Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
Kvwl
Ix Chel
Gold III
Level 109
God Stats
2W - 4L
1,517 SR
Queue Stats
74W - 103L
1,396 MMR
Solo
Athena
Athena
Bronze III
hotellobster
Athena
Bronze III
Level 141
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 2L
1,524 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,535 SR
1,473 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,659 SR
1,736 MMR
Jing Wei
Jing Wei
Gold IV
Jediraider92
Jing Wei
Gold IV
Level 177
God Stats
33W - 36L
1,505 SR
Queue Stats
229W - 252L
1,193 MMR
Solo
Thoth
Thoth
Diamond III
Murdεr
Thoth
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 97L
2,179 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
dbSmurf
Kuzenbo
Diamond V
Level 89
God Stats
20W - 4L
1,971 SR
Queue Stats
227W - 118L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 4 / 1
11,324
708
15,658
16,615
6,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Kvwl
Ix Chel
15
0 / 3 / 4
10,019
626
11,990
13,602
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
1 / 3 / 3
9,676
605
13,248
24,295
28,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
GilgameshAchillesJanusCharonCthulhu

VS

Bans
Ne ZhaXbalanqueAresMartichorasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jediraider92
Jing Wei
16
1 / 3 / 8
11,234
702
9,637
18,998
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Thoth
Murdεr
Thoth
18
6 / 1 / 3
12,270
767
18,479
13,963
6,537
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
dbSmurf
Kuzenbo
18
3 / 1 / 5
11,349
709
18,750
19,992
33,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
1
1.13
W
Jing Wei
Jediraider92
Jing Wei
1
3
8
1.67
L
Ix Chel
Kvwl
Ix Chel
0
3
4
0.67
W
Thoth
Murdεr
Thoth
6
1
3
7.5
W
Kuzenbo
dbSmurf
Kuzenbo
3
1
5
5.5
L
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
46,866
54,512
Taken
52,953
40,915
Mitigated
47,766
8,177
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,658
6,914
0
2,626
16,615
6,689
0
13,010
3,048
0
57,145
W
Jing Wei
Jediraider92
Jing Wei
9,637
6,732
0
6,839
18,998
8,131
2,018
9,059
9,429
0
59,393
L
Ix Chel
Kvwl
Ix Chel
11,990
1,031
680
2,377
13,602
5,631
0
9,086
4,002
50,642
714
W
Thoth
Murdεr
Thoth
18,479
1,016
0
2,746
13,963
6,537
520
6,689
6,621
69,621
0
W
Kuzenbo
dbSmurf
Kuzenbo
18,750
4,757
0
4,165
19,992
33,098
140
7,060
12,082
31,858
953
L
Athena
13,248
2,536
0
2,494
24,295
28,595
0
12,232
11,116
30,029
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
34,853
194
Minions Killed
211
0
Camps Cleared
0
857,585
Distance Traveled
942,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,324
708
82
5
0
267,892
0
W
Jing Wei
11,234
702
92
6
0
294,512
0
L
Ix Chel
10,019
626
81
5
0
279,673
0
W
Thoth
12,270
767
81
5
0
327,159
0
W
Kuzenbo
11,349
709
38
2
0
320,398
0
L
Athena
9,676
605
31
2
0
310,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role