Player Matchup

Janus
Janus
 
Janus
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Keeper Of Salt
Ah Puch
Level 123
God Stats
1W - 3L
1,300 SR
Queue Stats
22W - 28L
1,392 Elo+
Solo
Arachne
Arachne
ToXic---Sorrow
Arachne
Level 108
God Stats
2W - 1L
1,757 SR
Queue Stats
56W - 43L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
WarlockFire_34
Jormungandr
Level 89
God Stats
2W - 1L
1,806 SR
Queue Stats
55W - 50L
1,463 Elo+
Party 1
Izanami
Izanami
droccell
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,457 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,470 Elo+

VS

Team Averages
Level 112
1,580 SR
1,483 Elo+
Jing Wei
Jing Wei
BouncingSushi
Jing Wei
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,426 Elo+
Solo
Neith
Neith
Luissaavedra200
Neith
Level 106
God Stats
19W - 9L
1,631 SR
Queue Stats
141W - 127L
1,461 Elo+
Solo
Camazotz
Camazotz
SassyBirch0786
Camazotz
Level 139
God Stats
3W - 5L
1,337 SR
Queue Stats
96W - 111L
1,442 Elo+
Solo
Janus
Janus
Zoeyll
Janus
Level 113
God Stats
8W - 1L
1,932 SR
Queue Stats
68W - 51L
1,596 Elo+
Solo
Yemoja
Yemoja
kendaday
Yemoja
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 0
6,924
577
5,911
5,602
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
4 / 3 / 1
6,105
509
7,962
6,865
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
5,721
477
3,223
14,293
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
WarlockFire_34
Jormungandr
8
1 / 1 / 2
5,222
435
3,755
6,887
4,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
droccell
Izanami
9
0 / 4 / 3
5,554
463
4,186
8,003
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BouncingSushi
Jing Wei
11
5 / 2 / 1
6,715
560
6,940
7,730
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 0
7,989
666
10,056
7,592
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
12
1 / 3 / 3
6,462
539
3,161
12,725
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Zoeyll
Janus
14
3 / 1 / 0
8,115
676
4,023
7,261
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
kendaday
Yemoja
11
0 / 1 / 5
6,482
540
3,291
8,341
5,073
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
W
Jing Wei
BouncingSushi
Jing Wei
5
2
1
2.75
L
4
3
1
1.5
W
4
0
0
4
W
Camazotz
1
3
3
0.83
L
0
3
1
0.17
L
Jormungandr
WarlockFire_34
Jormungandr
1
1
2
2
W
Janus
Zoeyll
Janus
3
1
0
3
L
Izanami
droccell
Izanami
0
4
3
0.38
W
Yemoja
kendaday
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
27,471
41,650
Taken
43,649
21,563
Mitigated
18,519
7,583
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,911
650
0
448
5,602
1,731
0
3,089
2,261
56,200
0
W
Jing Wei
BouncingSushi
Jing Wei
6,940
4,774
0
1,693
7,730
2,788
668
2,949
4,781
0
44,672
L
7,962
458
0
909
6,865
2,516
0
820
6,034
36,798
0
W
10,056
3,257
0
2,197
7,592
2,825
246
1,915
5,677
0
70,982
W
Camazotz
3,161
1,133
0
2,654
12,725
5,274
216
4,534
8,063
0
52,269
L
3,223
2,483
0
4,788
14,293
9,972
0
0
14,293
0
31,611
L
Jormungandr
WarlockFire_34
Jormungandr
3,755
1,219
0
200
6,887
4,604
0
1,122
5,765
23,298
0
W
Janus
Zoeyll
Janus
4,023
210
0
875
7,261
2,559
0
4,216
2,589
70,556
1,020
L
Izanami
droccell
Izanami
4,186
3,006
0
1,238
8,003
2,740
199
1,880
6,105
0
33,966
W
Yemoja
kendaday
Yemoja
3,291
620
2,852
1,493
8,341
5,073
78
3,430
4,911
23,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
35,763
293
Minions Killed
456
0
Camps Cleared
0
1,063,539
Distance Traveled
1,195,389
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,924
577
96
8
0
227,692
0
W
Jing Wei
6,715
560
76
6
0
221,554
2
L
Ah Puch
6,105
509
48
4
0
245,051
2
W
Neith
7,989
666
145
12
0
219,422
0
W
Camazotz
6,462
539
80
7
0
267,866
0
L
Arachne
5,721
477
66
6
0
202,007
0
L
Jormungandr
5,222
435
26
2
0
168,191
4
W
Janus
8,115
676
125
10
0
269,051
0
L
Izanami
5,554
463
57
5
0
220,598
0
W
Yemoja
6,482
540
30
3
0
217,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role