Player Matchup

Olorun
Olorun
 
Olorun
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Anne1337XD
Pele
Level 147
God Stats
3W - 1L
1,758 SR
Queue Stats
23W - 25L
1,497 Elo+
Solo
Ares
Ares
Calahan
Ares
Level 155
God Stats
2W - 4L
1,758 SR
Queue Stats
88W - 149L
1,415 Elo+
Party 2
Charybdis
Charybdis
Langlam
Charybdis
Level 190
God Stats
9W - 9L
1,562 SR
Queue Stats
134W - 216L
1,388 Elo+
Party 2
Ra
Ra
Rahkoi
Ra
Level 165
God Stats
33W - 30L
1,543 SR
Queue Stats
70W - 108L
1,422 Elo+
Party 2
Team Averages
Level 159
1,624 SR
1,444 Elo+

VS

Team Averages
Level 80
1,709 SR
1,567 Elo+
Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Ba11isticBa11
Rama
Level 96
God Stats
1W - 1L
1,780 SR
Queue Stats
58W - 52L
1,575 Elo+
Party 3
Bakasura
Bakasura
LDenyer95
Bakasura
Level 120
God Stats
3W - 3L
1,577 SR
Queue Stats
104W - 91L
1,587 Elo+
Party 3
Eset
Eset
Sawadasan
Eset
Level 121
God Stats
2W - 2L
1,881 SR
Queue Stats
73W - 70L
1,601 Elo+
Solo
Surtr
Surtr
juanca532
Surtr
Level 17
God Stats
2W - 1L
1,810 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 1 / 0
6,123
612
4,523
5,557
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 6
5,944
594
6,292
8,683
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ares
Calahan
Ares
11
5 / 0 / 4
6,678
668
5,093
6,049
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Langlam
Charybdis
11
1 / 0 / 4
6,309
631
4,094
2,817
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
11
2 / 1 / 3
6,249
625
2,874
5,103
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 1
5,085
509
2,927
8,791
7,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

9
0 / 4 / 0
5,139
514
2,225
7,102
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LDenyer95
Bakasura
9
1 / 3 / 0
4,981
498
3,423
10,227
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
10
1 / 2 / 0
5,570
557
4,726
5,159
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
juanca532
Surtr
10
0 / 0 / 1
5,095
510
3,509
7,854
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
0
0
L
Athena
 
Athena
0
2
1
0.25
W
3
0
6
6
L
0
4
0
0
W
Ares
Calahan
Ares
5
0
4
7
L
Bakasura
LDenyer95
Bakasura
1
3
0
0.33
W
Charybdis
Langlam
Charybdis
1
0
4
3
W
Ra
2
1
3
3.5
L
Eset
1
2
0
0.5
L
Surtr
juanca532
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
16,810
28,209
Taken
39,133
12,756
Mitigated
21,593
13,530
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,523
1,482
0
3,192
5,557
1,965
352
142
4,910
49,024
1,445
L
Athena
 
Athena
2,927
746
0
2,179
8,791
7,152
0
2,771
6,020
19,290
0
W
6,292
970
0
4,102
8,683
3,199
354
2,257
5,844
0
41,421
L
2,225
1,324
0
811
7,102
2,203
0
1,053
6,049
0
40,608
W
Ares
Calahan
Ares
5,093
647
0
1,868
6,049
4,673
0
1,420
4,424
25,149
1,975
L
Bakasura
LDenyer95
Bakasura
3,423
2,346
0
5,401
10,227
4,463
0
2,453
7,717
0
29,112
W
Charybdis
Langlam
Charybdis
4,094
2,150
0
2,205
2,817
962
253
300
2,517
0
55,537
W
Ra
2,874
211
552
1,611
5,103
1,957
0
3,053
1,711
45,320
880
L
Eset
4,726
485
4
1,050
5,159
1,697
0
1,495
3,664
41,723
47
L
Surtr
juanca532
Surtr
3,509
976
0
2,532
7,854
6,078
0
4,294
3,560
598
34,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
25,870
383
Minions Killed
316
0
Camps Cleared
0
988,377
Distance Traveled
998,771
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,123
612
82
8
0
168,211
3
L
Athena
5,085
509
23
2
0
201,761
1
W
Pele
5,944
594
66
7
0
226,052
0
L
Rama
5,139
514
84
8
0
182,099
2
W
Ares
6,678
668
41
4
0
201,134
0
L
Bakasura
4,981
498
76
8
0
233,490
0
W
Charybdis
6,309
631
102
10
0
177,530
3
W
Ra
6,249
625
92
9
0
215,450
2
L
Eset
5,570
557
83
8
0
199,011
2
L
Surtr
5,095
510
50
5
0
182,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role