Player Matchup

Medusa
Medusa
Grandmaster
De5troyer117
Medusa
Grandmaster
Level 185
God Stats
13W - 3L
1,925 SR
Queue Stats
65W - 29L
2,923 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
Tankéo
Xing Tian
Diamond III
Level 145
God Stats
4W - 1L
1,832 SR
Queue Stats
46W - 29L
2,274 MMR
Party 2
Odin
Odin
Diamond IV
rιver
Odin
Diamond IV
Level 151
God Stats
2W - 2L
1,391 SR
Queue Stats
45W - 27L
2,307 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,716 SR
2,501 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,735 SR
2,360 MMR
Arachne
Arachne
Masters
Drag Medic
Arachne
Masters
Level 196
God Stats
93W - 51L
1,761 SR
Queue Stats
262W - 175L
2,488 MMR
Party 1
Ares
Ares
Diamond III
ShortyStudent10
Ares
Diamond III
Level 142
God Stats
21W - 26L
1,559 SR
Queue Stats
461W - 359L
2,303 MMR
Party 1
Persephone
Persephone
Diamond III
Vainerfour59
Persephone
Diamond III
Level 103
God Stats
0W - 1L
1,886 SR
Queue Stats
118W - 81L
2,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 2 / 7
12,185
937
21,445
10,973
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Tankéo
Xing Tian
16
5 / 0 / 13
10,431
802
8,633
16,476
19,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
rιver
Odin
15
2 / 2 / 17
10,123
779
12,378
16,477
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OsirisAnhurNe ZhaUllrThoth

VS

Bans
AchillesBaron SamediAgniAphroditeMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drag Medic
Arachne
13
0 / 7 / 3
8,235
633
7,264
19,072
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 8 / 2
8,436
649
10,584
19,893
23,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Vainerfour59
Persephone
15
2 / 4 / 2
10,214
786
9,783
10,755
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
19
Kills
4
4
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
2
7
7.75
L
Arachne
Drag Medic
Arachne
0
7
3
0.21
L
2
8
2
0.38
W
Xing Tian
Tankéo
Xing Tian
5
0
13
11.5
L
Persephone
Vainerfour59
Persephone
2
4
2
0.75
W
Odin
rιver
Odin
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
27,631
43,926
Taken
49,720
40,239
Mitigated
44,447
8,175
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,445
8,281
0
885
10,973
5,730
2,629
5,806
4,663
0
82,078
L
Arachne
Drag Medic
Arachne
7,264
4,322
0
2,539
19,072
16,855
0
3,169
15,101
0
27,418
L
10,584
1,415
0
1,243
19,893
23,158
0
4,118
14,429
18,095
0
W
Xing Tian
Tankéo
Xing Tian
8,633
1,359
0
3,006
16,476
19,725
217
5,797
10,371
20,700
1,334
L
Persephone
Vainerfour59
Persephone
9,783
505
0
2,436
10,755
4,434
0
848
9,177
53,522
0
W
Odin
rιver
Odin
12,378
2,772
0
4,284
16,477
14,784
0
7,677
7,959
575
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
26,885
230
Minions Killed
123
0
Camps Cleared
0
825,391
Distance Traveled
731,745
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,185
937
141
11
0
264,424
0
L
Arachne
8,235
633
39
3
0
264,600
0
L
Ares
8,436
649
11
1
0
224,779
0
W
Xing Tian
10,431
802
36
3
0
287,283
0
L
Persephone
10,214
786
73
6
0
242,366
0
W
Odin
10,123
779
53
4
0
273,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role