Player Matchup

Atlas
Atlas
Gold V
Devita--
Atlas
Gold V
Level 157
God Stats
7W - 6L
2,036 SR
Queue Stats
14W - 11L
1,791 MMR
Party 1
Poseidon
Poseidon
Silver II
JayUpNxxt
Poseidon
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,533 MMR
Party 1
Hun Batz
Hun Batz
Gold II
ganamancas
Hun Batz
Gold II
Level 159
God Stats
10W - 13L
1,637 SR
Queue Stats
278W - 301L
1,545 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,724 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,555 SR
1,811 MMR
Nu Wa
Nu Wa
Silver I
LeeKidoDeath
Nu Wa
Silver I
Level 149
God Stats
10W - 8L
1,664 SR
Queue Stats
25W - 27L
1,483 MMR
Party 2
Anhur
Anhur
Platinum I
Puccí
Anhur
Platinum I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
2,358 MMR
Solo
Bastet
Bastet
Gold V
XenoR3aper
Bastet
Gold V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Devita--
Atlas
12
2 / 6 / 3
7,248
725
6,751
14,335
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
JayUpNxxt
Poseidon
12
2 / 6 / 2
7,821
782
4,322
9,837
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
ganamancas
Hun Batz
12
1 / 3 / 4
7,281
728
7,919
12,083
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesOdinBacchusAresThoth

VS

Bans
KuzenboHorusMorgan Le FayCharonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,601
860
9,116
5,570
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Puccí
Anhur
15
7 / 2 / 7
10,181
1,018
11,659
10,591
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
XenoR3aper
Bastet
14
7 / 2 / 6
9,538
954
11,446
11,151
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
Devita--
Atlas
2
6
3
0.58
L
Poseidon
JayUpNxxt
Poseidon
2
6
2
0.5
W
1
1
12
7
W
Anhur
Puccí
Anhur
7
2
7
5.25
W
Bastet
XenoR3aper
Bastet
7
2
6
5
L
Hun Batz
ganamancas
Hun Batz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
32,221
36,255
Taken
27,312
24,185
Mitigated
10,240
1,636
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Devita--
Atlas
6,751
1,798
0
610
14,335
10,792
0
2,692
11,050
16,329
432
L
Poseidon
JayUpNxxt
Poseidon
4,322
500
0
576
9,837
3,698
0
2,191
7,331
34,657
0
W
9,116
1,743
0
2,333
5,570
2,008
981
2,617
2,494
26,141
1,988
W
Anhur
Puccí
Anhur
11,659
6,664
0
3,329
10,591
3,909
1,476
3,824
6,116
0
52,274
W
Bastet
XenoR3aper
Bastet
11,446
3,830
0
3,751
11,151
4,323
667
3,137
7,445
0
30,364
L
Hun Batz
ganamancas
Hun Batz
7,919
1,195
0
450
12,083
9,695
0
2,725
9,044
0
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
28,320
136
Minions Killed
144
0
Camps Cleared
0
548,961
Distance Traveled
621,996
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,248
725
19
2
0
194,040
0
L
Poseidon
7,821
782
68
7
0
175,341
1
W
Nu Wa
8,601
860
44
4
0
212,365
0
W
Anhur
10,181
1,018
70
7
0
181,466
0
W
Bastet
9,538
954
30
3
0
228,165
1
L
Hun Batz
7,281
728
49
5
0
179,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role