Player Matchup

Cthulhu
Cthulhu
America Gangsta
Cthulhu
Level 155
God Stats
5W - 4L
1,507 SR
Queue Stats
78W - 60L
1,556 Elo+
Party 2
Ra
Ra
VicksVapruB
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 2
Fenrir
Fenrir
bacchusbackshots
Fenrir
Level 158
God Stats
7W - 4L
1,625 SR
Queue Stats
125W - 105L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
purpleCORNYsyrup
Amaterasu
Level 158
God Stats
5W - 1L
1,925 SR
Queue Stats
8W - 4L
1,575 Elo+
Solo
Jing Wei
Jing Wei
thegreggacy
Jing Wei
Level 111
God Stats
1W - 1L
1,232 SR
Queue Stats
112W - 106L
1,610 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,543 Elo+

VS

Team Averages
Level 147
1,450 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KuroXYZ
Mulan
Level 38
God Stats
0W - 3L
1,320 SR
Queue Stats
79W - 71L
1,555 Elo+
Party 3
Hachiman
Hachiman
Quetzalumi
Hachiman
Level 155
God Stats
3W - 5L
1,304 SR
Queue Stats
22W - 20L
1,468 Elo+
Solo
Sylvanus
Sylvanus
lazyexe
Sylvanus
Level 158
God Stats
5W - 4L
1,623 SR
Queue Stats
337W - 287L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,893
493
7,245
13,162
10,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 6 / 2
7,733
483
3,483
12,007
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 2
8,551
534
7,602
16,458
7,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
17
5 / 0 / 2
10,146
634
11,214
19,164
11,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
thegreggacy
Jing Wei
17
0 / 1 / 0
9,279
580
4,494
12,332
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 5 / 5
8,338
521
12,771
17,558
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
14
3 / 3 / 1
7,867
492
9,710
6,400
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
KuroXYZ
Mulan
14
4 / 2 / 7
8,471
529
12,285
16,151
16,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Quetzalumi
Hachiman
16
2 / 0 / 0
8,790
549
8,214
7,180
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
lazyexe
Sylvanus
11
0 / 2 / 2
7,032
440
6,348
8,297
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
13
13
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
5
1.3
L
Discordia
 
Discordia
3
3
1
1.17
W
0
3
6
1
L
Mulan
KuroXYZ
Mulan
4
2
7
3.75
L
Hachiman
Quetzalumi
Hachiman
2
0
0
2
W
2
6
2
0.5
W
5
3
2
2
L
Sylvanus
lazyexe
Sylvanus
0
2
2
0.5
W
Amaterasu
5
0
2
6
W
Jing Wei
thegreggacy
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,038
Damage
49,328
73,123
Taken
55,586
39,566
Mitigated
34,267
26,566
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,771
4,457
0
7,181
17,558
7,892
0
2,329
15,229
0
87,499
L
Discordia
 
Discordia
9,710
716
0
193
6,400
2,664
0
2,033
4,309
56,285
312
W
7,245
587
1,870
1,845
13,162
10,883
0
4,003
9,159
44,381
0
L
Mulan
KuroXYZ
Mulan
12,285
1,454
0
4,560
16,151
16,704
0
4,830
11,321
4,156
33,173
L
Hachiman
Quetzalumi
Hachiman
8,214
4,914
0
4,305
7,180
2,929
0
643
6,537
0
86,909
W
3,483
491
935
2,554
12,007
4,228
0
3,986
8,021
47,317
0
W
7,602
4,242
0
3,234
16,458
7,908
0
3,188
13,270
0
62,853
L
Sylvanus
lazyexe
Sylvanus
6,348
2,113
300
3,325
8,297
4,078
0
835
7,462
36,186
14,151
W
Amaterasu
11,214
5,835
0
12,444
19,164
11,861
2,705
5,092
14,072
0
82,100
W
Jing Wei
thegreggacy
Jing Wei
4,494
2,682
0
3,684
12,332
4,686
0
0
12,332
0
83,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
40,498
537
Minions Killed
455
0
Camps Cleared
0
1,599,854
Distance Traveled
1,456,825
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,338
521
115
7
0
342,134
6
L
Discordia
7,867
492
81
5
0
302,944
0
W
Cthulhu
7,893
493
45
3
0
298,930
2
L
Mulan
8,471
529
48
3
0
324,916
2
L
Hachiman
8,790
549
123
8
0
309,953
2
W
Ra
7,733
483
83
5
0
293,385
1
W
Fenrir
8,551
534
99
6
0
327,488
0
L
Sylvanus
7,032
440
88
6
0
176,878
2
W
Amaterasu
10,146
634
142
9
0
353,228
0
W
Jing Wei
9,279
580
168
11
0
326,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role