Player Matchup

Bakasura
Bakasura
JediLCM
Bakasura
Level 148
God Stats
2W - 1L
1,616 SR
Queue Stats
75W - 81L
1,517 Elo+
Party 1
Loki
Loki
R0BxZ0MBIE
Loki
Level 127
God Stats
1W - 4L
1,513 SR
Queue Stats
23W - 20L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thy Dreamer
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,547 Elo+
Party 1
Team Averages
Level 127
1,543 SR
1,539 Elo+

VS

Team Averages
Level 87
1,590 SR
1,649 Elo+
Danzaburou
Danzaburou
AqualunarShadow
Danzaburou
Level 128
God Stats
3W - 1L
1,487 SR
Queue Stats
71W - 63L
1,533 Elo+
Solo
Chaac
Chaac
ailukers
Chaac
Level 48
God Stats
8W - 0L
1,751 SR
Queue Stats
81W - 8L
1,937 Elo+
Solo
Cthulhu
Cthulhu
teyiv
Cthulhu
Level 85
God Stats
4W - 3L
1,533 SR
Queue Stats
179W - 193L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JediLCM
Bakasura
12
1 / 5 / 1
7,754
705
6,655
15,203
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 2
7,505
682
7,320
12,415
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Thy Dreamer
Morgan Le Fay
13
1 / 3 / 0
7,360
669
7,803
10,706
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AqualunarShadow
Danzaburou
15
6 / 0 / 8
9,954
905
8,800
7,879
3,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ailukers
Chaac
15
8 / 0 / 5
10,150
923
12,884
12,724
14,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
teyiv
Cthulhu
14
0 / 3 / 12
8,312
756
11,473
15,129
14,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AqualunarShadow
Danzaburou
6
0
8
10
L
Bakasura
JediLCM
Bakasura
1
5
1
0.3
L
1
6
2
0.33
L
Morgan Le Fay
Thy Dreamer
Morgan Le Fay
1
3
0
0.33
W
Chaac
ailukers
Chaac
8
0
5
10.5
W
Cthulhu
teyiv
Cthulhu
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
33,157
38,324
Taken
35,732
24,717
Mitigated
32,381
9,399
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AqualunarShadow
Danzaburou
8,800
4,037
0
2,741
7,879
3,947
2,645
1,196
6,491
0
41,803
L
Bakasura
JediLCM
Bakasura
6,655
4,010
0
6,478
15,203
15,163
120
2,359
12,452
0
20,026
L
7,320
1,052
0
650
12,415
4,969
46
3,299
8,689
0
26,923
L
Morgan Le Fay
Thy Dreamer
Morgan Le Fay
7,803
860
0
2,271
10,706
4,585
111
3,590
6,532
20,729
0
W
Chaac
ailukers
Chaac
12,884
2,064
0
3,225
12,724
14,098
383
2,312
9,443
0
45,627
W
Cthulhu
teyiv
Cthulhu
11,473
948
934
1,488
15,129
14,336
0
4,361
10,251
28,022
2,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
28,416
127
Minions Killed
200
0
Camps Cleared
0
643,968
Distance Traveled
672,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,954
905
92
8
0
205,356
0
L
Bakasura
7,754
705
59
5
0
227,188
0
L
Loki
7,505
682
38
3
0
216,321
0
L
Morgan Le Fay
7,360
669
30
3
0
200,459
0
W
Chaac
10,150
923
63
6
0
255,230
0
W
Cthulhu
8,312
756
45
4
0
211,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role