Player Matchup

Cupid
Cupid
Platinum III
EarMooffin
Cupid
Platinum III
Level 86
God Stats
4W - 2L
1,644 SR
Queue Stats
49W - 26L
2,124 MMR
Solo
Osiris
Osiris
Diamond V
MuchNutty
Osiris
Diamond V
Level 180
God Stats
14W - 4L
1,952 SR
Queue Stats
66W - 48L
2,184 MMR
Solo
Fafnir
Fafnir
Diamond IV
Nightskyyy
Fafnir
Diamond IV
Level 155
God Stats
18W - 8L
1,761 SR
Queue Stats
168W - 173L
2,155 MMR
Solo
Nike
Nike
Diamond IV
Ogrez
Nike
Diamond IV
Level 109
God Stats
4W - 2L
1,767 SR
Queue Stats
54W - 38L
2,184 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Αlalu
Morgan Le Fay
Masters
Level 125
God Stats
12W - 9L
1,762 SR
Queue Stats
106W - 82L
2,293 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,777 SR
2,188 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,582 SR
2,076 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
BallsDeepInGpa
Ne Zha
Diamond II
Level 67
God Stats
2W - 3L
1,523 SR
Queue Stats
111W - 89L
2,423 MMR
Solo
Thoth
Thoth
Diamond III
CxmpGN
Thoth
Diamond III
Level 156
God Stats
5W - 6L
1,607 SR
Queue Stats
161W - 152L
2,215 MMR
Solo
Neith
Neith
Diamond IV
SniffanyFineGold
Neith
Diamond IV
Level 160
God Stats
1W - 2L
1,778 SR
Queue Stats
209W - 216L
2,134 MMR
Party 1
Sobek
Sobek
Diamond III
SsgtEmndz
Sobek
Diamond III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 4 / 2
7,577
541
6,090
12,130
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
MuchNutty
Osiris
15
1 / 0 / 2
9,459
676
4,573
9,225
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Nightskyyy
Fafnir
13
1 / 0 / 5
7,881
563
4,275
5,840
5,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Ogrez
Nike
14
4 / 2 / 4
7,838
560
7,007
11,093
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morgan Le Fay
Αlalu
Morgan Le Fay
15
6 / 0 / 3
9,234
660
10,873
8,017
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
OdinAwilixLancelotBellona

VS

Bans
SusanoCharonMaman BrigitteAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 1
6,486
463
5,627
10,578
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 3
6,390
456
6,972
13,136
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
CxmpGN
Thoth
13
1 / 4 / 1
7,099
507
5,200
9,593
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,277
520
6,542
8,396
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
SsgtEmndz
Sobek
9
0 / 2 / 4
6,206
443
4,579
11,232
8,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
2
4
3
0.88
L
Thoth
CxmpGN
Thoth
1
4
1
0.38
W
Cupid
0
4
2
0.25
W
Osiris
MuchNutty
Osiris
1
0
2
2
W
Fafnir
Nightskyyy
Fafnir
1
0
5
3.5
W
Nike
Ogrez
Nike
4
2
4
3
L
2
0
1
2.5
L
Sobek
SsgtEmndz
Sobek
0
2
4
1
W
Morgan Le Fay
Αlalu
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
28,920
46,305
Taken
52,935
24,709
Mitigated
25,323
23,076
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,627
1,174
0
3,744
10,578
6,427
0
2,636
7,858
0
45,495
L
6,972
2,648
0
4,785
13,136
4,844
0
2,124
10,820
0
47,147
L
Thoth
CxmpGN
Thoth
5,200
78
0
2,371
9,593
2,619
0
4,246
4,970
58,180
0
W
Cupid
6,090
3,091
220
5,974
12,130
3,995
621
703
11,427
0
68,064
W
Osiris
MuchNutty
Osiris
4,573
1,823
0
7,315
9,225
5,830
276
836
7,742
0
77,273
W
Fafnir
Nightskyyy
Fafnir
4,275
909
0
3,081
5,840
5,741
0
2,050
3,752
10,290
309
W
Nike
Ogrez
Nike
7,007
643
0
5,088
11,093
5,797
0
1,645
9,173
0
61,421
L
6,542
1,429
0
1,970
8,396
3,016
0
1,226
7,170
0
54,839
L
Sobek
SsgtEmndz
Sobek
4,579
722
0
3,198
11,232
8,417
0
3,176
7,820
15,952
2,055
W
Morgan Le Fay
Αlalu
Morgan Le Fay
10,873
282
0
1,398
8,017
3,346
0
3,669
3,848
75,598
2,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
33,458
503
Minions Killed
399
0
Camps Cleared
0
1,505,859
Distance Traveled
1,420,680
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,486
463
97
7
0
287,904
0
L
Ne Zha
6,390
456
73
5
0
309,160
0
L
Thoth
7,099
507
119
9
0
269,019
2
W
Cupid
7,577
541
109
8
0
254,690
0
W
Osiris
9,459
676
143
10
0
284,183
0
W
Fafnir
7,881
563
13
1
0
322,765
4
W
Nike
7,838
560
102
7
0
332,953
0
L
Neith
7,277
520
87
6
0
264,773
2
L
Sobek
6,206
443
23
2
0
289,824
6
W
Morgan Le Fay
9,234
660
136
10
0
311,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role