Player Matchup

Nu Wa
Nu Wa
Century Kiwi
Nu Wa
Level 153
God Stats
34W - 18L
1,849 SR
Queue Stats
285W - 259L
1,512 Elo+
Solo
Mulan
Mulan
OnlyGaysGankMe
Mulan
Level 108
God Stats
6W - 4L
1,690 SR
Queue Stats
78W - 61L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TBoneSt3ak
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,585 Elo+
Party 2
Ymir
Ymir
ThinamonThwirl
Ymir
Level 141
God Stats
1W - 1L
1,307 SR
Queue Stats
77W - 58L
1,628 Elo+
Party 2
Kuzenbo
Kuzenbo
jmyoung1
Kuzenbo
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
255W - 207L
1,567 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,582 Elo+

VS

Team Averages
Level 123
1,465 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Hyperion828
Gilgamesh
Level 64
God Stats
2W - 4L
1,439 SR
Queue Stats
19W - 18L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
Ki3hl
Nu Wa
Level 125
God Stats
56W - 34L
1,673 SR
Queue Stats
349W - 291L
1,595 Elo+
Solo
Loki
Loki
MeawMan
Loki
Level 184
God Stats
3W - 8L
1,362 SR
Queue Stats
103W - 121L
1,561 Elo+
Party 1
Anhur
Anhur
Tylasaur
Anhur
Level 129
God Stats
11W - 8L
1,629 SR
Queue Stats
101W - 110L
1,564 Elo+
Party 1
Bacchus
Bacchus
namechanged8779
Bacchus
Level 112
God Stats
1W - 6L
1,220 SR
Queue Stats
76W - 91L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,405
588
12,379
5,130
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 1 / 1
11,389
712
13,394
14,805
12,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
TBoneSt3ak
Ah Muzen Cab
16
4 / 1 / 1
9,220
576
7,948
12,173
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 6
8,438
527
8,100
13,321
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kuzenbo
jmyoung1
Kuzenbo
13
0 / 2 / 6
8,049
503
6,950
13,839
14,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hyperion828
Gilgamesh
14
0 / 4 / 0
7,913
495
4,739
18,755
11,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Ki3hl
Nu Wa
16
1 / 2 / 1
8,793
550
7,021
8,313
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
MeawMan
Loki
14
2 / 4 / 3
7,938
496
5,465
13,861
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Tylasaur
Anhur
14
2 / 1 / 2
8,150
509
10,013
10,905
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,493
468
5,918
14,161
15,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
8
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Gilgamesh
Hyperion828
Gilgamesh
0
4
0
0
L
Nu Wa
Ki3hl
Nu Wa
1
2
1
0.75
L
Loki
MeawMan
Loki
2
4
3
0.88
W
6
1
1
6.5
W
Ah Muzen Cab
TBoneSt3ak
Ah Muzen Cab
4
1
1
4.5
W
3
3
6
2
L
Anhur
Tylasaur
Anhur
2
1
2
3
W
Kuzenbo
jmyoung1
Kuzenbo
0
2
6
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
33,156
59,268
Taken
65,995
41,511
Mitigated
39,344
16,313
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,379
1,908
0
599
5,130
1,810
0
2,112
3,018
83,884
0
L
Gilgamesh
Hyperion828
Gilgamesh
4,739
1,463
0
1,558
18,755
11,337
0
1,514
17,024
0
59,894
L
Nu Wa
Ki3hl
Nu Wa
7,021
664
0
2,299
8,313
2,922
0
6,221
1,702
79,805
1,166
L
Loki
MeawMan
Loki
5,465
1,659
0
1,610
13,861
5,538
0
6,053
7,578
0
69,074
W
13,394
1,354
0
7,182
14,805
12,490
1,229
640
14,165
0
93,214
W
Ah Muzen Cab
TBoneSt3ak
Ah Muzen Cab
7,948
3,534
0
2,601
12,173
4,759
2,025
2,893
9,280
0
84,949
W
8,100
1,587
0
3,996
13,321
7,543
0
3,100
10,221
63,135
9,693
L
Anhur
Tylasaur
Anhur
10,013
4,082
0
4,665
10,905
4,496
204
4,843
5,872
0
75,680
W
Kuzenbo
jmyoung1
Kuzenbo
6,950
2,735
0
1,935
13,839
14,909
31
4,560
9,279
29,135
0
L
5,918
398
0
2,820
14,161
15,051
0
7,267
6,540
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
40,287
541
Minions Killed
517
0
Camps Cleared
0
1,678,976
Distance Traveled
1,665,308
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,405
588
131
8
0
329,800
2
L
Gilgamesh
7,913
495
105
7
0
372,622
0
L
Nu Wa
8,793
550
145
9
0
307,805
0
L
Loki
7,938
496
94
6
0
354,933
0
W
Mulan
11,389
712
152
10
0
332,945
4
W
Ah Muzen Cab
9,220
576
115
7
0
320,864
0
W
Ymir
8,438
527
99
6
0
342,999
2
L
Anhur
8,150
509
148
9
0
300,318
2
W
Kuzenbo
8,049
503
44
3
0
352,368
7
L
Bacchus
7,493
468
25
2
0
329,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role