Player Matchup

Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Duck3y
Hercules
Masters
Level 233
God Stats
9W - 10L
1,560 SR
Queue Stats
167W - 145L
3,001 MMR
Solo
Medusa
Medusa
Masters
Luxurous
Medusa
Masters
Level 136
God Stats
0W - 1L
1,829 SR
Queue Stats
92W - 60L
2,937 MMR
Solo
Fafnir
Fafnir
Masters
Olllly
Fafnir
Masters
Level 140
God Stats
27W - 20L
1,714 SR
Queue Stats
147W - 124L
2,988 MMR
Solo
Janus
Janus
Masters
R3N3GAN
Janus
Masters
Level 156
God Stats
2W - 2L
1,673 SR
Queue Stats
109W - 79L
2,919 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 181
1,655 SR
2,669 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 192
1,597 SR
2,892 MMR
Kali
Kali
Grandmaster
Adapting
Kali
Grandmaster
Level 229
God Stats
7W - 1L
1,986 SR
Queue Stats
572W - 486L
3,110 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Choampa
Baba Yaga
Masters
Level 167
God Stats
3W - 4L
1,413 SR
Queue Stats
251W - 228L
2,940 MMR
Solo
Surtr
Surtr
Masters
Nika
Surtr
Masters
Level 311
God Stats
8W - 11L
1,525 SR
Queue Stats
381W - 339L
2,993 MMR
Solo
Anhur
Anhur
Masters
Nаni
Anhur
Masters
Level 125
God Stats
3W - 1L
1,772 SR
Queue Stats
86W - 42L
2,831 MMR
Solo
Aphrodite
Aphrodite
Masters
Zаratas
Aphrodite
Masters
Level 127
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 3L
2,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 4 / 1
7,754
456
4,850
17,440
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Duck3y
Hercules
14
1 / 4 / 0
8,735
514
8,655
29,010
33,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Luxurous
Medusa
14
1 / 6 / 0
8,386
493
8,096
17,430
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Olllly
Fafnir
12
0 / 3 / 3
8,260
486
4,777
15,571
19,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Janus
R3N3GAN
Janus
14
0 / 5 / 0
8,303
488
6,219
11,111
4,208
Bans
HeimdallrHelThorAgni

VS

Bans
Sun WukongAthenaAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
7 / 0 / 6
11,768
692
8,801
18,944
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Choampa
Baba Yaga
19
3 / 0 / 5
11,531
678
14,083
7,387
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
Nika
Surtr
17
6 / 1 / 5
11,982
705
26,357
19,749
18,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Nаni
Anhur
17
5 / 2 / 5
11,195
659
16,660
15,522
7,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Zаratas
Aphrodite
16
1 / 0 / 11
10,532
620
7,008
13,878
13,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
22
22
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
W
Kali
7
0
6
10
W
Baba Yaga
Choampa
Baba Yaga
3
0
5
5.5
L
Hercules
Duck3y
Hercules
1
4
0
0.25
L
Medusa
Luxurous
Medusa
1
6
0
0.17
W
Surtr
Nika
Surtr
6
1
5
8.5
W
Anhur
Nаni
Anhur
5
2
5
3.75
L
Fafnir
Olllly
Fafnir
0
3
3
0.5
L
Janus
R3N3GAN
Janus
0
5
0
0
W
Aphrodite
Zаratas
Aphrodite
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
72,909
90,562
Taken
75,480
69,611
Mitigated
55,441
26,913
Healing
42,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,850
2,648
0
7,394
17,440
6,400
0
5,971
11,469
0
53,633
W
Kali
8,801
4,014
0
10,536
18,944
11,359
5,764
1,639
17,241
0
107,443
W
Baba Yaga
Choampa
Baba Yaga
14,083
487
0
1,636
7,387
4,328
2,862
2,085
5,154
118,087
1,840
L
Hercules
Duck3y
Hercules
8,655
2,157
0
11,004
29,010
33,439
0
5,265
22,572
5,175
59,191
L
Medusa
Luxurous
Medusa
8,096
4,200
0
2,714
17,430
6,124
0
3,822
13,498
0
80,342
W
Surtr
Nika
Surtr
26,357
11,095
0
10,320
19,749
18,849
622
3,433
16,194
4,884
89,183
W
Anhur
Nаni
Anhur
16,660
10,283
0
4,922
15,522
7,551
5,362
2,447
13,009
0
102,268
L
Fafnir
Olllly
Fafnir
4,777
1,159
0
5,176
15,571
19,440
0
3,649
11,702
25,482
1,610
L
Janus
R3N3GAN
Janus
6,219
199
0
625
11,111
4,208
0
4,157
6,797
79,585
0
W
Aphrodite
Zаratas
Aphrodite
7,008
580
7,155
8,132
13,878
13,354
350
2,639
11,133
29,707
2,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,438
Gold Earned
57,008
513
Minions Killed
688
0
Camps Cleared
0
1,616,124
Distance Traveled
1,893,278
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,754
456
84
5
0
389,763
0
W
Kali
11,768
692
145
9
0
424,653
0
W
Baba Yaga
11,531
678
192
11
0
390,026
3
L
Hercules
8,735
514
117
7
0
307,526
2
L
Medusa
8,386
493
138
8
0
322,951
4
W
Surtr
11,982
705
141
8
0
376,644
0
W
Anhur
11,195
659
156
9
0
307,621
5
L
Fafnir
8,260
486
28
2
0
293,743
2
L
Janus
8,303
488
146
9
0
302,141
0
W
Aphrodite
10,532
620
54
3
0
394,334
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role