Player Matchup

Maui
Maui
BetaBurns
Maui
Level 183
God Stats
1W - 2L
1,757 SR
Queue Stats
213W - 212L
1,610 Elo+
Solo
Nut
Nut
Killer11K
Nut
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,555 Elo+
Solo
Bakasura
Bakasura
TrueXingVIP
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,838 Elo+
Solo
Ullr
Ullr
cooltapes
Ullr
Level 156
God Stats
34W - 23L
1,717 SR
Queue Stats
106W - 111L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
th3BestMelk
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,481 Elo+
Solo
Team Averages
Level 141
1,595 SR
1,595 Elo+

VS

Team Averages
Level 112
1,500 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JayoGGInc
Surtr
Level 81
God Stats
25W - 19L
1,573 SR
Queue Stats
375W - 359L
1,525 Elo+
Solo
Cliodhna
Cliodhna
MemeMasterr
Cliodhna
Level 109
God Stats
15W - 9L
1,295 SR
Queue Stats
231W - 199L
1,510 Elo+
Solo
Medusa
Medusa
Ozzyy19
Medusa
Level 106
God Stats
7W - 5L
1,531 SR
Queue Stats
62W - 42L
1,609 Elo+
Solo
Kukulkan
Kukulkan
m00sejaw15
Kukulkan
Level 105
God Stats
4W - 4L
1,601 SR
Queue Stats
45W - 41L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 3 / 3
6,626
473
5,804
14,664
11,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,338
453
4,596
10,537
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TrueXingVIP
Bakasura
13
3 / 4 / 2
7,202
514
4,579
15,004
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ullr
13
0 / 0 / 0
7,309
522
2,289
10,451
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
th3BestMelk
Morgan Le Fay
12
1 / 3 / 2
6,805
486
4,647
6,395
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 8
7,438
531
6,873
12,962
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
JayoGGInc
Surtr
15
2 / 0 / 2
8,804
629
7,810
8,512
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
MemeMasterr
Cliodhna
14
7 / 2 / 2
8,057
576
8,176
8,611
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Ozzyy19
Medusa
14
1 / 1 / 5
8,060
576
9,314
8,140
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
m00sejaw15
Kukulkan
15
1 / 1 / 3
8,381
599
5,883
6,110
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
8
5
L
Maui
1
3
3
0.83
W
Surtr
JayoGGInc
Surtr
2
0
2
3
L
0
2
1
0.25
W
Cliodhna
MemeMasterr
Cliodhna
7
2
2
4
W
Medusa
Ozzyy19
Medusa
1
1
5
3.5
L
Bakasura
TrueXingVIP
Bakasura
3
4
2
1
L
Ullr
0
0
0
0
W
Kukulkan
m00sejaw15
Kukulkan
1
1
3
2.5
L
Morgan Le Fay
th3BestMelk
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
38,056
57,051
Taken
44,335
31,182
Mitigated
27,832
16,861
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,873
921
0
4,176
12,962
11,031
299
3,571
9,031
29,623
346
L
Maui
5,804
1,191
0
2,236
14,664
11,816
0
5,418
9,246
24,324
0
W
Surtr
JayoGGInc
Surtr
7,810
1,617
0
3,626
8,512
6,318
96
680
7,832
3,143
70,277
L
4,596
2,384
0
5,196
10,537
4,500
0
2,081
8,456
0
45,066
W
Cliodhna
MemeMasterr
Cliodhna
8,176
1,292
0
4,042
8,611
3,652
0
1,850
6,341
0
53,424
W
Medusa
Ozzyy19
Medusa
9,314
4,457
0
3,198
8,140
3,909
754
2,246
5,474
0
76,614
L
Bakasura
TrueXingVIP
Bakasura
4,579
2,971
0
3,757
15,004
7,948
0
3,564
11,440
0
34,335
L
Ullr
2,289
563
0
4,186
10,451
4,166
630
328
10,123
0
67,027
W
Kukulkan
m00sejaw15
Kukulkan
5,883
254
0
919
6,110
2,922
0
2,104
3,841
73,477
1,216
L
Morgan Le Fay
th3BestMelk
Morgan Le Fay
4,647
236
0
1,486
6,395
2,752
0
1,805
4,590
50,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
40,740
404
Minions Killed
486
0
Camps Cleared
0
1,333,960
Distance Traveled
1,445,825
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,438
531
28
2
0
282,979
0
L
Maui
6,626
473
31
2
0
268,370
2
W
Surtr
8,804
629
125
9
0
300,559
3
L
Nut
6,338
453
64
5
0
262,573
3
W
Cliodhna
8,057
576
84
6
0
325,670
0
W
Medusa
8,060
576
120
9
0
258,108
2
L
Bakasura
7,202
514
87
6
0
308,859
0
L
Ullr
7,309
522
144
10
0
223,851
0
W
Kukulkan
8,381
599
129
9
0
278,509
2
L
Morgan Le Fay
6,805
486
78
6
0
270,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role