Player Matchup

Olorun
Olorun
Aldin_z
Olorun
Level 122
God Stats
4W - 0L
1,886 SR
Queue Stats
42W - 45L
1,376 Elo+
Solo
Arachne
Arachne
DKG_FrustaX
Arachne
Level 87
God Stats
1W - 2L
1,232 SR
Queue Stats
36W - 44L
1,335 Elo+
Party 1
Maui
Maui
Dr Mango Man827
Maui
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 97L
1,499 Elo+
Solo
Danzaburou
Danzaburou
ITz_Ale1388
Danzaburou
Level 58
God Stats
7W - 3L
1,684 SR
Queue Stats
40W - 49L
1,444 Elo+
Party 1
Artemis
Artemis
Nihil79
Artemis
Level 88
God Stats
3W - 4L
1,432 SR
Queue Stats
99W - 127L
1,350 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,401 Elo+

VS

Team Averages
Level 49
1,371 SR
1,365 Elo+
Artio
Artio
CANAGLIA89
Artio
Level 63
God Stats
0W - 6L
1,056 SR
Queue Stats
15W - 27L
1,333 Elo+
Solo
Rama
Rama
Drak3z669
Rama
Level 34
God Stats
1W - 5L
1,384 SR
Queue Stats
2W - 8L
1,315 Elo+
Party 2
Janus
Janus
Grigoriouu
Janus
Level 48
God Stats
4W - 8L
1,388 SR
Queue Stats
33W - 39L
1,375 Elo+
Solo
Pele
Pele
SaruStrayeurs
Pele
Level 60
God Stats
58W - 49L
1,621 SR
Queue Stats
115W - 139L
1,488 Elo+
Solo
Kali
Kali
blaid669
Kali
Level 39
God Stats
1W - 6L
1,405 SR
Queue Stats
2W - 8L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aldin_z
Olorun
15
3 / 5 / 4
9,590
564
10,752
12,314
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
DKG_FrustaX
Arachne
16
6 / 1 / 2
9,120
536
7,963
13,556
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 0 / 1
8,215
483
2,212
8,164
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ITz_Ale1388
Danzaburou
15
2 / 1 / 5
8,654
509
11,095
10,408
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Artemis
Nihil79
Artemis
14
0 / 0 / 1
8,027
472
6,839
5,223
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 6 / 1
8,127
478
6,431
17,632
11,958
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
1 / 2 / 0
7,927
466
5,006
8,893
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
0 / 2 / 1
8,487
499
7,697
8,410
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
1 / 1 / 0
8,293
488
1,892
9,698
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kali
13
2 / 2 / 3
7,750
456
6,123
17,142
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aldin_z
Olorun
3
5
4
1
L
Artio
2
6
1
0.42
W
Arachne
DKG_FrustaX
Arachne
6
1
2
7
W
1
0
1
1.5
L
Rama
1
2
0
0.5
L
Janus
0
2
1
0.25
W
Danzaburou
ITz_Ale1388
Danzaburou
2
1
5
4.5
W
Artemis
Nihil79
Artemis
0
0
1
0.5
L
1
1
0
1
L
Kali
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,861
Damage
27,149
49,665
Taken
61,775
25,617
Mitigated
31,449
17,773
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aldin_z
Olorun
10,752
4,623
75
3,664
12,314
5,145
2,815
3,399
8,915
73,875
2,320
L
Artio
6,431
247
434
4,862
17,632
11,958
0
6,913
10,719
33,133
2,223
W
Arachne
DKG_FrustaX
Arachne
7,963
6,578
0
6,058
13,556
6,068
96
3,733
9,639
0
70,783
W
2,212
339
0
2,029
8,164
7,955
116
0
8,164
27,514
1,367
L
Rama
5,006
4,415
0
1,625
8,893
3,300
0
1,487
7,406
0
49,527
L
Janus
7,697
403
0
250
8,410
3,402
528
943
7,467
70,858
0
W
Danzaburou
ITz_Ale1388
Danzaburou
11,095
6,169
22
3,389
10,408
4,417
75
4,225
5,993
0
74,300
W
Artemis
Nihil79
Artemis
6,839
2,486
0
2,536
5,223
2,032
1,196
1,570
3,555
0
58,256
L
1,892
311
0
1,265
9,698
4,517
120
395
9,303
0
78,321
L
Kali
6,123
3,092
0
1,591
17,142
8,272
0
2,768
14,374
0
51,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
40,584
454
Minions Killed
470
0
Camps Cleared
0
1,494,629
Distance Traveled
1,665,327
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,590
564
104
6
0
254,278
0
L
Artio
8,127
478
47
3
0
277,944
0
W
Arachne
9,120
536
93
5
0
384,214
3
W
Maui
8,215
483
55
3
0
275,891
0
L
Rama
7,927
466
91
5
0
309,811
4
L
Janus
8,487
499
141
8
0
310,301
0
W
Danzaburou
8,654
509
104
6
0
315,232
2
W
Artemis
8,027
472
98
6
0
265,014
0
L
Pele
8,293
488
113
7
0
399,341
0
L
Kali
7,750
456
78
5
0
367,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role