Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Junsa95
Charybdis
Level 56
God Stats
2W - 3L
1,553 SR
Queue Stats
36W - 43L
1,443 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Siosnarf
Kumbhakarna
Level 68
God Stats
2W - 1L
1,850 SR
Queue Stats
36W - 43L
1,443 Elo+
Party 3
Thanatos
Thanatos
Weink0uff
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,363 Elo+
Solo
Team Averages
Level 62
1,580 SR
1,450 Elo+

VS

Team Averages
Level 77
1,582 SR
1,446 Elo+
Cthulhu
Cthulhu
BongoNev
Cthulhu
Level 69
God Stats
3W - 0L
1,643 SR
Queue Stats
17W - 22L
1,460 Elo+
Party 2
Thor
Thor
OrtizMandela
Thor
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 57L
1,452 Elo+
Solo
Anhur
Anhur
WizardKing11
Anhur
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 31L
1,440 Elo+
Party 2
Surtr
Surtr
marcusdragnell98
Surtr
Level 127
God Stats
4W - 1L
1,694 SR
Queue Stats
210W - 201L
1,445 Elo+
Party 1
Anubis
Anubis
valserthegamer
Anubis
Level 114
God Stats
26W - 19L
1,571 SR
Queue Stats
172W - 166L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 0
5,642
564
3,496
6,548
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
 
Anubis
10
1 / 5 / 1
5,602
560
4,558
7,991
3,205
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Junsa95
Charybdis
9
2 / 4 / 0
5,427
543
3,668
9,530
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
Siosnarf
Kumbhakarna
7
0 / 4 / 3
4,663
466
1,866
11,218
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Weink0uff
Thanatos
8
0 / 5 / 3
4,791
479
3,381
10,541
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BongoNev
Cthulhu
10
2 / 0 / 6
6,737
674
5,738
5,637
4,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 1 / 3
6,051
605
3,825
7,345
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 1 / 1
7,113
711
9,032
6,078
2,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
6,479
648
2,977
7,208
5,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
6 / 2 / 3
7,200
720
7,988
7,777
3,123
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
20
20
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Anubis
 
Anubis
1
5
1
0.3
W
Cthulhu
BongoNev
Cthulhu
2
0
6
5
L
Charybdis
Junsa95
Charybdis
2
4
0
0.5
W
4
1
3
5.5
L
Kumbhakarna
Siosnarf
Kumbhakarna
0
4
3
0.38
L
Thanatos
Weink0uff
Thanatos
0
5
3
0.3
W
7
1
1
7.5
W
1
1
1
1.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
29,560
45,828
Taken
34,045
18,143
Mitigated
17,439
15,195
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,496
406
0
2,465
6,548
4,771
0
157
6,391
33,835
0
L
Anubis
 
Anubis
4,558
384
0
1,820
7,991
3,205
0
5,866
2,125
32,856
848
W
Cthulhu
BongoNev
Cthulhu
5,738
1,277
61
1,339
5,637
4,092
0
445
5,192
28,600
885
L
Charybdis
Junsa95
Charybdis
3,668
2,040
0
3,019
9,530
2,093
0
2,192
7,338
0
26,425
W
3,825
1,219
0
4,008
7,345
2,644
0
531
6,814
0
36,193
L
Kumbhakarna
Siosnarf
Kumbhakarna
1,866
616
0
2,444
11,218
4,697
0
1,930
9,288
9,580
0
L
Thanatos
Weink0uff
Thanatos
3,381
1,684
0
5,447
10,541
3,377
0
3,555
6,986
0
26,498
W
9,032
5,931
0
3,479
6,078
2,064
427
980
5,098
0
49,223
W
2,977
1,206
0
3,253
7,208
5,516
0
3,282
3,926
552
39,658
W
7,988
220
0
3,908
7,777
3,123
527
4,607
3,170
47,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
33,580
229
Minions Killed
343
0
Camps Cleared
0
972,157
Distance Traveled
1,003,449
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,642
564
68
7
0
192,339
1
L
Anubis
5,602
560
56
6
0
172,794
0
W
Cthulhu
6,737
674
46
5
0
198,339
0
L
Charybdis
5,427
543
43
4
0
208,135
0
W
Thor
6,051
605
59
6
0
222,351
3
L
Kumbhakarna
4,663
466
15
2
0
193,858
0
L
Thanatos
4,791
479
47
5
0
205,031
0
W
Anhur
7,113
711
86
9
0
198,685
1
W
Surtr
6,479
648
76
8
0
194,701
4
W
Anubis
7,200
720
76
8
0
189,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role