Player Matchup

Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AI Capownd
Ah Puch
Level 171
God Stats
5W - 2L
1,728 SR
Queue Stats
171W - 173L
1,595 Elo+
Solo
Ravana
Ravana
JonahTheFool
Ravana
Level 158
God Stats
2W - 1L
1,852 SR
Queue Stats
180W - 179L
1,529 Elo+
Solo
Hades
Hades
uLtRa GrOuNdHoG
Hades
Level 191
God Stats
2W - 2L
1,649 SR
Queue Stats
135W - 123L
1,602 Elo+
Solo
Team Averages
Level 157
1,646 SR
1,545 Elo+

VS

Team Averages
Level 170
1,482 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alunge
Osiris
Level 264
God Stats
3W - 3L
1,283 SR
Queue Stats
188W - 215L
1,479 Elo+
Solo
Anhur
Anhur
CanadianSteakRub
Anhur
Level 136
God Stats
4W - 2L
1,546 SR
Queue Stats
122W - 77L
1,718 Elo+
Solo
Erlang Shen
Erlang Shen
LurkNowitzki420
Erlang Shen
Level 120
God Stats
3W - 1L
1,581 SR
Queue Stats
135W - 139L
1,525 Elo+
Solo
Charybdis
Charybdis
julianguillen200
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 116L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 3 / 7
8,925
811
7,425
16,053
19,713
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
13
1 / 5 / 5
7,900
718
6,681
10,992
4,911
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Puch
AI Capownd
Ah Puch
13
1 / 2 / 6
7,471
679
9,644
7,031
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
2 / 3 / 5
8,692
790
9,877
11,186
6,286
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 7
8,553
778
4,473
12,942
10,819
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 1 / 9
9,593
872
12,369
4,999
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Alunge
Osiris
15
2 / 2 / 13
8,742
795
8,275
10,581
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 2 / 11
9,091
826
8,057
8,406
3,855
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Erlang Shen
LurkNowitzki420
Erlang Shen
15
1 / 3 / 12
8,593
781
10,647
12,995
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
16
8 / 3 / 6
9,942
904
11,248
7,667
3,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
11
Kills
18
18
Deaths
11
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
7
2.5
L
He Bo
 
He Bo
1
5
5
0.7
W
Scylla
 
Scylla
4
1
9
8.5
L
Ah Puch
AI Capownd
Ah Puch
1
2
6
2
W
Osiris
Alunge
Osiris
2
2
13
4.25
W
3
2
11
4.25
L
Ravana
2
3
5
1.5
W
Erlang Shen
LurkNowitzki420
Erlang Shen
1
3
12
2.33
W
Charybdis
8
3
6
3.67
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
50,596
58,204
Taken
44,648
44,675
Mitigated
31,307
14,687
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,425
5,530
372
4,091
16,053
19,713
0
4,078
11,563
0
12,296
L
He Bo
 
He Bo
6,681
336
357
587
10,992
4,911
0
1,649
9,168
17,822
1,083
W
Scylla
 
Scylla
12,369
635
2,591
1,599
4,999
2,069
508
1,901
3,098
38,099
0
L
Ah Puch
AI Capownd
Ah Puch
9,644
170
287
484
7,031
2,946
172
2,546
4,402
16,746
0
W
Osiris
Alunge
Osiris
8,275
1,644
951
1,182
10,581
10,456
208
4,706
5,833
0
16,207
W
8,057
3,707
761
2,111
8,406
3,855
395
5,106
3,248
0
28,253
L
Ravana
9,877
1,248
821
2,768
11,186
6,286
408
1,389
9,619
0
23,434
W
Erlang Shen
LurkNowitzki420
Erlang Shen
10,647
4,909
1,352
3,481
12,995
11,444
0
4,877
7,873
0
19,022
W
Charybdis
11,248
5,145
861
1,366
7,667
3,483
415
3,417
4,117
0
32,522
L
4,473
392
1,470
3,450
12,942
10,819
0
2,707
10,006
15,254
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
45,961
115
Minions Killed
238
0
Camps Cleared
0
1,019,218
Distance Traveled
1,087,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,925
811
14
1
0
223,789
0
L
He Bo
7,900
718
35
3
0
194,306
0
W
Scylla
9,593
872
81
7
0
226,110
0
L
Ah Puch
7,471
679
18
2
0
212,549
0
W
Osiris
8,742
795
17
2
0
231,512
1
W
Anhur
9,091
826
71
6
0
199,830
0
L
Ravana
8,692
790
20
2
0
211,366
0
W
Erlang Shen
8,593
781
11
1
0
220,724
0
W
Charybdis
9,942
904
58
5
0
209,460
0
L
Hades
8,553
778
28
3
0
177,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role