Player Matchup

Jormungandr
Jormungandr
AzureZephyr97
Jormungandr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
TommyPickles666
Cthulhu
Level 137
God Stats
18W - 15L
1,602 SR
Queue Stats
97W - 102L
1,531 Elo+
Party 1
Fafnir
Fafnir
Wadda GGG
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,554 Elo+
Party 1
Team Averages
Level 131
1,534 SR
1,560 Elo+

VS

Team Averages
Level 139
1,733 SR
1,658 Elo+
Bastet
Bastet
AimBotJon620
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
499W - 510L
1,574 Elo+
Solo
Vulcan
Vulcan
D3ADINSID3
Vulcan
Level 144
God Stats
10W - 4L
1,864 SR
Queue Stats
134W - 107L
1,698 Elo+
Party 2
Sun Wukong
Sun Wukong
M3RKSTRYD3R
Sun Wukong
Level 155
God Stats
4W - 1L
1,835 SR
Queue Stats
193W - 168L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzureZephyr97
Jormungandr
12
0 / 4 / 0
6,978
634
5,814
13,387
5,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,846
622
8,157
13,890
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Wadda GGG
Fafnir
11
0 / 4 / 0
6,741
613
3,837
12,436
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 0 / 4
8,242
749
6,735
7,895
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
D3ADINSID3
Vulcan
14
3 / 0 / 7
8,661
787
15,680
5,439
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
M3RKSTRYD3R
Sun Wukong
14
3 / 0 / 5
8,990
817
12,813
11,486
8,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
4
6
L
Jormungandr
AzureZephyr97
Jormungandr
0
4
0
0
W
Vulcan
D3ADINSID3
Vulcan
3
0
7
6.5
W
Sun Wukong
M3RKSTRYD3R
Sun Wukong
3
0
5
5.5
L
0
3
0
0
L
Fafnir
Wadda GGG
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
35,228
39,713
Taken
24,820
28,971
Mitigated
15,904
5,366
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,735
1,526
0
2,995
7,895
4,976
383
6,079
1,149
0
11,490
L
Jormungandr
AzureZephyr97
Jormungandr
5,814
1,878
0
500
13,387
5,983
0
5,433
7,347
35,873
489
W
Vulcan
D3ADINSID3
Vulcan
15,680
8,077
0
500
5,439
2,061
519
4,381
694
43,130
0
W
Sun Wukong
M3RKSTRYD3R
Sun Wukong
12,813
2,666
0
3,248
11,486
8,867
0
5,614
5,338
0
48,606
L
8,157
278
0
2,106
13,890
11,055
0
5,207
7,915
33,680
42
L
Fafnir
Wadda GGG
Fafnir
3,837
600
0
2,760
12,436
11,933
0
3,905
7,665
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,565
Gold Earned
25,893
133
Minions Killed
150
0
Camps Cleared
0
570,247
Distance Traveled
717,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,242
749
18
2
0
227,821
0
L
Jormungandr
6,978
634
67
6
0
196,899
0
W
Vulcan
8,661
787
63
6
0
258,151
0
W
Sun Wukong
8,990
817
69
6
0
231,135
0
L
Cthulhu
6,846
622
53
5
0
182,409
0
L
Fafnir
6,741
613
13
1
0
190,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role