Player Matchup

Sol
Sol
BayZag
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
CrucialQuagga
Kuzenbo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
Hanstastic
Hou Yi
Level 125
God Stats
1W - 1L
1,724 SR
Queue Stats
33W - 23L
1,710 Elo+
Party 2
Vamana
Vamana
JiLLK66
Vamana
Level 311
God Stats
5W - 6L
1,496 SR
Queue Stats
595W - 576L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
Møηstah
Ix Chel
Level 229
God Stats
1W - 2L
1,636 SR
Queue Stats
82W - 57L
1,578 Elo+
Party 1
Team Averages
Level 169
1,571 SR
1,625 Elo+

VS

Team Averages
Level 130
1,507 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CutesyCat
Horus
Level 165
God Stats
1W - 0L
1,902 SR
Queue Stats
20W - 18L
1,593 Elo+
Solo
Ullr
Ullr
Heatheria
Ullr
Level 89
God Stats
4W - 11L
1,316 SR
Queue Stats
135W - 125L
1,556 Elo+
Solo
Ganesha
Ganesha
RBJR
Ganesha
Level 109
God Stats
1W - 2L
1,300 SR
Queue Stats
297W - 258L
1,541 Elo+
Solo
Hercules
Hercules
RevisorySum4
Hercules
Level 129
God Stats
2W - 1L
1,516 SR
Queue Stats
97W - 92L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BayZag
Sol
5
0 / 0 / 0
4,340
868
0
0
0
Kuzenbo
11
1 / 2 / 1
5,575
1,115
2,235
6,057
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Hanstastic
Hou Yi
11
1 / 0 / 1
5,345
1,069
6,886
3,230
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
JiLLK66
Vamana
10
0 / 1 / 1
5,202
1,040
4,451
5,625
4,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ix Chel
Møηstah
Ix Chel
11
0 / 0 / 2
5,160
1,032
3,151
2,992
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 2
5,603
1,121
4,518
3,888
1,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
CutesyCat
Horus
9
0 / 0 / 3
5,152
1,030
1,952
4,956
2,586
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ullr
10
2 / 0 / 1
5,665
1,133
5,145
3,611
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RBJR
Ganesha
10
0 / 0 / 3
5,721
1,144
2,909
6,089
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
RevisorySum4
Hercules
9
0 / 1 / 3
5,183
1,037
1,584
6,122
3,347
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
3
3
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
2
2
L
Sol
BayZag
Sol
0
0
0
0
L
Kuzenbo
1
2
1
0.75
W
Horus
CutesyCat
Horus
0
0
3
1.5
L
Hou Yi
Hanstastic
Hou Yi
1
0
1
1.5
W
Ullr
2
0
1
2.5
L
Vamana
JiLLK66
Vamana
0
1
1
0.5
L
Ix Chel
Møηstah
Ix Chel
0
0
2
1
W
Ganesha
RBJR
Ganesha
0
0
3
1.5
W
Hercules
RevisorySum4
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
16,108
17,904
Taken
24,666
13,608
Mitigated
14,276
6,849
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,518
50
0
250
3,888
1,469
156
832
2,970
9,267
369
L
Sol
BayZag
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
2,235
1,114
153
870
6,057
6,442
0
2,115
3,942
6,027
0
W
Horus
CutesyCat
Horus
1,952
983
7,929
4,201
4,956
2,586
0
1,041
3,789
0
3,529
L
Hou Yi
Hanstastic
Hou Yi
6,886
3,192
588
841
3,230
1,297
0
837
2,393
0
14,543
W
Ullr
5,145
589
0
160
3,611
1,840
395
511
3,060
0
14,082
L
Vamana
JiLLK66
Vamana
4,451
753
0
697
5,625
4,827
0
2,473
3,152
0
6,398
L
Ix Chel
Møηstah
Ix Chel
3,151
840
2,143
1,557
2,992
1,042
0
936
2,056
10,085
0
W
Ganesha
RBJR
Ganesha
2,909
129
330
1,309
6,089
5,034
72
1,518
4,453
6,544
2,458
W
Hercules
RevisorySum4
Hercules
1,584
215
298
1,307
6,122
3,347
0
1,014
5,008
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
27,324
42
Minions Killed
65
0
Camps Cleared
0
432,225
Distance Traveled
579,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,603
1,121
15
3
0
97,295
0
L
Sol
4,340
868
0
0
0
0
0
L
Kuzenbo
5,575
1,115
3
1
0
110,866
0
W
Horus
5,152
1,030
8
2
0
113,150
0
L
Hou Yi
5,345
1,069
25
5
0
114,812
0
W
Ullr
5,665
1,133
21
4
0
123,911
0
L
Vamana
5,202
1,040
3
1
0
93,963
0
L
Ix Chel
5,160
1,032
11
2
0
112,584
0
W
Ganesha
5,721
1,144
1
0
0
114,965
0
W
Hercules
5,183
1,037
20
4
0
129,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role