Player Matchup

Janus
Janus
BigDadda32
Janus
Level 109
God Stats
0W - 3L
1,225 SR
Queue Stats
30W - 26L
1,559 Elo+
Party 1
Zeus
Zeus
DaveAttenborough
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,509 Elo+
Party 2
Khepri
Khepri
Ginyah
Khepri
Level 102
God Stats
1W - 2L
1,546 SR
Queue Stats
15W - 17L
1,519 Elo+
Party 2
Chaac
Chaac
fastkick789
Chaac
Level 29
God Stats
1W - 3L
1,578 SR
Queue Stats
10W - 11L
1,488 Elo+
Party 1
Camazotz
Camazotz
xLuxio7
Camazotz
Level 87
God Stats
2W - 1L
1,776 SR
Queue Stats
61W - 51L
1,575 Elo+
Party 1
Team Averages
Level 71
1,525 SR
1,530 Elo+

VS

Team Averages
Level 79
1,666 SR
1,562 Elo+
Neith
Neith
Cosmic_Gorilla24
Neith
Level 64
God Stats
2W - 0L
1,364 SR
Queue Stats
22W - 16L
1,562 Elo+
Party 3
Vulcan
Vulcan
DiQing
Vulcan
Level 159
God Stats
4W - 1L
1,785 SR
Queue Stats
48W - 34L
1,587 Elo+
Party 4
Cabrakan
Cabrakan
JRDN-B
Cabrakan
Level 64
God Stats
1W - 0L
1,791 SR
Queue Stats
22W - 16L
1,562 Elo+
Party 3
Osiris
Osiris
Sucks2BeU
Osiris
Level 20
God Stats
4W - 0L
1,889 SR
Queue Stats
19W - 11L
1,600 Elo+
Party 4
Thanatos
Thanatos
masifame
Thanatos
Level 90
God Stats
11W - 9L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 0
7,185
479
5,106
10,596
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 6 / 2
7,133
476
10,710
9,868
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Khepri
Ginyah
Khepri
11
1 / 3 / 6
7,480
499
4,428
12,323
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
2 / 8 / 0
6,577
438
6,438
15,148
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
xLuxio7
Camazotz
12
4 / 3 / 1
6,948
463
9,514
18,513
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
7,892
526
10,412
9,641
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
DiQing
Vulcan
13
0 / 2 / 3
7,810
521
8,777
6,612
2,486
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JRDN-B
Cabrakan
11
1 / 4 / 8
7,262
484
5,112
14,923
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Sucks2BeU
Osiris
15
9 / 2 / 5
9,989
666
16,845
22,838
20,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
masifame
Thanatos
15
14 / 1 / 1
9,112
607
10,638
13,840
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
24
24
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
0
0.25
W
0
2
7
1.75
L
3
6
2
0.67
W
Vulcan
DiQing
Vulcan
0
2
3
0.75
L
Khepri
Ginyah
Khepri
1
3
6
1.33
W
Cabrakan
JRDN-B
Cabrakan
1
4
8
1.25
W
Osiris
Sucks2BeU
Osiris
9
2
5
5.75
L
2
8
0
0.25
W
Thanatos
masifame
Thanatos
14
1
1
14.5
L
Camazotz
xLuxio7
Camazotz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
51,784
66,448
Taken
67,854
37,471
Mitigated
46,854
14,287
Healing
35,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,106
134
0
364
10,596
3,937
0
6,295
4,301
54,163
154
W
10,412
2,598
0
2,389
9,641
3,710
434
5,506
4,135
0
68,959
L
10,710
4,592
0
1,431
9,868
3,599
596
1,774
8,094
50,498
6,288
W
Vulcan
DiQing
Vulcan
8,777
1,538
0
1,768
6,612
2,486
537
1,866
4,572
59,941
1,420
L
Khepri
Ginyah
Khepri
4,428
1,073
148
2,261
12,323
13,300
246
1,444
10,879
24,660
1,727
W
Cabrakan
JRDN-B
Cabrakan
5,112
693
0
3,934
14,923
14,854
0
5,570
9,253
23,692
0
W
Osiris
Sucks2BeU
Osiris
16,845
6,005
0
12,707
22,838
20,033
0
3,953
18,758
0
82,921
L
6,438
1,612
0
1,724
15,148
9,060
0
1,271
13,877
0
34,603
W
Thanatos
masifame
Thanatos
10,638
2,512
0
14,671
13,840
5,771
0
2,156
11,608
0
55,781
L
Camazotz
xLuxio7
Camazotz
9,514
2,721
0
8,359
18,513
7,575
0
2,677
15,836
0
42,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
42,065
352
Minions Killed
419
0
Camps Cleared
0
1,383,122
Distance Traveled
1,522,436
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,185
479
126
8
0
288,676
0
W
Neith
7,892
526
97
6
0
280,508
0
L
Zeus
7,133
476
87
6
0
226,058
0
W
Vulcan
7,810
521
97
6
0
314,289
2
L
Khepri
7,480
499
40
3
0
284,521
0
W
Cabrakan
7,262
484
26
2
0
286,535
2
W
Osiris
9,989
666
125
8
0
280,661
2
L
Chaac
6,577
438
40
3
0
257,593
0
W
Thanatos
9,112
607
74
5
0
360,443
5
L
Camazotz
6,948
463
59
4
0
326,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role