Player Matchup

Odin
Odin
Platinum V
Evcenn
Odin
Platinum V
Level 157
God Stats
4W - 0L
1,949 SR
Queue Stats
13W - 6L
1,947 MMR
Party 1
Chiron
Chiron
Diamond V
Heredott
Chiron
Diamond V
Level 212
God Stats
8W - 5L
1,685 SR
Queue Stats
31W - 14L
2,232 MMR
Party 1
Eset
Eset
Platinum I
Larkorel
Eset
Platinum I
Level 182
God Stats
6W - 1L
1,725 SR
Queue Stats
30W - 12L
2,078 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 184
1,786 SR
2,085 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,773 SR
1,872 MMR
Medusa
Medusa
Platinum IV
KONSTAKARLIKK
Medusa
Platinum IV
Level 134
God Stats
8W - 6L
1,874 SR
Queue Stats
135W - 137L
1,892 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
LoonyCypress4
Morgan Le Fay
Platinum IV
Level 147
God Stats
0W - 1L
1,828 SR
Queue Stats
83W - 86L
1,910 MMR
Party 2
Chaac
Chaac
Gold I
popey118
Chaac
Gold I
Level 88
God Stats
13W - 10L
1,616 SR
Queue Stats
92W - 101L
1,814 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Evcenn
Odin
18
5 / 3 / 8
12,232
720
10,980
17,432
18,761
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Heredott
Chiron
19
4 / 1 / 9
12,722
748
19,387
17,250
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
19
6 / 5 / 5
12,547
738
16,605
13,509
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CharonAchillesKuzenboThothAres

VS

Bans
Ne ZhaOsirisBacchusAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
11,055
650
10,737
19,091
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
LoonyCypress4
Morgan Le Fay
17
4 / 4 / 5
11,913
701
15,952
12,659
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
popey118
Chaac
19
3 / 3 / 5
12,177
716
11,172
17,938
21,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
9
9
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
Evcenn
Odin
5
3
8
3
W
Chiron
Heredott
Chiron
4
1
9
8.5
L
2
8
5
0.56
W
Eset
6
5
5
1.7
L
Morgan Le Fay
LoonyCypress4
Morgan Le Fay
4
4
5
1.63
L
Chaac
popey118
Chaac
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
37,861
48,191
Taken
49,688
32,829
Mitigated
32,143
15,428
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Evcenn
Odin
10,980
1,321
0
3,274
17,432
18,761
70
4,167
12,192
0
33,567
W
Chiron
Heredott
Chiron
19,387
5,617
670
6,292
17,250
7,977
2,189
6,361
9,729
0
82,895
L
10,737
5,019
0
2,900
19,091
5,837
1,007
4,539
14,073
0
47,453
W
Eset
16,605
767
1,254
3,938
13,509
6,091
611
3,755
8,882
64,203
496
L
Morgan Le Fay
LoonyCypress4
Morgan Le Fay
15,952
1,700
0
2,084
12,659
5,241
413
3,905
8,398
42,370
0
L
Chaac
popey118
Chaac
11,172
818
0
7,038
17,938
21,065
0
6,684
10,571
0
37,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
35,145
247
Minions Killed
203
0
Camps Cleared
0
989,551
Distance Traveled
951,401
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,232
720
41
2
0
349,275
8
W
Chiron
12,722
748
122
7
0
330,301
0
L
Medusa
11,055
650
62
4
0
293,921
0
W
Eset
12,547
738
84
5
0
309,975
0
L
Morgan Le Fay
11,913
701
73
4
0
300,219
1
L
Chaac
12,177
716
68
4
0
357,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role