Player Matchup

Mulan
Mulan
FiddlerDiddler51
Mulan
Level 124
God Stats
55W - 25L
1,739 SR
Queue Stats
327W - 276L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
TGMNoobcake
Kuzenbo
Level 155
God Stats
6W - 8L
1,368 SR
Queue Stats
219W - 204L
1,488 Elo+
Solo
Janus
Janus
Zoeyll
Janus
Level 113
God Stats
8W - 1L
1,889 SR
Queue Stats
68W - 55L
1,593 Elo+
Solo
Charybdis
Charybdis
aiunae32
Charybdis
Level 108
God Stats
1W - 1L
1,284 SR
Queue Stats
150W - 132L
1,506 Elo+
Solo
Loki
Loki
vsoyy
Loki
Level 124
God Stats
10W - 1L
1,749 SR
Queue Stats
65W - 47L
1,577 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,540 Elo+

VS

Team Averages
Level 142
1,518 SR
1,503 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ExyPlayz
Bastet
Level 84
God Stats
0W - 3L
1,339 SR
Queue Stats
76W - 65L
1,531 Elo+
Party 1
Olorun
Olorun
Helgraf95
Olorun
Level 114
God Stats
2W - 3L
1,603 SR
Queue Stats
200W - 191L
1,485 Elo+
Party 1
Vamana
Vamana
TheAirCondition
Vamana
Level 197
God Stats
4W - 3L
1,650 SR
Queue Stats
264W - 240L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
9,093
699
9,534
8,349
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
TGMNoobcake
Kuzenbo
12
1 / 0 / 5
6,620
509
4,194
9,399
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
Zoeyll
Janus
13
5 / 1 / 1
8,077
621
6,602
7,003
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
aiunae32
Charybdis
11
0 / 3 / 2
6,476
498
5,743
10,479
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Loki
vsoyy
Loki
11
2 / 0 / 6
6,530
502
4,260
7,826
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 4 / 1
5,902
454
3,612
8,246
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
 
Amaterasu
6
0 / 4 / 0
4,719
363
2,128
10,788
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
ExyPlayz
Bastet
11
1 / 3 / 0
5,780
445
4,366
13,009
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Olorun
Helgraf95
Olorun
12
3 / 2 / 0
6,951
535
10,691
9,287
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,977
460
4,307
11,532
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
L
Amaterasu
 
Amaterasu
0
4
0
0
L
Bastet
ExyPlayz
Bastet
1
3
0
0.33
W
6
0
2
7
L
Olorun
Helgraf95
Olorun
3
2
0
1.5
W
Kuzenbo
TGMNoobcake
Kuzenbo
1
0
5
3.5
L
0
1
1
0.5
W
Janus
Zoeyll
Janus
5
1
1
5.5
W
Charybdis
aiunae32
Charybdis
0
3
2
0.33
W
Loki
vsoyy
Loki
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
25,104
43,056
Taken
52,862
24,769
Mitigated
25,354
13,784
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,612
237
618
1,043
8,246
2,972
0
4,341
3,400
37,022
620
L
Amaterasu
 
Amaterasu
2,128
877
0
2,170
10,788
6,189
0
477
9,824
0
17,562
L
Bastet
ExyPlayz
Bastet
4,366
1,044
0
6,654
13,009
4,556
0
927
11,817
0
48,025
W
9,534
2,031
0
3,440
8,349
6,530
0
0
8,349
0
69,414
L
Olorun
Helgraf95
Olorun
10,691
5,581
120
1,883
9,287
3,347
0
1,208
7,867
58,921
5,899
W
Kuzenbo
TGMNoobcake
Kuzenbo
4,194
1,154
298
1,672
9,399
8,722
666
3,265
5,994
28,779
0
L
4,307
1,544
0
2,468
11,532
8,290
0
2,464
8,583
0
21,340
W
Janus
Zoeyll
Janus
6,602
368
0
1,530
7,003
2,417
0
2,028
4,661
55,990
1,558
W
Charybdis
aiunae32
Charybdis
5,743
2,313
0
3,370
10,479
4,426
0
7,782
2,697
0
47,600
W
Loki
vsoyy
Loki
4,260
1,023
0
3,474
7,826
2,674
215
309
7,476
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
29,329
409
Minions Killed
324
0
Camps Cleared
0
1,294,360
Distance Traveled
1,220,860
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,902
454
86
7
0
244,376
2
L
Amaterasu
4,719
363
24
2
0
222,429
4
L
Bastet
5,780
445
78
6
0
248,196
2
W
Mulan
9,093
699
130
10
0
250,573
4
L
Olorun
6,951
535
109
8
0
230,308
4
W
Kuzenbo
6,620
509
47
4
0
256,861
0
L
Vamana
5,977
460
27
2
0
275,551
2
W
Janus
8,077
621
100
8
0
272,710
2
W
Charybdis
6,476
498
78
6
0
225,011
0
W
Loki
6,530
502
54
4
0
289,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role