Player Matchup

Agni
Agni
Bronkess
Agni
Level 60
God Stats
0W - 1L
1,449 SR
Queue Stats
19W - 10L
1,796 Elo+
Party 1
Ne Zha
Ne Zha
DontChaseMe
Ne Zha
Level 49
God Stats
2W - 2L
1,755 SR
Queue Stats
11W - 27L
1,365 Elo+
Solo
Sylvanus
Sylvanus
Gagnor
Sylvanus
Level 121
God Stats
2W - 3L
1,748 SR
Queue Stats
12W - 8L
1,736 Elo+
Party 1
Team Averages
Level 77
1,651 SR
1,632 Elo+

VS

Team Averages
Level 56
1,734 SR
1,622 Elo+
Discordia
Discordia
Wanted1487
Discordia
Level 73
God Stats
11W - 6L
1,646 SR
Queue Stats
30W - 19L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
WhinnieThePoo8
Gilgamesh
Level 53
God Stats
2W - 2L
1,840 SR
Queue Stats
145W - 36L
1,802 Elo+
Solo
Rama
Rama
XSubXonicX
Rama
Level 42
God Stats
3W - 1L
1,716 SR
Queue Stats
32W - 46L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 2 / 2
11,367
758
18,822
16,907
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
10
0 / 11 / 3
8,745
583
8,090
17,328
8,422
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Gagnor
Sylvanus
16
2 / 1 / 4
9,748
650
8,136
18,192
20,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Wanted1487
Discordia
16
4 / 2 / 6
10,798
720
17,607
9,697
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WhinnieThePoo8
Gilgamesh
18
5 / 1 / 4
11,720
781
14,711
22,982
20,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 3 / 8
12,087
806
13,907
14,088
6,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
4
2
2
2.5
L
Ne Zha
0
11
3
0.14
L
Sylvanus
Gagnor
Sylvanus
2
1
4
4
W
Discordia
Wanted1487
Discordia
4
2
6
3.5
W
Gilgamesh
WhinnieThePoo8
Gilgamesh
5
1
4
7
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
46,225
52,427
Taken
46,767
36,657
Mitigated
30,643
12,212
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
18,822
2,595
63
3,413
16,907
7,792
0
5,672
10,278
57,695
0
L
Ne Zha
8,090
2,213
0
916
17,328
8,422
0
4,982
11,508
0
37,510
L
Sylvanus
Gagnor
Sylvanus
8,136
2,103
2,566
5,254
18,192
20,443
0
4,542
12,463
23,729
0
W
Discordia
Wanted1487
Discordia
17,607
370
95
2,468
9,697
4,045
0
5,174
4,523
42,479
1,627
W
Gilgamesh
WhinnieThePoo8
Gilgamesh
14,711
4,435
0
7,682
22,982
20,405
379
13,834
9,148
0
47,450
W
13,907
10,733
0
4,301
14,088
6,193
2,286
8,021
6,067
0
61,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
34,605
169
Minions Killed
202
0
Camps Cleared
0
769,643
Distance Traveled
853,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,367
758
94
6
0
285,619
0
L
Ne Zha
8,745
583
44
3
0
223,203
0
L
Sylvanus
9,748
650
31
2
0
260,821
0
W
Discordia
10,798
720
53
4
0
288,202
0
W
Gilgamesh
11,720
781
57
4
0
286,485
0
W
Rama
12,087
806
92
6
0
278,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role