Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BeeBeeKing
Zhong Kui
Level 165
God Stats
8W - 2L
1,767 SR
Queue Stats
137W - 124L
1,584 Elo+
Solo
Hachiman
Hachiman
Evwnnr
Hachiman
Level 149
God Stats
1W - 0L
1,364 SR
Queue Stats
33W - 33L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
amm2704
Kuzenbo
Level 149
God Stats
3W - 2L
1,615 SR
Queue Stats
113W - 120L
1,531 Elo+
Party 2
Kali
Kali
xEduucs_
Kali
Level 126
God Stats
4W - 0L
1,721 SR
Queue Stats
81W - 90L
1,513 Elo+
Party 2
Team Averages
Level 148
1,593 SR
1,543 Elo+

VS

Team Averages
Level 103
1,618 SR
1,592 Elo+
Heimdallr
Heimdallr
DeforesterPingu
Heimdallr
Level 119
God Stats
10W - 10L
1,519 SR
Queue Stats
135W - 134L
1,517 Elo+
Party 3
Ra
Ra
NathanIII
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,530 Elo+
Party 3
Artemis
Artemis
Ultrapyrus
Artemis
Level 119
God Stats
3W - 4L
1,693 SR
Queue Stats
25W - 18L
1,571 Elo+
Party 1
Maui
Maui
drago2772
Maui
Level 7
God Stats
1W - 1L
1,897 SR
Queue Stats
11W - 7L
1,746 Elo+
Party 1
Bakasura
Bakasura
lNich
Bakasura
Level 204
God Stats
1W - 3L
1,481 SR
Queue Stats
107W - 108L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 2 / 5
9,970
665
11,008
20,608
15,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
BeeBeeKing
Zhong Kui
15
3 / 2 / 1
9,324
622
8,510
10,953
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
Evwnnr
Hachiman
15
8 / 2 / 3
9,770
651
12,204
8,390
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
amm2704
Kuzenbo
14
1 / 0 / 9
8,951
597
7,794
14,690
15,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
2 / 1 / 6
8,795
586
6,817
17,943
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeforesterPingu
Heimdallr
14
3 / 5 / 0
8,293
553
8,162
13,028
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 3 / 3
7,292
486
8,779
10,131
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ultrapyrus
Artemis
11
1 / 4 / 2
6,892
459
5,045
8,017
3,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
12
2 / 4 / 1
7,604
507
5,442
17,672
16,360
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
lNich
Bakasura
16
1 / 2 / 3
8,416
561
10,368
18,367
10,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
5
3.25
W
Zhong Kui
BeeBeeKing
Zhong Kui
3
2
1
1.75
L
Heimdallr
DeforesterPingu
Heimdallr
3
5
0
0.6
W
Hachiman
Evwnnr
Hachiman
8
2
3
4.75
L
0
3
3
0.5
L
Artemis
Ultrapyrus
Artemis
1
4
2
0.5
W
Kuzenbo
amm2704
Kuzenbo
1
0
9
5.5
L
Maui
2
4
1
0.63
L
Bakasura
lNich
Bakasura
1
2
3
1.25
W
Kali
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
37,796
72,584
Taken
67,215
51,287
Mitigated
41,322
36,548
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,008
6,073
0
11,242
20,608
15,605
0
4,331
15,777
0
82,043
W
Zhong Kui
BeeBeeKing
Zhong Kui
8,510
1,456
0
5,673
10,953
8,409
225
2,094
7,676
72,981
3,406
L
Heimdallr
DeforesterPingu
Heimdallr
8,162
3,973
0
3,003
13,028
6,280
0
946
12,082
0
55,143
W
Hachiman
Evwnnr
Hachiman
12,204
8,956
0
3,547
8,390
3,324
0
1,297
6,283
0
78,133
L
8,779
1,058
783
1,758
10,131
4,936
638
5,868
4,263
64,871
0
L
Artemis
Ultrapyrus
Artemis
5,045
1,980
0
1,286
8,017
3,022
0
1,749
6,268
0
39,695
W
Kuzenbo
amm2704
Kuzenbo
7,794
3,731
0
4,175
14,690
15,862
22
5,078
9,503
30,471
2,242
L
Maui
5,442
1,579
1,565
1,890
17,672
16,360
273
5,236
12,436
21,827
0
L
Bakasura
lNich
Bakasura
10,368
5,696
0
9,330
18,367
10,724
44
1,932
16,435
0
81,146
W
Kali
6,817
3,279
0
11,911
17,943
8,087
0
2,216
14,895
0
81,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
38,497
523
Minions Killed
454
0
Camps Cleared
0
1,643,947
Distance Traveled
1,429,585
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,970
665
119
8
0
417,757
1
W
Zhong Kui
9,324
622
132
9
0
270,875
0
L
Heimdallr
8,293
553
96
6
0
252,836
4
W
Hachiman
9,770
651
120
8
0
271,847
4
L
Ra
7,292
486
105
7
0
292,318
0
L
Artemis
6,892
459
67
4
0
223,517
0
W
Kuzenbo
8,951
597
41
3
0
311,355
3
L
Maui
7,604
507
31
2
0
312,070
0
L
Bakasura
8,416
561
155
10
0
348,844
0
W
Kali
8,795
586
111
7
0
372,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role