Player Matchup

Charon
Charon
Gold IV
P3RF3CTxS0LD13R
Charon
Gold IV
Level 63
God Stats
5W - 0L
1,963 SR
Queue Stats
38W - 39L
1,479 MMR
Solo
Agni
Agni
Silver I
PandaImposter
Agni
Silver I
Level 188
God Stats
2W - 3L
1,883 SR
Queue Stats
28W - 16L
1,508 MMR
Solo
Anhur
Anhur
Gold III
S-K-1llZ
Anhur
Gold III
Level 107
God Stats
1W - 2L
1,468 SR
Queue Stats
292W - 300L
1,473 MMR
Solo
Jormungandr
Jormungandr
Gold II
Saikou Mojo
Jormungandr
Gold II
Level 211
God Stats
20W - 23L
1,512 SR
Queue Stats
99W - 97L
1,506 MMR
Solo
Chang'e
Chang'e
Gold IV
Teriyake
Chang'e
Gold IV
Level 145
God Stats
55W - 39L
1,547 SR
Queue Stats
74W - 74L
1,486 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,675 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 164
1,489 SR
1,491 MMR
Chronos
Chronos
Bronze V
Crispin707
Chronos
Bronze V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,505 MMR
Solo
Ares
Ares
Gold III
DarkkrauseR
Ares
Gold III
Level 148
God Stats
4W - 9L
1,427 SR
Queue Stats
87W - 88L
1,476 MMR
Solo
Fenrir
Fenrir
Platinum V
ItzPopz
Fenrir
Platinum V
Level 214
God Stats
2W - 2L
1,564 SR
Queue Stats
111W - 106L
1,470 MMR
Solo
King Arthur
King Arthur
Gold III
JovanLightgrip
King Arthur
Gold III
Level 158
God Stats
13W - 17L
1,454 SR
Queue Stats
119W - 121L
1,503 MMR
Solo
Thoth
Thoth
Bronze III
MikeObama420
Thoth
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,831
621
3,308
6,961
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 2
7,061
642
6,949
4,183
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
S-K-1llZ
Anhur
12
0 / 2 / 2
6,261
569
3,559
7,640
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
Saikou Mojo
Jormungandr
12
5 / 0 / 0
7,513
683
5,980
8,011
5,687
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Teriyake
Chang'e
12
5 / 1 / 5
7,096
645
4,699
8,009
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThorThanatosVamanaBake Kujira

VS

Bans
ArachneAthenaSun WukongChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crispin707
Chronos
11
0 / 2 / 2
5,909
537
2,466
5,398
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 0
6,025
548
2,725
8,094
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ItzPopz
Fenrir
13
1 / 2 / 1
5,963
542
3,188
11,104
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JovanLightgrip
King Arthur
8
0 / 5 / 0
5,264
479
5,637
9,912
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

9
0 / 4 / 0
5,362
487
2,694
7,138
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Crispin707
Chronos
0
2
2
0.5
L
2
2
0
1
L
Fenrir
ItzPopz
Fenrir
1
2
1
0.75
L
King Arthur
JovanLightgrip
King Arthur
0
5
0
0
L
0
4
0
0
W
1
0
4
3
W
4
0
2
5
W
Anhur
S-K-1llZ
Anhur
0
2
2
0.5
W
Jormungandr
Saikou Mojo
Jormungandr
5
0
0
5
W
Chang'e
Teriyake
Chang'e
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
16,710
34,804
Taken
41,646
16,871
Mitigated
19,026
13,589
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Crispin707
Chronos
2,466
1,055
0
1,179
5,398
1,497
47
1,073
4,207
38,515
3,543
L
2,725
183
0
2,003
8,094
6,021
0
4,801
3,225
20,349
798
L
Fenrir
ItzPopz
Fenrir
3,188
952
0
6,537
11,104
4,443
0
2,293
8,619
0
55,410
L
King Arthur
JovanLightgrip
King Arthur
5,637
832
0
1,681
9,912
4,563
0
7,466
2,351
0
31,139
L
2,694
259
0
585
7,138
2,502
31
4,715
2,395
39,171
0
W
3,308
1,195
0
3,021
6,961
4,744
224
2,147
4,814
21,433
0
W
6,949
505
0
425
4,183
1,222
299
1,568
2,615
53,682
0
W
Anhur
S-K-1llZ
Anhur
3,559
1,817
0
3,226
7,640
2,861
50
2,659
4,981
0
48,535
W
Jormungandr
Saikou Mojo
Jormungandr
5,980
2,129
0
3,638
8,011
5,687
0
0
8,011
51,528
2,171
W
Chang'e
Teriyake
Chang'e
4,699
464
500
2,779
8,009
2,357
0
1,247
6,762
38,156
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
28,523
346
Minions Killed
297
0
Camps Cleared
0
1,135,259
Distance Traveled
1,098,531
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,909
537
61
6
0
227,698
1
L
Ares
6,025
548
25
2
0
233,619
4
L
Fenrir
5,963
542
96
9
0
269,020
4
L
King Arthur
5,264
479
48
4
0
159,691
0
L
Thoth
5,362
487
67
6
0
208,503
1
W
Charon
6,831
621
30
3
0
221,383
2
W
Agni
7,061
642
88
8
0
248,337
0
W
Anhur
6,261
569
84
8
0
199,002
1
W
Jormungandr
7,513
683
82
7
0
219,505
0
W
Chang'e
7,096
645
62
6
0
247,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role