Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Boosted2k
Neith
Gold III
Level 125
God Stats
4W - 3L
1,588 SR
Queue Stats
78W - 81L
1,497 MMR
Solo
Geb
Geb
Gold III
Kingfish1535
Geb
Gold III
Level 108
God Stats
2W - 1L
1,305 SR
Queue Stats
119W - 121L
1,496 MMR
Solo
Arachne
Arachne
Gold IV
Mitsey
Arachne
Gold IV
Level 139
God Stats
2W - 1L
1,596 SR
Queue Stats
23W - 24L
1,495 MMR
Solo
Chaac
Chaac
Gold III
OBS87
Chaac
Gold III
Level 149
God Stats
2W - 1L
1,882 SR
Queue Stats
65W - 71L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,574 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 165
1,466 SR
1,495 MMR
Pele
Pele
Bronze V
GhvstDaZebra
Pele
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Hera
Hera
Silver I
Lakilin
Hera
Silver I
Level 146
God Stats
11W - 13L
1,527 SR
Queue Stats
27W - 24L
1,499 MMR
Solo
Yemoja
Yemoja
Bronze III
Tao_of_Jester
Yemoja
Bronze III
Level 109
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
l Wonng l
Amaterasu
Gold II
Level 181
God Stats
2W - 6L
1,396 SR
Queue Stats
79W - 78L
1,479 MMR
Solo
Hachiman
Hachiman
Gold IV
oCrissCross
Hachiman
Gold IV
Level 261
God Stats
1W - 4L
1,305 SR
Queue Stats
128W - 135L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 3
6,241
567
5,124
5,470
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Boosted2k
Neith
11
1 / 0 / 1
6,328
575
2,089
4,167
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
5,645
513
3,038
8,074
5,037
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
Mitsey
Arachne
12
7 / 1 / 1
6,807
619
6,598
9,931
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
OBS87
Chaac
13
2 / 1 / 2
7,233
658
7,204
8,943
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasBellonaCthulhuAthena

VS

Bans
ThorLancelotMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,750
523
2,577
10,418
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Lakilin
Hera
11
0 / 2 / 1
6,003
546
4,673
4,897
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
0 / 3 / 0
4,212
383
1,498
6,495
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
l Wonng l
Amaterasu
10
1 / 3 / 0
5,810
528
5,303
12,774
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
oCrissCross
Hachiman
10
0 / 1 / 1
5,234
476
4,648
6,349
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Neith
Boosted2k
Neith
1
0
1
1.5
L
2
3
1
0.83
W
0
1
2
1
L
Hera
Lakilin
Hera
0
2
1
0.25
W
Arachne
Mitsey
Arachne
7
1
1
7.5
W
Chaac
OBS87
Chaac
2
1
2
3
L
0
3
0
0
L
Amaterasu
l Wonng l
Amaterasu
1
3
0
0.33
L
Hachiman
oCrissCross
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
18,699
36,585
Taken
40,933
18,181
Mitigated
19,233
12,110
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,124
1,403
0
750
5,470
1,425
0
3,649
1,821
46,260
0
W
Neith
Boosted2k
Neith
2,089
722
0
1,176
4,167
1,642
0
219
3,831
0
57,439
L
2,577
435
0
3,884
10,418
3,660
0
939
9,365
0
39,660
W
3,038
886
874
2,090
8,074
5,037
0
1,029
6,933
21,691
0
L
Hera
Lakilin
Hera
4,673
1,477
0
1,258
4,897
1,561
0
2,285
2,522
54,424
635
W
Arachne
Mitsey
Arachne
6,598
5,228
0
4,171
9,931
3,952
0
851
9,002
0
46,047
W
Chaac
OBS87
Chaac
7,204
2,274
0
3,049
8,943
6,125
0
0
8,464
0
59,507
L
1,498
496
590
566
6,495
2,322
0
2,361
3,942
8,461
1,260
L
Amaterasu
l Wonng l
Amaterasu
5,303
2,211
0
5,874
12,774
9,369
0
277
12,425
0
47,095
L
Hachiman
oCrissCross
Hachiman
4,648
2,090
0
3,476
6,349
2,321
0
1,720
4,517
0
44,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
27,009
416
Minions Killed
337
0
Camps Cleared
0
1,076,388
Distance Traveled
984,961
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,241
567
94
9
0
218,643
3
W
Neith
6,328
575
106
10
0
185,250
1
L
Pele
5,750
523
68
6
0
228,702
2
W
Geb
5,645
513
36
3
0
220,806
4
L
Hera
6,003
546
99
9
0
211,149
6
W
Arachne
6,807
619
71
6
0
243,043
0
W
Chaac
7,233
658
109
10
0
208,646
0
L
Yemoja
4,212
383
20
2
0
168,219
0
L
Amaterasu
5,810
528
82
7
0
207,543
1
L
Hachiman
5,234
476
68
6
0
169,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role