Player Matchup

Hachiman
Hachiman
KimSeolhyun
Hachiman
Level 129
God Stats
3W - 1L
1,892 SR
Queue Stats
35W - 15L
1,771 Elo+
Party 1
Surtr
Surtr
Santorryu
Surtr
Level 126
God Stats
7W - 2L
1,881 SR
Queue Stats
136W - 71L
1,693 Elo+
Party 1
Chaac
Chaac
SculptorOvFlesh
Chaac
Level 147
God Stats
1W - 2L
1,608 SR
Queue Stats
124W - 107L
1,506 Elo+
Solo
Charybdis
Charybdis
TeeJH
Charybdis
Level 146
God Stats
2W - 1L
1,820 SR
Queue Stats
136W - 71L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
magicmama
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,470 Elo+
Solo
Team Averages
Level 134
1,740 SR
1,627 Elo+

VS

Team Averages
Level 166
1,565 SR
1,563 Elo+
Cthulhu
Cthulhu
Ayanwale__Inc
Cthulhu
Level 173
God Stats
3W - 0L
1,766 SR
Queue Stats
80W - 68L
1,573 Elo+
Party 2
Bakasura
Bakasura
Linkbeast__
Bakasura
Level 185
God Stats
2W - 4L
1,213 SR
Queue Stats
167W - 152L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
Rum Avenue
Ah Puch
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Shadovv951
Xbalanque
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,572 Elo+
Solo
Discordia
Discordia
yaboichase
Discordia
Level 140
God Stats
3W - 0L
1,844 SR
Queue Stats
45W - 35L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KimSeolhyun
Hachiman
16
4 / 7 / 6
8,654
787
9,627
13,020
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Surtr
Santorryu
Surtr
16
5 / 5 / 3
8,782
798
10,346
16,091
17,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 5
6,514
592
4,129
4,910
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
TeeJH
Charybdis
15
4 / 5 / 6
8,798
800
10,621
10,884
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
magicmama
Danzaburou
16
3 / 6 / 8
9,056
823
11,150
13,681
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 4 / 10
10,101
918
10,166
14,306
21,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Linkbeast__
Bakasura
15
4 / 4 / 11
9,560
869
5,566
13,750
15,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
Rum Avenue
Ah Puch
18
7 / 1 / 10
10,853
987
12,765
11,175
7,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
Shadovv951
Xbalanque
16
6 / 5 / 8
10,007
910
15,637
12,184
8,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
yaboichase
Discordia
17
3 / 2 / 14
9,886
899
10,608
8,784
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
16
Kills
26
26
Deaths
16
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
4
10
2.75
L
Hachiman
KimSeolhyun
Hachiman
4
7
6
1
W
Bakasura
Linkbeast__
Bakasura
4
4
11
2.38
W
Ah Puch
Rum Avenue
Ah Puch
7
1
10
12
L
Surtr
Santorryu
Surtr
5
5
3
1.3
L
0
3
5
0.83
W
Xbalanque
Shadovv951
Xbalanque
6
5
8
2
L
Charybdis
TeeJH
Charybdis
4
5
6
1.4
L
Danzaburou
magicmama
Danzaburou
3
6
8
1.17
W
Discordia
yaboichase
Discordia
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
54,742
58,586
Taken
60,199
40,613
Mitigated
57,764
10,142
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,166
52
3,334
3,556
14,306
21,576
0
494
13,735
21,730
0
L
Hachiman
KimSeolhyun
Hachiman
9,627
5,454
152
1,136
13,020
6,367
0
8,577
4,053
0
18,130
W
Bakasura
Linkbeast__
Bakasura
5,566
4,029
0
2,605
13,750
15,816
1,247
316
13,325
0
8,769
W
Ah Puch
Rum Avenue
Ah Puch
12,765
565
748
3,554
11,175
7,489
836
173
10,798
29,267
0
L
Surtr
Santorryu
Surtr
10,346
2,039
207
2,329
16,091
17,523
0
7,990
7,667
1,641
19,161
L
4,129
226
0
741
4,910
4,809
0
1,922
2,860
923
6,583
W
Xbalanque
Shadovv951
Xbalanque
15,637
5,393
373
527
12,184
8,390
3,226
235
11,726
0
30,304
L
Charybdis
TeeJH
Charybdis
10,621
4,590
474
1,927
10,884
5,073
0
7,181
3,458
0
23,443
L
Danzaburou
magicmama
Danzaburou
11,150
4,559
297
2,879
13,681
6,841
0
7,022
6,095
0
24,414
W
Discordia
yaboichase
Discordia
10,608
1,062
875
2,514
8,784
4,493
1,380
286
8,459
23,726
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
50,407
124
Minions Killed
179
0
Camps Cleared
0
815,706
Distance Traveled
1,094,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,101
918
24
2
0
230,643
0
L
Hachiman
8,654
787
25
2
0
171,803
0
W
Bakasura
9,560
869
35
3
0
199,100
0
W
Ah Puch
10,853
987
40
4
0
237,539
0
L
Surtr
8,782
798
17
2
0
209,681
0
L
Chaac
6,514
592
2
0
0
76,037
0
W
Xbalanque
10,007
910
46
4
0
216,929
0
L
Charybdis
8,798
800
51
5
0
175,295
0
L
Danzaburou
9,056
823
29
3
0
182,890
0
W
Discordia
9,886
899
34
3
0
210,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role