Player Matchup

Ra
Ra
Silver II
Anttigen
Ra
Silver II
Level 179
God Stats
2W - 0L
1,699 SR
Queue Stats
137W - 137L
1,013 MMR
Solo
Artemis
Artemis
Gold IV
MCALLPRO
Artemis
Gold IV
Level 145
God Stats
1W - 0L
1,690 SR
Queue Stats
75W - 80L
1,209 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
Sebitas352
Cthulhu
Silver IV
Level 68
God Stats
9W - 1L
1,988 SR
Queue Stats
85W - 115L
580 MMR
Solo
Bellona
Bellona
Silver III
Yexy4L
Bellona
Silver III
Level 107
God Stats
5W - 5L
1,797 SR
Queue Stats
89W - 110L
859 MMR
Solo
Chaac
Chaac
Gold IV
xxBEANS
Chaac
Gold IV
Level 184
God Stats
2W - 0L
1,807 SR
Queue Stats
229W - 229L
1,394 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,796 SR
1,011 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,481 SR
1,180 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
AIIForGloryx
Guan Yu
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
950 MMR
Solo
Xing Tian
Xing Tian
Silver III
ASAP FaRLoPa421
Xing Tian
Silver III
Level 159
God Stats
16W - 15L
1,463 SR
Queue Stats
126W - 150L
941 MMR
Solo
Charybdis
Charybdis
Silver II
Kris Wils
Charybdis
Silver II
Level 93
God Stats
3W - 4L
1,441 SR
Queue Stats
208W - 228L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,141
582
7,414
6,763
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
MCALLPRO
Artemis
14
4 / 0 / 3
7,823
559
6,415
8,326
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sebitas352
Cthulhu
14
2 / 2 / 6
8,247
589
8,982
14,790
11,596
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
Yexy4L
Bellona
14
2 / 0 / 2
8,916
637
13,418
13,513
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chaac
xxBEANS
Chaac
14
4 / 2 / 3
8,135
581
8,783
12,727
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OsirisThanatosKukulkanKali

VS

Bans
ThorMulanAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 0
7,686
549
5,968
9,359
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
12
0 / 1 / 3
6,334
452
4,853
13,252
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
AIIForGloryx
Guan Yu
12
0 / 3 / 0
7,039
503
5,039
16,572
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
ASAP FaRLoPa421
Xing Tian
11
0 / 4 / 5
7,024
502
6,392
14,045
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Kris Wils
Charybdis
13
1 / 4 / 0
7,187
513
6,068
9,569
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
5
5
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
1
0
4
L
Mercury
 
Mercury
0
1
3
1.5
L
Guan Yu
AIIForGloryx
Guan Yu
0
3
0
0
L
Xing Tian
ASAP FaRLoPa421
Xing Tian
0
4
5
0.63
W
1
1
3
2.5
L
Charybdis
Kris Wils
Charybdis
1
4
0
0.25
W
Artemis
MCALLPRO
Artemis
4
0
3
5.5
W
Cthulhu
Sebitas352
Cthulhu
2
2
6
2.5
W
Bellona
Yexy4L
Bellona
2
0
2
3
W
Chaac
xxBEANS
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,012
Damage
28,320
56,119
Taken
62,797
37,218
Mitigated
39,406
23,346
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,968
458
1,320
4,220
9,359
4,248
0
4,549
4,680
54,895
2,878
L
Mercury
 
Mercury
4,853
2,351
0
495
13,252
5,302
0
2,517
10,572
0
48,363
L
Guan Yu
AIIForGloryx
Guan Yu
5,039
805
0
5,076
16,572
15,291
0
558
14,831
0
48,061
L
Xing Tian
ASAP FaRLoPa421
Xing Tian
6,392
652
0
1,865
14,045
11,386
0
5,605
8,168
22,535
2,453
W
7,414
688
890
2,152
6,763
2,754
165
2,706
3,733
67,240
0
L
Charybdis
Kris Wils
Charybdis
6,068
3,754
0
3,218
9,569
3,179
0
2,640
6,929
0
71,166
W
Artemis
MCALLPRO
Artemis
6,415
2,264
0
3,706
8,326
3,328
971
822
7,504
0
52,227
W
Cthulhu
Sebitas352
Cthulhu
8,982
970
1,977
3,952
14,790
11,596
429
3,494
11,155
44,269
109
W
Bellona
Yexy4L
Bellona
13,418
5,309
0
8,135
13,513
11,530
139
233
12,505
0
72,783
W
Chaac
xxBEANS
Chaac
8,783
1,105
0
2,534
12,727
8,010
0
3,086
9,440
0
78,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
35,270
494
Minions Killed
403
0
Camps Cleared
0
1,526,669
Distance Traveled
1,427,743
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,686
549
100
7
0
294,227
0
L
Mercury
6,334
452
80
6
0
327,291
0
L
Guan Yu
7,039
503
82
6
0
281,932
0
L
Xing Tian
7,024
502
24
2
0
284,264
0
W
Ra
8,141
582
121
9
0
313,823
0
L
Charybdis
7,187
513
117
8
0
240,029
3
W
Artemis
7,823
559
82
6
0
264,182
4
W
Cthulhu
8,247
589
70
5
0
297,796
0
W
Bellona
8,916
637
122
9
0
312,052
3
W
Chaac
8,135
581
99
7
0
338,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role