Player Matchup

Sun Wukong
Sun Wukong
JAVIERVARGAS99
Sun Wukong
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
61W - 65L
1,459 Elo+
Party 3
Discordia
Discordia
KGs Lapss
Discordia
Level 88
God Stats
6W - 1L
1,685 SR
Queue Stats
73W - 61L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Seidryn
Xbalanque
Level 64
God Stats
2W - 1L
1,535 SR
Queue Stats
151W - 84L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Warchíef
Ah Muzen Cab
Level 155
God Stats
7W - 1L
1,892 SR
Queue Stats
253W - 189L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elenaoliet
Kumbhakarna
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,462 Elo+
Party 3
Team Averages
Level 114
1,667 SR
1,517 Elo+

VS

Team Averages
Level 144
1,544 SR
1,534 Elo+
Hera
Hera
AirworthyAce
Hera
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 60L
1,422 Elo+
Party 2
Thoth
Thoth
Oshino Ougi7693
Thoth
Level 148
God Stats
0W - 2L
1,566 SR
Queue Stats
39W - 39L
1,467 Elo+
Solo
Geb
Geb
SgMattyIce
Geb
Level 149
God Stats
0W - 1L
1,869 SR
Queue Stats
12W - 12L
1,641 Elo+
Party 2
Chaac
Chaac
hornytadpole
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,503 Elo+
Party 2
Chronos
Chronos
quickxdeathx02
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JAVIERVARGAS99
Sun Wukong
14
3 / 3 / 14
8,988
899
7,636
11,673
11,542
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
KGs Lapss
Discordia
14
4 / 3 / 10
8,844
884
10,399
6,986
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
Seidryn
Xbalanque
13
0 / 2 / 14
8,453
845
8,058
7,849
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Warchíef
Ah Muzen Cab
18
14 / 3 / 6
11,221
1,122
19,550
14,644
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
elenaoliet
Kumbhakarna
17
3 / 3 / 17
10,280
1,028
6,298
15,730
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,889
689
3,995
7,649
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 5
9,572
957
6,713
7,725
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 7
8,380
838
9,013
15,124
18,746
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 4 / 7
8,715
872
12,664
15,059
18,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 6
7,349
735
9,532
12,656
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
24
Kills
13
14
Deaths
24
61
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sun Wukong
JAVIERVARGAS99
Sun Wukong
3
3
14
3.33
W
Discordia
KGs Lapss
Discordia
4
3
10
3
L
5
4
5
1.88
W
Xbalanque
Seidryn
Xbalanque
0
2
14
3.5
L
3
5
7
1.3
W
Ah Muzen Cab
Warchíef
Ah Muzen Cab
14
3
6
5.67
W
Kumbhakarna
elenaoliet
Kumbhakarna
3
3
17
3.83
L
3
4
7
1.63
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,941
Damage
41,917
56,882
Taken
58,213
43,642
Mitigated
48,861
17,935
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
1,106
341
1,115
7,649
2,981
0
3,018
4,631
12,193
366
W
Sun Wukong
JAVIERVARGAS99
Sun Wukong
7,636
1,160
815
2,269
11,673
11,542
543
4,508
7,165
0
11,026
W
Discordia
KGs Lapss
Discordia
10,399
353
596
1,417
6,986
3,306
284
4,579
2,407
19,037
816
L
6,713
173
149
622
7,725
3,494
0
2,542
5,183
19,632
0
W
Xbalanque
Seidryn
Xbalanque
8,058
5,654
509
2,781
7,849
3,626
1,448
4,074
3,775
0
19,626
L
9,013
354
1,572
1,642
15,124
18,746
0
4,187
10,937
14,724
0
W
Ah Muzen Cab
Warchíef
Ah Muzen Cab
19,550
8,528
651
2,945
14,644
6,868
1,209
8,370
6,274
0
39,645
W
Kumbhakarna
elenaoliet
Kumbhakarna
6,298
672
837
5,115
15,730
18,300
254
7,493
8,237
14,156
169
L
12,664
1,409
1,049
4,225
15,059
18,633
21
3,120
11,939
0
22,405
L
9,532
2,321
0
1,608
12,656
5,007
0
3,600
9,056
14,917
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
40,905
114
Minions Killed
108
0
Camps Cleared
0
962,230
Distance Traveled
900,881
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,889
689
17
2
0
115,757
0
W
Sun Wukong
8,988
899
9
1
0
203,072
0
W
Discordia
8,844
884
23
2
0
186,245
0
L
Thoth
9,572
957
41
4
0
193,656
0
W
Xbalanque
8,453
845
31
3
0
177,415
0
L
Geb
8,380
838
10
1
0
192,548
1
W
Ah Muzen Cab
11,221
1,122
36
4
0
210,958
0
W
Kumbhakarna
10,280
1,028
15
2
0
184,540
0
L
Chaac
8,715
872
20
2
0
202,279
0
L
Chronos
7,349
735
20
2
0
196,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role