Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Grandmaster
Swеeet
Ullr
Grandmaster
Level 240
God Stats
19W - 2L
1,942 SR
Queue Stats
76W - 14L
3,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
whaaaaaaaaaat
Cthulhu
Masters
Level 155
God Stats
3W - 0L
2,096 SR
Queue Stats
19W - 0L
2,945 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,846 SR
2,648 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,523 SR
1,387 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
BombfaceO
Nike
Silver II
Level 142
God Stats
0W - 2L
1,568 SR
Queue Stats
25W - 36L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 8
7,506
938
9,658
10,263
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Swеeet
Ullr
13
7 / 0 / 6
8,202
1,025
7,116
7,099
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
11
1 / 0 / 9
6,635
829
5,861
5,982
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboAchillesAresNe ZhaOsiris

VS

Bans
Bake KujiraSobekAgniAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 1
5,418
677
6,198
6,482
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
 
Medusa
9
0 / 7 / 0
5,247
656
2,107
10,145
3,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
9
1 / 3 / 0
5,476
685
4,282
8,251
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
8
9
L
Vulcan
 
Vulcan
0
3
1
0.17
L
Medusa
 
Medusa
0
7
0
0
L
Nike
1
3
0
0.33
W
Ullr
Swеeet
Ullr
7
0
6
10
W
Cthulhu
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
12,587
23,344
Taken
24,878
13,728
Mitigated
11,456
10,625
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,658
2,592
0
4,889
10,263
6,064
775
2,636
6,357
0
25,863
L
Vulcan
 
Vulcan
6,198
3,085
0
1,295
6,482
2,457
0
1,272
4,759
19,508
0
L
Medusa
 
Medusa
2,107
1,269
0
347
10,145
3,745
0
1,846
7,736
0
9,430
L
Nike
4,282
172
25
1,009
8,251
5,254
0
1,864
6,089
0
12,253
W
Ullr
Swеeet
Ullr
7,116
2,778
0
2,326
7,099
2,819
1,491
2,132
4,485
0
44,034
W
Cthulhu
5,861
114
573
2,837
5,982
4,845
320
788
4,894
16,354
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
16,141
135
Minions Killed
78
0
Camps Cleared
0
505,835
Distance Traveled
405,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,506
938
22
3
0
166,639
0
L
Vulcan
5,418
677
38
5
0
133,100
0
L
Medusa
5,247
656
17
2
0
127,234
0
L
Nike
5,476
685
23
3
0
145,467
0
W
Ullr
8,202
1,025
86
11
0
158,766
0
W
Cthulhu
6,635
829
27
3
0
180,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role