Player Matchup

Terra
Terra
Grandmaster
Artiс
Terra
Grandmaster
Level 180
God Stats
5W - 3L
1,743 SR
Queue Stats
146W - 42L
3,231 MMR
Party 1
Odin
Odin
Grandmaster
Bérox
Odin
Grandmaster
Level 129
God Stats
11W - 1L
2,057 SR
Queue Stats
255W - 140L
3,115 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Rεmαηε
Ah Muzen Cab
Masters
Level 117
God Stats
42W - 9L
2,009 SR
Queue Stats
278W - 145L
2,934 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 142
1,936 SR
3,093 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,635 SR
1,959 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
Ryȃn
Geb
Diamond IV
Level 196
God Stats
16W - 11L
1,767 SR
Queue Stats
165W - 151L
2,074 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Sαιкσ
Baron Samedi
Masters
Level 108
God Stats
5W - 6L
1,638 SR
Queue Stats
236W - 223L
2,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Artiс
Terra
15
1 / 1 / 8
9,327
717
11,322
16,498
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Bérox
Odin
15
3 / 3 / 6
10,032
772
8,066
13,814
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
16
5 / 2 / 3
10,402
800
18,446
15,344
7,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KuzenboCharonAresThothNe Zha

VS

Bans
AchillesXbalanquePersephoneAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 2 / 3
9,581
737
12,597
13,820
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Geb
Ryȃn
Geb
12
0 / 4 / 5
7,940
611
6,039
17,350
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sαιкσ
Baron Samedi
14
3 / 3 / 2
8,906
685
12,691
11,191
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
6
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
3
2.25
W
Terra
Artiс
Terra
1
1
8
5
W
Odin
Bérox
Odin
3
3
6
2
L
Geb
Ryȃn
Geb
0
4
5
0.63
W
Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
5
2
3
3.25
L
Baron Samedi
Sαιкσ
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
31,327
45,656
Taken
42,361
35,537
Mitigated
29,271
15,181
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,597
5,170
0
3,595
13,820
7,662
0
3,363
9,557
0
37,885
W
Terra
Artiс
Terra
11,322
857
948
5,455
16,498
16,320
342
5,447
9,764
18,464
4,464
W
Odin
Bérox
Odin
8,066
1,375
0
3,978
13,814
12,182
0
3,758
8,811
0
26,308
L
Geb
Ryȃn
Geb
6,039
202
0
2,104
17,350
15,324
0
2,670
13,817
11,043
67
W
Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
18,446
9,504
0
4,800
15,344
7,035
2,339
6,856
7,553
0
77,473
L
Baron Samedi
Sαιкσ
Baron Samedi
12,691
795
1,206
3,426
11,191
6,285
0
2,391
8,228
38,491
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
26,427
175
Minions Killed
161
0
Camps Cleared
0
821,572
Distance Traveled
738,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,581
737
71
5
0
237,108
0
W
Terra
9,327
717
25
2
0
289,850
0
W
Odin
10,032
772
36
3
0
266,287
0
L
Geb
7,940
611
19
1
0
249,019
3
W
Ah Muzen Cab
10,402
800
114
9
0
265,435
0
L
Baron Samedi
8,906
685
71
5
0
252,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role