Player Matchup

Loki
Loki
Diamond III
Betoslym
Loki
Diamond III
Level 159
God Stats
4W - 1L
1,956 SR
Queue Stats
81W - 73L
2,381 MMR
Solo
Nut
Nut
Diamond V
LiLBIGPP
Nut
Diamond V
Level 135
God Stats
1W - 1L
1,327 SR
Queue Stats
75W - 70L
2,060 MMR
Solo
Sylvanus
Sylvanus
Diamond III
ToxickSupport
Sylvanus
Diamond III
Level 45
God Stats
4W - 2L
1,959 SR
Queue Stats
56W - 38L
2,330 MMR
Party 1
King Arthur
King Arthur
Diamond V
Yomο
King Arthur
Diamond V
Level 152
God Stats
1W - 1L
1,898 SR
Queue Stats
184W - 155L
2,166 MMR
Solo
Scylla
Scylla
Masters
Yoosdude
Scylla
Masters
Level 148
God Stats
24W - 20L
1,635 SR
Queue Stats
134W - 120L
2,543 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,755 SR
2,296 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,545 SR
2,295 MMR
Osiris
Osiris
Diamond I
AldoT186
Osiris
Diamond I
Level 164
God Stats
2W - 2L
1,214 SR
Queue Stats
169W - 150L
2,453 MMR
Solo
Kali
Kali
Diamond II
Bluehippo5432
Kali
Diamond II
Level 191
God Stats
3W - 6L
1,335 SR
Queue Stats
150W - 145L
2,264 MMR
Solo
Vulcan
Vulcan
Masters
DoctorC00chy
Vulcan
Masters
Level 159
God Stats
8W - 5L
1,852 SR
Queue Stats
151W - 132L
2,580 MMR
Solo
Xbalanque
Xbalanque
Diamond III
MarkMxrk
Xbalanque
Diamond III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
2,127 MMR
Solo
Horus
Horus
Diamond IV
Reapers Angel 7
Horus
Diamond IV
Level 225
God Stats
5W - 0L
1,826 SR
Queue Stats
103W - 83L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 5 / 0
8,369
523
7,266
15,604
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
0 / 2 / 2
8,153
510
8,225
11,924
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
ToxickSupport
Sylvanus
11
2 / 0 / 2
7,234
452
4,367
8,656
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Yomο
King Arthur
11
0 / 6 / 2
7,052
441
11,236
17,330
19,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Yoosdude
Scylla
15
0 / 2 / 2
8,101
506
3,464
8,553
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
GebThanatosThothSusanoOdin

VS

Bans
AgniDa JiTsukuyomiNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AldoT186
Osiris
17
3 / 2 / 4
10,718
670
13,477
22,488
18,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
5 / 4 / 3
9,900
619
10,564
19,104
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vulcan
15
5 / 0 / 2
9,903
619
7,595
2,712
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
MarkMxrk
Xbalanque
16
0 / 1 / 3
9,640
603
8,605
10,800
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 0 / 6
9,107
569
5,971
10,579
8,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
AldoT186
Osiris
3
2
4
2.5
L
Loki
5
5
0
1
W
5
4
3
1.63
W
Vulcan
5
0
2
6
L
0
2
2
0.5
W
Xbalanque
MarkMxrk
Xbalanque
0
1
3
1.5
W
2
0
6
5
L
Sylvanus
ToxickSupport
Sylvanus
2
0
2
3
L
King Arthur
Yomο
King Arthur
0
6
2
0.17
L
Scylla
Yoosdude
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
46,212
62,067
Taken
65,683
40,678
Mitigated
42,849
19,720
Healing
39,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AldoT186
Osiris
13,477
5,536
0
16,499
22,488
18,821
82
317
22,171
0
88,018
L
Loki
7,266
1,861
0
5,315
15,604
6,740
0
2,131
13,315
0
71,757
W
10,564
4,877
0
10,582
19,104
9,687
396
2,274
16,830
0
88,327
W
Vulcan
7,595
2,581
0
673
2,712
1,077
336
816
1,896
85,392
662
L
8,225
4,640
0
6,368
11,924
4,962
146
0
11,924
0
76,200
W
Xbalanque
MarkMxrk
Xbalanque
8,605
2,630
0
4,373
10,800
4,322
309
1,387
9,413
0
95,531
W
5,971
2,457
1,904
5,558
10,579
8,942
0
3,857
6,722
0
19,187
L
Sylvanus
ToxickSupport
Sylvanus
4,367
988
1,383
3,489
8,656
6,375
0
1,657
6,951
16,316
0
L
King Arthur
Yomο
King Arthur
11,236
1,189
0
2,214
17,330
19,694
0
259
17,020
0
50,821
L
Scylla
Yoosdude
Scylla
3,464
378
0
951
8,553
2,907
0
3,036
5,265
78,712
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
49,268
494
Minions Killed
558
0
Camps Cleared
0
1,480,874
Distance Traveled
1,714,402
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,718
670
129
8
0
323,895
0
L
Loki
8,369
523
110
7
0
342,393
0
W
Kali
9,900
619
114
7
0
365,560
0
W
Vulcan
9,903
619
143
9
0
365,398
4
L
Nut
8,153
510
127
8
0
267,059
5
W
Xbalanque
9,640
603
153
10
0
324,256
1
W
Horus
9,107
569
19
1
0
335,293
2
L
Sylvanus
7,234
452
8
1
0
286,291
2
L
King Arthur
7,052
441
80
5
0
261,334
0
L
Scylla
8,101
506
169
11
0
323,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role