Player Matchup

Raijin
Raijin
 
Raijin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EzioTheSneaky
Nu Wa
Level 186
God Stats
1W - 3L
1,390 SR
Queue Stats
113W - 122L
1,515 Elo+
Solo
Skadi
Skadi
ImPancho
Skadi
Level 136
God Stats
1W - 3L
1,419 SR
Queue Stats
196W - 193L
1,508 Elo+
Solo
Hera
Hera
PabloEscobrap
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,580 Elo+
Solo
Atlas
Atlas
StretchySnail
Atlas
Level 69
God Stats
0W - 5L
1,433 SR
Queue Stats
55W - 59L
1,515 Elo+
Solo
Team Averages
Level 119
1,448 SR
1,524 Elo+

VS

Team Averages
Level 147
1,597 SR
1,484 Elo+
Gilgamesh
Gilgamesh
ChaosEnforcer15
Gilgamesh
Level 154
God Stats
1W - 0L
1,498 SR
Queue Stats
6W - 10L
1,345 Elo+
Solo
Persephone
Persephone
N0TAN00BIE
Persephone
Level 104
God Stats
7W - 1L
1,920 SR
Queue Stats
128W - 140L
1,514 Elo+
Solo
Xing Tian
Xing Tian
RAVEN_RAMBO_24
Xing Tian
Level 156
God Stats
2W - 0L
1,713 SR
Queue Stats
190W - 172L
1,555 Elo+
Solo
Discordia
Discordia
Salsamoney
Discordia
Level 145
God Stats
4W - 2L
1,570 SR
Queue Stats
65W - 77L
1,462 Elo+
Solo
Hera
Hera
Unsure4life
Hera
Level 174
God Stats
1W - 0L
1,285 SR
Queue Stats
57W - 59L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 7 / 3
7,619
762
8,352
10,454
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 6
8,500
850
5,760
4,669
4,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
ImPancho
Skadi
10
1 / 4 / 0
6,540
654
3,685
7,626
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 8 / 1
8,256
826
7,412
10,232
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 5 / 5
8,184
818
8,078
15,063
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosEnforcer15
Gilgamesh
14
4 / 1 / 13
9,012
901
7,266
14,101
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
N0TAN00BIE
Persephone
16
9 / 1 / 13
10,282
1,028
14,720
10,208
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xing Tian
RAVEN_RAMBO_24
Xing Tian
15
4 / 1 / 13
9,864
986
8,092
14,249
16,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Salsamoney
Discordia
14
2 / 2 / 11
8,879
888
8,167
8,148
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 8
8,896
890
6,453
5,225
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
7
Kills
24
24
Deaths
7
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
3
0.36
W
Gilgamesh
ChaosEnforcer15
Gilgamesh
4
1
13
10.5
L
0
0
6
3
L
Skadi
ImPancho
Skadi
1
4
0
0.25
W
Persephone
N0TAN00BIE
Persephone
9
1
13
15.5
L
3
8
1
0.44
W
Xing Tian
RAVEN_RAMBO_24
Xing Tian
4
1
13
10.5
W
Discordia
Salsamoney
Discordia
2
2
11
3.75
L
2
5
5
0.9
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
44,698
48,044
Taken
51,931
37,666
Mitigated
39,623
3,283
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,352
509
276
565
10,454
4,971
0
7,694
2,312
20,308
0
W
Gilgamesh
ChaosEnforcer15
Gilgamesh
7,266
1,503
3,230
3,781
14,101
12,520
1,443
6,952
7,149
0
27,377
L
5,760
1,993
116
836
4,669
4,142
0
3,371
1,115
21,005
0
L
Skadi
ImPancho
Skadi
3,685
799
257
375
7,626
3,151
0
6,715
651
0
8,109
W
Persephone
N0TAN00BIE
Persephone
14,720
243
699
3,003
10,208
4,761
1,981
8,559
1,636
35,589
0
L
7,412
1,989
75
195
10,232
5,072
0
7,510
2,168
12,748
61
W
Xing Tian
RAVEN_RAMBO_24
Xing Tian
8,092
864
437
2,027
14,249
16,433
830
7,313
6,936
12,941
4,020
W
Discordia
Salsamoney
Discordia
8,167
276
881
823
8,148
3,585
1,180
3,450
4,698
23,578
0
L
8,078
3,568
0
588
15,063
20,330
0
9,629
4,646
15,332
0
W
6,453
1,455
1,147
646
5,225
2,324
2,486
3,309
1,916
24,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
46,933
89
Minions Killed
151
0
Camps Cleared
0
802,353
Distance Traveled
1,022,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,619
762
30
3
0
151,654
0
W
Gilgamesh
9,012
901
29
3
0
232,660
0
L
Nu Wa
8,500
850
23
2
0
194,291
0
L
Skadi
6,540
654
9
1
0
116,776
0
W
Persephone
10,282
1,028
49
5
0
216,277
0
L
Hera
8,256
826
12
1
0
152,888
0
W
Xing Tian
9,864
986
8
1
0
199,191
0
W
Discordia
8,879
888
35
4
0
197,814
0
L
Atlas
8,184
818
15
2
0
186,744
0
W
Hera
8,896
890
30
3
0
176,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role