Player Matchup

Sobek
Sobek
Gold V
InYaMami
Sobek
Gold V
Level 119
God Stats
0W - 2L
1,304 SR
Queue Stats
136W - 140L
1,375 MMR
Solo
Awilix
Awilix
Gold V
diddyrascal
Awilix
Gold V
Level 128
God Stats
5W - 7L
1,596 SR
Queue Stats
114W - 117L
1,315 MMR
Solo
Surtr
Surtr
Silver I
hadouchdanlegame
Surtr
Silver I
Level 159
God Stats
51W - 51L
1,533 SR
Queue Stats
438W - 455L
1,238 MMR
Solo
Izanami
Izanami
Gold IV
jaime710
Izanami
Gold IV
Level 111
God Stats
5W - 2L
1,760 SR
Queue Stats
36W - 35L
1,484 MMR
Solo
Scylla
Scylla
Bronze III
julenator
Scylla
Bronze III
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 36L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,539 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,614 SR
1,376 MMR
Bellona
Bellona
Silver I
Crossseye
Bellona
Silver I
Level 127
God Stats
12W - 3L
1,775 SR
Queue Stats
54W - 52L
1,363 MMR
Solo
Bastet
Bastet
Platinum V
Jogatero
Bastet
Platinum V
Level 122
God Stats
29W - 22L
1,572 SR
Queue Stats
212W - 210L
1,510 MMR
Solo
Ullr
Ullr
Gold V
ODRAUD3E
Ullr
Gold V
Level 163
God Stats
11W - 9L
1,595 SR
Queue Stats
372W - 366L
1,344 MMR
Solo
Hera
Hera
Silver I
Pelocho_11_BDP
Hera
Silver I
Level 129
God Stats
4W - 7L
1,466 SR
Queue Stats
111W - 124L
1,233 MMR
Solo
Ymir
Ymir
Gold IV
boufrixx
Ymir
Gold IV
Level 127
God Stats
3W - 3L
1,662 SR
Queue Stats
76W - 77L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
InYaMami
Sobek
10
1 / 4 / 2
6,119
510
4,162
11,928
9,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Awilix
14
0 / 1 / 1
6,625
552
3,084
7,410
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,405
450
5,863
10,204
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
jaime710
Izanami
11
1 / 4 / 0
6,595
550
7,128
9,143
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
julenator
Scylla
12
3 / 0 / 1
6,761
563
4,296
5,576
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharonAgniKaliNeith

VS

Bans
Ao KuangMartichorasAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crossseye
Bellona
13
5 / 0 / 1
8,175
681
11,900
12,977
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
Jogatero
Bastet
13
2 / 0 / 0
6,416
535
3,662
7,338
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
12
3 / 1 / 2
7,351
613
7,585
9,638
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,211
518
3,372
6,436
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
2 / 1 / 5
6,869
572
3,551
8,265
6,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crossseye
Bellona
5
0
1
5.5
L
Sobek
InYaMami
Sobek
1
4
2
0.5
W
Bastet
Jogatero
Bastet
2
0
0
2
W
Ullr
3
1
2
4
W
0
3
0
0
W
Ymir
2
1
5
4.5
L
Awilix
0
1
1
0.5
L
0
3
0
0
L
Izanami
jaime710
Izanami
1
4
0
0.25
L
Scylla
julenator
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
30,070
44,261
Taken
44,654
23,100
Mitigated
27,486
12,709
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crossseye
Bellona
11,900
4,001
0
6,664
12,977
11,602
0
1,205
11,772
0
69,614
L
Sobek
InYaMami
Sobek
4,162
720
1,340
3,591
11,928
9,630
0
1,444
10,093
17,778
1,065
W
Bastet
Jogatero
Bastet
3,662
1,065
0
2,357
7,338
3,080
0
1,010
6,274
0
53,315
W
Ullr
7,585
3,078
0
1,709
9,638
3,940
0
584
9,054
0
62,002
W
3,372
208
0
527
6,436
2,258
0
2,697
3,489
42,434
0
W
Ymir
3,551
931
0
1,778
8,265
6,606
14
2,360
5,803
12,003
2,931
L
Awilix
3,084
1,273
0
1,099
7,410
3,432
0
436
6,795
0
69,988
L
5,863
2,644
0
3,800
10,204
4,754
0
0
9,469
1,022
31,409
L
Izanami
jaime710
Izanami
7,128
4,922
0
2,254
9,143
3,504
0
1,545
7,598
0
57,105
L
Scylla
julenator
Scylla
4,296
747
0
625
5,576
1,780
0
2,482
2,796
48,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
35,022
385
Minions Killed
426
0
Camps Cleared
0
1,119,096
Distance Traveled
1,165,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,175
681
125
10
0
229,757
0
L
Sobek
6,119
510
21
2
0
243,779
6
W
Bastet
6,416
535
85
7
0
243,996
2
W
Ullr
7,351
613
110
9
0
222,117
4
W
Hera
6,211
518
97
8
0
228,959
0
W
Ymir
6,869
572
9
1
0
240,330
1
L
Awilix
6,625
552
112
9
0
286,000
0
L
Surtr
5,405
450
58
5
0
147,261
1
L
Izanami
6,595
550
92
8
0
201,784
0
L
Scylla
6,761
563
102
9
0
240,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role