Player Matchup

Atlas
Atlas
Bronze III
Holendeity
Atlas
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,408 MMR
Solo
Neith
Neith
Gold IV
I JayWeb I
Neith
Gold IV
Level 82
God Stats
2W - 1L
1,912 SR
Queue Stats
112W - 116L
1,408 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
NotCurses0z
Morgan Le Fay
Gold III
Level 137
God Stats
7W - 1L
1,773 SR
Queue Stats
58W - 61L
1,393 MMR
Solo
King Arthur
King Arthur
Gold IV
Silvaa2720
King Arthur
Gold IV
Level 139
God Stats
8W - 8L
1,518 SR
Queue Stats
126W - 123L
1,390 MMR
Solo
Izanami
Izanami
Silver II
SoggyTom3113
Izanami
Silver II
Level 140
God Stats
2W - 0L
1,547 SR
Queue Stats
6W - 6L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,650 SR
1,403 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,580 SR
1,403 MMR
Cupid
Cupid
Bronze III
Daygo
Cupid
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Ewok1036
Amaterasu
Bronze III
Level 94
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 10L
1,362 MMR
Party 1
Bacchus
Bacchus
Gold IV
Iaustin8
Bacchus
Gold IV
Level 127
God Stats
4W - 1L
1,988 SR
Queue Stats
102W - 106L
1,387 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kingfish1535
Nu Wa
Gold IV
Level 108
God Stats
3W - 1L
1,841 SR
Queue Stats
119W - 121L
1,404 MMR
Solo
Arachne
Arachne
Bronze III
OPGSkaterLife
Arachne
Bronze III
Level 129
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 2 / 12
10,905
545
7,971
17,126
17,821
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
19
7 / 0 / 5
13,146
657
16,161
11,730
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
NotCurses0z
Morgan Le Fay
19
11 / 0 / 9
12,635
632
16,705
14,776
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Silvaa2720
King Arthur
18
5 / 3 / 5
12,395
620
11,672
16,449
10,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SoggyTom3113
Izanami
20
7 / 2 / 4
13,591
680
15,438
12,075
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OsirisThorHeimdallrAgni

VS

Bans
AresBellonaAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Daygo
Cupid
15
0 / 7 / 1
9,524
476
5,047
14,218
4,793
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Amaterasu
Ewok1036
Amaterasu
15
3 / 9 / 0
9,353
468
6,772
21,981
15,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bacchus
Iaustin8
Bacchus
13
1 / 5 / 1
8,963
448
7,332
18,846
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 1
9,715
486
13,051
10,647
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
15
1 / 7 / 1
8,946
447
3,107
25,882
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
31
Kills
6
7
Deaths
31
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Daygo
Cupid
0
7
1
0.07
L
Amaterasu
Ewok1036
Amaterasu
3
9
0
0.33
W
Atlas
1
2
12
3.5
W
Neith
7
0
5
9.5
L
Bacchus
Iaustin8
Bacchus
1
5
1
0.3
L
1
3
1
0.5
W
Morgan Le Fay
NotCurses0z
Morgan Le Fay
11
0
9
15.5
L
Arachne
1
7
1
0.21
W
King Arthur
Silvaa2720
King Arthur
5
3
5
2.5
W
Izanami
SoggyTom3113
Izanami
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,947
Damage
35,309
72,156
Taken
91,574
46,749
Mitigated
54,157
28,331
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Daygo
Cupid
5,047
3,112
290
2,556
14,218
4,793
2,400
3,951
10,267
0
75,625
L
Amaterasu
Ewok1036
Amaterasu
6,772
1,709
0
4,601
21,981
15,756
0
2,773
19,208
0
59,896
W
Atlas
7,971
3,459
0
4,277
17,126
17,821
1,255
5,234
11,845
28,118
0
W
Neith
16,161
5,127
0
6,193
11,730
5,371
4,958
6,313
5,320
0
130,988
L
Bacchus
Iaustin8
Bacchus
7,332
997
0
3,918
18,846
20,036
0
7,512
11,334
23,113
0
L
13,051
2,961
0
818
10,647
3,721
0
2,354
8,293
92,556
0
W
Morgan Le Fay
NotCurses0z
Morgan Le Fay
16,705
2,110
0
7,611
14,776
6,729
1,010
6,163
8,568
120,583
1,124
L
Arachne
3,107
1,720
0
10,646
25,882
9,851
0
8,044
17,838
0
77,167
W
King Arthur
Silvaa2720
King Arthur
11,672
1,794
0
5,584
16,449
10,615
0
4,566
11,416
150
82,876
W
Izanami
SoggyTom3113
Izanami
15,438
11,825
0
4,666
12,075
6,213
4,194
3,589
8,486
0
139,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,672
Gold Earned
46,501
695
Minions Killed
541
0
Camps Cleared
0
2,046,870
Distance Traveled
1,949,172
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,524
476
134
7
0
344,411
0
L
Amaterasu
9,353
468
89
4
0
385,592
0
W
Atlas
10,905
545
21
1
0
406,051
10
W
Neith
13,146
657
191
10
0
391,966
0
L
Bacchus
8,963
448
13
1
0
402,699
3
L
Nu Wa
9,715
486
180
9
0
388,616
6
W
Morgan Le Fay
12,635
632
147
7
0
450,669
4
L
Arachne
8,946
447
125
6
0
427,854
0
W
King Arthur
12,395
620
116
6
0
418,253
9
W
Izanami
13,591
680
220
11
0
379,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role