Player Matchup

Kukulkan
Kukulkan
GruenkohlPinkel
Kukulkan
Level 127
God Stats
3W - 5L
1,401 SR
Queue Stats
25W - 22L
1,455 Elo+
Party 1
Osiris
Osiris
M1KKS
Osiris
Level 146
God Stats
6W - 3L
1,779 SR
Queue Stats
46W - 38L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
Prot0type99
Jing Wei
Level 104
God Stats
5W - 6L
1,425 SR
Queue Stats
50W - 55L
1,379 Elo+
Party 1
Team Averages
Level 126
1,535 SR
1,418 Elo+

VS

Team Averages
Level 68
1,816 SR
1,426 Elo+
Anubis
Anubis
Birminghamgamer
Anubis
Level 83
God Stats
6W - 0L
1,918 SR
Queue Stats
246W - 269L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
Klamydiaprinsen
Gilgamesh
Level 78
God Stats
3W - 0L
1,771 SR
Queue Stats
51W - 49L
1,492 Elo+
Solo
Rama
Rama
uTHomicide
Rama
Level 43
God Stats
9W - 5L
1,759 SR
Queue Stats
133W - 154L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 4 / 1
9,883
706
9,572
9,560
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
M1KKS
Osiris
14
2 / 3 / 1
9,500
679
11,434
15,143
18,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Prot0type99
Jing Wei
14
0 / 5 / 2
9,043
646
11,485
14,886
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
10,025
716
6,926
10,385
5,481
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Klamydiaprinsen
Gilgamesh
16
6 / 1 / 4
10,481
749
16,662
20,985
22,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 1 / 4
10,713
765
9,294
10,957
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Kukulkan
2
4
1
0.63
W
Gilgamesh
Klamydiaprinsen
Gilgamesh
6
1
4
8
L
Osiris
M1KKS
Osiris
2
3
1
0.83
L
Jing Wei
Prot0type99
Jing Wei
0
5
2
0.2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
32,882
39,589
Taken
42,327
29,277
Mitigated
33,178
6,042
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,926
488
0
3,448
10,385
5,481
421
2,907
7,478
43,337
256
L
Kukulkan
9,572
204
0
869
9,560
4,408
96
1,266
8,226
36,802
0
W
Gilgamesh
Klamydiaprinsen
Gilgamesh
16,662
5,635
0
5,997
20,985
22,919
864
3,742
17,243
0
40,896
L
Osiris
M1KKS
Osiris
11,434
2,099
0
2,470
15,143
18,183
0
3,901
11,073
833
27,277
L
Jing Wei
Prot0type99
Jing Wei
11,485
8,698
0
2,703
14,886
6,686
1,110
1,363
13,481
0
40,308
W
9,294
6,816
0
4,560
10,957
4,778
1,475
3,482
7,475
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
31,219
150
Minions Killed
170
0
Camps Cleared
0
805,208
Distance Traveled
771,757
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,025
716
79
6
0
237,633
0
L
Kukulkan
9,883
706
68
5
0
250,295
3
W
Gilgamesh
10,481
749
27
2
0
277,801
0
L
Osiris
9,500
679
27
2
0
269,002
1
L
Jing Wei
9,043
646
55
4
0
285,911
7
W
Rama
10,713
765
64
5
0
256,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role