159
God Stats
5W - 4L
1,743 SR
Queue Stats
86W - 78L
2,114 MMR
Solo
Rama
Rama
Diamond II
Schnickolas
Rama
Diamond II
Level 147
God Stats
9W - 10L
1,640 SR
Queue Stats
175W - 162L
2,425 MMR
Solo
Susano
Susano
Diamond II
Xernzzz
Susano
Diamond II
Level 87
God Stats
7W - 12L
1,514 SR
Queue Stats
150W - 138L
2,322 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,548 SR
2,118 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,645 SR
2,359 MMR
Bellona
Bellona
Diamond V
BeckoningHalo11
Bellona
Diamond V
Level 142
God Stats
33W - 26L
1,625 SR
Queue Stats
95W - 86L
2,088 MMR
Solo
Hachiman
Hachiman
Masters
Beezys
Hachiman
Masters
Level 180
God Stats
3W - 0L
1,871 SR
Queue Stats
67W - 38L
2,552 MMR
Solo
Fenrir
Fenrir
Diamond II
LaggyyP15
Fenrir
Diamond II
Level 172
God Stats
4W - 1L
1,668 SR
Queue Stats
125W - 105L
2,312 MMR
Solo
Ganesha
Ganesha
Diamond III
PlSHO19
Ganesha
Diamond III
Level 188
God Stats
4W - 4L
1,563 SR
Queue Stats
300W - 285L
2,311 MMR
Solo
Zhong Kui
Zhong Kui
Masters
SrArias
Zhong Kui
Masters
Level 236
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 288L
2,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 1 / 1
4,026
805
2,733
2,606
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Donutknows
Sun Wukong
7
1 / 1 / 0
3,880
776
1,805
4,366
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Percocét
Ne Zha
6
0 / 0 / 0
3,271
654
1,152
2,686
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,667
533
870
1,757
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
Xernzzz
Susano
6
1 / 0 / 3
3,781
756
1,590
3,048
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
LancelotAthenaKuzenboDa JiCthulhu

VS

Bans
OdinAgniOsirisErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,728
746
3,036
4,004
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
Beezys
Hachiman
6
1 / 0 / 0
3,515
703
2,008
2,163
527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
LaggyyP15
Fenrir
6
1 / 1 / 0
3,314
663
1,143
4,313
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
PlSHO19
Ganesha
6
0 / 0 / 1
3,657
731
927
2,883
1,081
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SrArias
Zhong Kui
6
0 / 2 / 0
3,316
663
1,239
2,876
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
W
1
1
0
1
W
Hachiman
Beezys
Hachiman
1
0
0
1
L
Sun Wukong
Donutknows
Sun Wukong
1
1
0
1
W
Fenrir
LaggyyP15
Fenrir
1
1
0
1
L
Ne Zha
Percocét
Ne Zha
0
0
0
0
W
Ganesha
PlSHO19
Ganesha
0
0
1
0.5
L
0
1
0
0
W
Zhong Kui
SrArias
Zhong Kui
0
2
0
0
L
Susano
Xernzzz
Susano
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,150
Damage
8,353
14,463
Taken
16,239
5,573
Mitigated
7,778
4,815
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,733
1,069
0
694
2,606
801
0
909
1,697
19,667
420
W
3,036
920
0
2,018
4,004
2,635
0
87
3,885
0
21,642
W
Hachiman
Beezys
Hachiman
2,008
1,484
0
1,082
2,163
527
0
0
2,163
0
21,719
L
Sun Wukong
Donutknows
Sun Wukong
1,805
449
0
1,414
4,366
1,911
0
0
3,937
0
23,152
W
Fenrir
LaggyyP15
Fenrir
1,143
376
0
1,548
4,313
1,350
0
1,174
3,063
0
15,821
L
Ne Zha
Percocét
Ne Zha
1,152
255
0
1,436
2,686
1,270
0
382
2,304
0
10,452
W
Ganesha
PlSHO19
Ganesha
927
397
694
1,062
2,883
1,081
0
91
2,760
8,842
2,400
L
870
761
0
677
1,757
473
0
463
1,294
0
8,178
W
Zhong Kui
SrArias
Zhong Kui
1,239
330
0
475
2,876
2,185
0
1,038
1,698
16,824
1,094
L
Susano
Xernzzz
Susano
1,590
676
0
594
3,048
1,118
0
384
2,628
0
15,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
17,530
146
Minions Killed
167
0
Camps Cleared
0
465,245
Distance Traveled
484,352
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,026
805
41
8
0
94,809
0
W
Bellona
3,728
746
38
8
0
104,099
0
W
Hachiman
3,515
703
67
13
0
91,748
0
L
Sun Wukong
3,880
776
50
10
0
99,175
0
W
Fenrir
3,314
663
27
5
0
106,673
0
L
Ne Zha
3,271
654
15
3
0
112,510
0
W
Ganesha
3,657
731
1
0
0
96,381
1
L
Rama
2,667
533
16
3
0
39,120
0
W
Zhong Kui
3,316
663
34
7
0
85,451
0
L
Susano
3,781
756
24
5
0
119,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role