Player Matchup

Nemesis
Nemesis
DangerVirus
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,595 Elo+
Party 2
Ganesha
Ganesha
Kayizz
Ganesha
Level 27
God Stats
3W - 1L
1,801 SR
Queue Stats
45W - 43L
1,555 Elo+
Party 2
Janus
Janus
Yongenitales1
Janus
Level 124
God Stats
57W - 57L
1,539 SR
Queue Stats
70W - 70L
1,511 Elo+
Solo
Team Averages
Level 99
1,613 SR
1,554 Elo+

VS

Team Averages
Level 107
1,663 SR
1,781 Elo+
Hou Yi
Hou Yi
FAT6AT10
Hou Yi
Level 147
God Stats
51W - 6L
1,989 SR
Queue Stats
72W - 12L
1,857 Elo+
Party 1
Sobek
Sobek
Hastors
Sobek
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 7L
1,922 Elo+
Party 1
Raijin
Raijin
Zeght
Raijin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DangerVirus
Nemesis
16
8 / 4 / 3
11,530
769
16,170
18,068
9,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
Kayizz
Ganesha
15
0 / 6 / 9
9,425
628
5,343
20,797
22,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 7
10,979
732
7,070
9,791
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FAT6AT10
Hou Yi
16
5 / 5 / 6
11,344
756
14,854
12,786
5,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Hastors
Sobek
17
5 / 4 / 9
11,820
788
12,815
21,047
25,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Zeght
Raijin
17
4 / 2 / 7
11,360
757
14,983
10,226
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
14
14
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DangerVirus
Nemesis
8
4
3
2.38
W
Hou Yi
FAT6AT10
Hou Yi
5
5
6
1.6
W
Sobek
Hastors
Sobek
5
4
9
2.38
L
Ganesha
Kayizz
Ganesha
0
6
9
0.75
L
3
4
7
1.63
W
Raijin
Zeght
Raijin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
42,652
48,656
Taken
44,059
35,331
Mitigated
35,431
6,336
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DangerVirus
Nemesis
16,170
7,478
0
3,950
18,068
9,172
702
9,537
7,139
0
52,439
W
Hou Yi
FAT6AT10
Hou Yi
14,854
7,140
0
1,473
12,786
5,823
412
3,643
9,143
0
37,714
W
Sobek
Hastors
Sobek
12,815
1,713
0
5,931
21,047
25,444
53
5,528
15,513
37,647
1,873
L
Ganesha
Kayizz
Ganesha
5,343
599
0
1,496
20,797
22,184
203
9,963
8,696
16,652
0
L
7,070
281
0
890
9,791
3,975
504
4,453
4,547
40,753
707
W
Raijin
Zeght
Raijin
14,983
1,328
0
500
10,226
4,164
1,236
3,056
7,170
56,395
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
34,524
149
Minions Killed
188
0
Camps Cleared
0
801,228
Distance Traveled
746,805
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,530
769
59
4
0
294,110
1
W
Hou Yi
11,344
756
43
3
0
225,735
0
W
Sobek
11,820
788
60
4
0
267,450
0
L
Ganesha
9,425
628
5
0
0
222,152
2
L
Janus
10,979
732
85
6
0
284,966
7
W
Raijin
11,360
757
85
6
0
253,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role