Player Matchup

Ullr
Ullr
Diamond III
Nite24
Ullr
Diamond III
Level 129
God Stats
9W - 4L
1,750 SR
Queue Stats
66W - 49L
2,173 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Porky16
Cthulhu
Platinum I
Level 98
God Stats
6W - 1L
1,929 SR
Queue Stats
39W - 20L
2,231 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
purplerex
Gilgamesh
Diamond I
Level 145
God Stats
16W - 7L
1,765 SR
Queue Stats
129W - 129L
2,346 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,815 SR
2,250 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,634 SR
2,124 MMR
Jormungandr
Jormungandr
Diamond IV
bopitmaster
Jormungandr
Diamond IV
Level 157
God Stats
32W - 29L
1,667 SR
Queue Stats
129W - 145L
2,213 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
ii JAIVIeS
Hou Yi
Diamond IV
Level 155
God Stats
5W - 13L
1,659 SR
Queue Stats
113W - 115L
2,116 MMR
Party 2
Ares
Ares
Diamond V
jrock2323
Ares
Diamond V
Level 173
God Stats
6W - 9L
1,574 SR
Queue Stats
294W - 305L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Nite24
Ullr
19
6 / 0 / 2
12,980
764
20,305
14,584
7,973
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Porky16
Cthulhu
17
3 / 1 / 6
11,482
675
16,945
20,152
22,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
purplerex
Gilgamesh
18
1 / 0 / 9
11,631
684
20,351
25,942
21,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
AchillesThothKuzenboNe ZhaAtlas

VS

Bans
CharonThorAnhurCu ChulainnXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
bopitmaster
Jormungandr
16
0 / 1 / 1
9,759
574
18,318
25,226
35,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hou Yi
ii JAIVIeS
Hou Yi
16
1 / 3 / 0
10,568
622
14,256
15,315
9,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
0 / 6 / 1
9,396
553
12,128
23,926
32,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
Nite24
Ullr
6
0
2
7
W
Cthulhu
Porky16
Cthulhu
3
1
6
6
L
Jormungandr
bopitmaster
Jormungandr
0
1
1
0.5
L
Hou Yi
ii JAIVIeS
Hou Yi
1
3
0
0.33
L
Ares
0
6
1
0.08
W
Gilgamesh
purplerex
Gilgamesh
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,601
Damage
44,702
60,678
Taken
64,467
51,252
Mitigated
76,989
26,985
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Nite24
Ullr
20,305
9,414
0
6,679
14,584
7,973
2,328
8,466
5,290
0
97,829
W
Cthulhu
Porky16
Cthulhu
16,945
139
993
6,227
20,152
22,162
0
6,156
12,915
48,389
0
L
Jormungandr
bopitmaster
Jormungandr
18,318
1,802
0
5,450
25,226
35,589
0
4,851
19,000
33,719
2,402
L
Hou Yi
ii JAIVIeS
Hou Yi
14,256
6,998
0
1,241
15,315
9,235
0
4,591
9,679
0
81,097
L
Ares
12,128
176
0
1,448
23,926
32,165
0
5,348
17,288
16,893
1,447
W
Gilgamesh
purplerex
Gilgamesh
20,351
6,309
0
13,086
25,942
21,117
294
10,660
14,167
0
54,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
29,723
239
Minions Killed
189
0
Camps Cleared
0
1,046,087
Distance Traveled
878,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,980
764
134
8
0
346,390
0
W
Cthulhu
11,482
675
57
3
0
333,085
0
L
Jormungandr
9,759
574
33
2
0
321,210
0
L
Hou Yi
10,568
622
135
8
0
285,219
0
L
Ares
9,396
553
21
1
0
271,838
0
W
Gilgamesh
11,631
684
48
3
0
366,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role