Player Matchup

Danzaburou
Danzaburou
FairlyAnnoyed
Danzaburou
Level 66
God Stats
3W - 2L
1,671 SR
Queue Stats
7W - 7L
1,429 Elo+
Solo
Da Ji
Da Ji
FattestNuts
Da Ji
Level 109
God Stats
3W - 0L
1,815 SR
Queue Stats
21W - 18L
1,480 Elo+
Party 2
Maui
Maui
GHOSTPVPer
Maui
Level 100
God Stats
6W - 5L
1,468 SR
Queue Stats
101W - 98L
1,503 Elo+
Solo
Poseidon
Poseidon
bruhgarrison
Poseidon
Level 68
God Stats
4W - 3L
1,276 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
burgerboski
Gilgamesh
Level 67
God Stats
16W - 9L
1,597 SR
Queue Stats
53W - 36L
1,504 Elo+
Party 2
Team Averages
Level 82
1,565 SR
1,479 Elo+

VS

Team Averages
Level 132
1,571 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Big_ol_Cheese
Ra
Level 146
God Stats
5W - 3L
1,768 SR
Queue Stats
74W - 82L
1,436 Elo+
Solo
Hel
Hel
DROBODAN
Hel
Level 117
God Stats
24W - 20L
1,681 SR
Queue Stats
326W - 305L
1,520 Elo+
Solo
Apollo
Apollo
Tem-pest_Chris
Apollo
Level 98
God Stats
1W - 2L
1,465 SR
Queue Stats
11W - 16L
1,534 Elo+
Solo
Bakasura
Bakasura
Tuca Mote8761
Bakasura
Level 57
God Stats
7W - 9L
1,438 SR
Queue Stats
116W - 122L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FairlyAnnoyed
Danzaburou
9
1 / 2 / 1
5,726
573
3,390
5,234
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
5,944
594
1,606
6,338
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,543
554
1,290
5,996
3,673
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
bruhgarrison
Poseidon
11
1 / 0 / 1
6,570
657
1,323
3,385
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
burgerboski
Gilgamesh
11
3 / 0 / 0
6,880
688
3,599
5,574
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 4
5,355
536
4,052
5,867
5,096
10
0 / 1 / 0
5,123
512
1,283
3,873
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 0
4,289
429
620
4,807
1,331
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
2 / 1 / 2
5,026
503
2,142
5,411
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Tuca Mote8761
Bakasura
6
2 / 1 / 0
4,581
458
1,558
2,943
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
5
5
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
L
0
1
0
0
L
0
3
0
0
W
Danzaburou
FairlyAnnoyed
Danzaburou
1
2
1
0.75
W
2
0
1
2.5
W
1
3
1
0.5
L
2
1
2
3
L
Bakasura
Tuca Mote8761
Bakasura
2
1
0
2
W
Poseidon
bruhgarrison
Poseidon
1
0
1
1.5
W
Gilgamesh
burgerboski
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,208
Damage
9,655
26,527
Taken
22,901
12,389
Mitigated
10,789
7,620
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,052
708
0
1,936
5,867
5,096
0
1,133
4,734
20,250
2,566
L
1,283
80
98
1,322
3,873
1,354
0
458
3,415
36,960
809
L
620
33
109
1,648
4,807
1,331
0
0
4,546
14,868
418
W
Danzaburou
FairlyAnnoyed
Danzaburou
3,390
1,570
0
1,372
5,234
1,941
456
2,630
2,544
0
28,470
W
1,606
392
0
1,360
6,338
2,867
0
0
6,318
0
48,055
W
1,290
460
444
949
5,996
3,673
26
1,453
4,493
19,560
0
L
2,142
1,313
0
1,196
5,411
1,986
0
783
4,628
0
23,458
L
Bakasura
Tuca Mote8761
Bakasura
1,558
1,113
0
1,405
2,943
1,022
0
175
2,768
0
11,807
W
Poseidon
bruhgarrison
Poseidon
1,323
330
0
1,479
3,385
1,011
574
984
2,401
54,671
1,913
W
Gilgamesh
burgerboski
Gilgamesh
3,599
1,290
0
2,016
5,574
2,897
629
591
4,983
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
24,374
315
Minions Killed
211
0
Camps Cleared
0
1,007,599
Distance Traveled
806,338
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,355
536
24
2
0
182,777
18
L
Ra
5,123
512
81
8
0
181,910
0
L
Hel
4,289
429
28
3
0
121,977
0
W
Danzaburou
5,726
573
43
4
0
187,570
0
W
Da Ji
5,944
594
79
8
0
232,003
0
W
Maui
5,543
554
32
3
0
196,932
4
L
Apollo
5,026
503
44
4
0
179,806
2
L
Bakasura
4,581
458
34
3
0
139,868
0
W
Poseidon
6,570
657
87
9
0
202,227
0
W
Gilgamesh
6,880
688
74
7
0
188,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role