Player Matchup

Jormungandr
Jormungandr
Fiji-N-J3D1
Jormungandr
Level 76
God Stats
0W - 2L
1,704 SR
Queue Stats
29W - 44L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
Jiren4254
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,398 Elo+
Party 1
Fenrir
Fenrir
StvStm23
Fenrir
Level 100
God Stats
16W - 19L
1,541 SR
Queue Stats
29W - 44L
1,391 Elo+
Party 1
Team Averages
Level 99
1,581 SR
1,393 Elo+

VS

Team Averages
Level 147
1,624 SR
1,468 Elo+
Xbalanque
Xbalanque
HossBonanza
Xbalanque
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Ymir
Ymir
UnwishingLion01
Ymir
Level 158
God Stats
1W - 0L
1,460 SR
Queue Stats
73W - 82L
1,491 Elo+
Solo
Persephone
Persephone
X_UchihaZeo
Persephone
Level 128
God Stats
6W - 3L
1,911 SR
Queue Stats
74W - 80L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fiji-N-J3D1
Jormungandr
15
3 / 6 / 4
10,293
686
7,107
18,211
15,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Jiren4254
The Morrigan
17
3 / 5 / 3
10,732
715
6,090
9,320
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
StvStm23
Fenrir
15
4 / 4 / 4
10,755
717
6,026
14,027
6,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HossBonanza
Xbalanque
15
6 / 3 / 6
11,511
767
12,785
9,079
3,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

15
4 / 3 / 7
10,712
714
5,625
12,528
12,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
X_UchihaZeo
Persephone
15
5 / 4 / 8
12,000
800
13,315
10,934
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
15
15
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fiji-N-J3D1
Jormungandr
3
6
4
0.83
W
Xbalanque
HossBonanza
Xbalanque
6
3
6
3
L
The Morrigan
Jiren4254
The Morrigan
3
5
3
0.9
L
Fenrir
StvStm23
Fenrir
4
4
4
1.5
W
4
3
7
2.5
W
Persephone
X_UchihaZeo
Persephone
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
31,725
41,558
Taken
32,541
26,434
Mitigated
21,363
810
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fiji-N-J3D1
Jormungandr
7,107
1,389
0
0
18,211
15,037
64
8,072
9,480
25,110
55
W
Xbalanque
HossBonanza
Xbalanque
12,785
5,448
0
258
9,079
3,953
1,565
1,877
7,170
0
52,585
L
The Morrigan
Jiren4254
The Morrigan
6,090
1,390
0
230
9,320
4,579
0
4,132
4,874
51,903
1,787
L
Fenrir
StvStm23
Fenrir
6,026
613
0
580
14,027
6,818
75
5,142
8,509
0
23,766
W
5,625
1,939
0
0
12,528
12,931
545
3,863
8,604
19,196
490
W
Persephone
X_UchihaZeo
Persephone
13,315
1,165
0
1,727
10,934
4,479
651
5,522
5,362
49,800
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
34,223
138
Minions Killed
170
0
Camps Cleared
0
741,444
Distance Traveled
709,478
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,293
686
33
2
0
257,838
1
W
Xbalanque
11,511
767
65
4
0
238,879
0
L
The Morrigan
10,732
715
69
5
0
228,679
1
L
Fenrir
10,755
717
36
2
0
254,927
3
W
Ymir
10,712
714
25
2
0
228,968
3
W
Persephone
12,000
800
80
5
0
241,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role