Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JerBear890
Ullr
Level 107
God Stats
9W - 6L
1,566 SR
Queue Stats
68W - 69L
1,505 Elo+
Solo
Bellona
Bellona
KareeemCheese
Bellona
Level 103
God Stats
20W - 10L
1,672 SR
Queue Stats
237W - 231L
1,555 Elo+
Party 1
Janus
Janus
papitaface
Janus
Level 124
God Stats
20W - 17L
1,568 SR
Queue Stats
161W - 148L
1,545 Elo+
Solo
Cthulhu
Cthulhu
victorious05
Cthulhu
Level 138
God Stats
44W - 32L
1,602 SR
Queue Stats
500W - 478L
1,545 Elo+
Party 1
Team Averages
Level 123
1,582 SR
1,530 Elo+

VS

Team Averages
Level 119
1,614 SR
1,576 Elo+
Thor
Thor
CANNOTxCOPYxME
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,614 Elo+
Party 2
Rama
Rama
HaZeyClouds
Rama
Level 107
God Stats
1W - 2L
1,490 SR
Queue Stats
25W - 24L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
LightningsBlade
Sun Wukong
Level 66
God Stats
6W - 5L
1,727 SR
Queue Stats
32W - 15L
1,682 Elo+
Solo
Artio
Artio
loup-11
Artio
Level 154
God Stats
3W - 2L
1,767 SR
Queue Stats
93W - 93L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
x33b0yx
Baron Samedi
Level 129
God Stats
6W - 5L
1,585 SR
Queue Stats
51W - 47L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 0
6,725
673
2,579
6,466
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 1 / 0
4,334
433
1,131
1,586
588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
1 / 0 / 2
5,189
519
3,840
8,580
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
4 / 0 / 1
6,605
661
5,561
3,864
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
victorious05
Cthulhu
11
0 / 0 / 2
5,912
591
4,632
5,676
4,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,462
446
4,298
8,738
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
4,983
498
1,694
4,708
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
LightningsBlade
Sun Wukong
9
0 / 0 / 0
5,216
522
4,273
7,935
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artio
loup-11
Artio
8
0 / 1 / 1
4,878
488
1,282
6,744
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
x33b0yx
Baron Samedi
10
0 / 2 / 0
5,135
514
1,860
4,924
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
1
1
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
1
3
0
0.33
L
0
1
1
0.5
W
1
1
0
1
W
Bellona
1
0
2
2
L
Sun Wukong
LightningsBlade
Sun Wukong
0
0
0
0
L
Artio
loup-11
Artio
0
1
1
0.5
W
Janus
4
0
1
4.5
W
Cthulhu
victorious05
Cthulhu
0
0
2
1
L
Baron Samedi
x33b0yx
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
13,407
26,172
Taken
33,049
16,070
Mitigated
16,909
9,145
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,579
770
0
4,444
6,466
3,824
0
0
6,466
0
56,304
L
4,298
1,569
0
844
8,738
3,464
0
1,695
6,805
0
28,707
L
1,694
1,075
0
1,380
4,708
1,720
0
1,653
3,055
0
31,926
W
1,131
185
0
0
1,586
588
0
252
1,334
0
9,961
W
Bellona
3,840
1,424
0
2,325
8,580
5,570
0
1,153
7,427
0
34,315
L
Sun Wukong
LightningsBlade
Sun Wukong
4,273
833
0
2,512
7,935
4,216
0
1,608
5,984
0
41,603
L
Artio
loup-11
Artio
1,282
117
80
2,331
6,744
5,337
0
2,482
4,222
21,073
1,070
W
Janus
5,561
407
0
888
3,864
1,524
0
789
3,075
44,601
3,356
W
Cthulhu
victorious05
Cthulhu
4,632
258
130
1,358
5,676
4,564
0
737
4,939
36,714
0
L
Baron Samedi
x33b0yx
Baron Samedi
1,860
112
158
1,764
4,924
2,172
0
1,793
2,845
33,129
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
24,674
324
Minions Killed
280
0
Camps Cleared
0
913,913
Distance Traveled
925,517
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,725
673
86
9
0
204,975
2
L
Thor
4,462
446
38
4
0
202,368
0
L
Rama
4,983
498
66
7
0
172,379
0
W
Ullr
4,334
433
17
2
0
79,498
0
W
Bellona
5,189
519
64
6
0
236,761
0
L
Sun Wukong
5,216
522
80
8
0
204,104
0
L
Artio
4,878
488
30
3
0
191,247
0
W
Janus
6,605
661
94
9
0
199,351
1
W
Cthulhu
5,912
591
63
6
0
193,328
0
L
Baron Samedi
5,135
514
66
7
0
155,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role