Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Asesiname
Izanami
Level 29
God Stats
6W - 3L
1,722 SR
Queue Stats
40W - 50L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Ellhoot
Cthulhu
Level 157
God Stats
8W - 2L
1,867 SR
Queue Stats
241W - 232L
1,467 Elo+
Solo
Neith
Neith
elnegrotuma960
Neith
Level 42
God Stats
1W - 1L
1,748 SR
Queue Stats
37W - 48L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
iTz x Varis x
Nu Wa
Level 112
God Stats
15W - 15L
1,690 SR
Queue Stats
57W - 63L
1,477 Elo+
Party 3
Team Averages
Level 93
1,706 SR
1,461 Elo+

VS

Team Averages
Level 123
1,556 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ReapingSpirit
Geb
Level 128
God Stats
3W - 2L
1,625 SR
Queue Stats
96W - 82L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
TITOSRT4
Tsukuyomi
Level 115
God Stats
12W - 6L
1,627 SR
Queue Stats
50W - 53L
1,460 Elo+
Solo
Maui
Maui
Tawhirimatea507
Maui
Level 110
God Stats
35W - 44L
1,525 SR
Queue Stats
76W - 88L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
clemonga
Ix Chel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 2 / 1
5,987
499
6,283
10,229
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
Asesiname
Izanami
10
0 / 0 / 0
5,816
485
3,458
4,863
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ellhoot
Cthulhu
9
0 / 1 / 0
5,448
454
4,353
7,814
4,880
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 1
6,401
533
4,890
7,090
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
1 / 4 / 1
6,520
543
5,195
6,740
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 0
5,961
497
5,311
6,131
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 3
5,889
491
3,767
8,692
5,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tsukuyomi
TITOSRT4
Tsukuyomi
14
5 / 0 / 0
7,154
596
4,897
11,817
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 2
7,198
600
7,380
9,210
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
clemonga
Ix Chel
11
1 / 1 / 2
6,530
544
3,690
6,233
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
1
0.75
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Izanami
Asesiname
Izanami
0
0
0
0
L
Cthulhu
Ellhoot
Cthulhu
0
1
0
0
W
0
1
3
1.5
W
Tsukuyomi
TITOSRT4
Tsukuyomi
5
0
0
5
W
3
2
2
2
W
Ix Chel
clemonga
Ix Chel
1
1
2
2
L
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
25,045
36,736
Taken
42,083
16,026
Mitigated
21,310
11,656
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,283
476
0
4,063
10,229
4,050
0
1,737
8,402
0
46,163
W
Cernunnos
 
Cernunnos
5,311
3,029
0
100
6,131
2,331
663
2,315
3,816
0
37,168
L
Izanami
Asesiname
Izanami
3,458
2,616
0
1,126
4,863
1,941
79
2,252
2,566
0
41,079
L
Cthulhu
Ellhoot
Cthulhu
4,353
373
1,405
2,576
7,814
4,880
0
2,423
5,391
18,760
0
W
3,767
243
1,225
2,353
8,692
5,420
0
2,367
6,325
20,846
0
W
Tsukuyomi
TITOSRT4
Tsukuyomi
4,897
1,238
0
8,561
11,817
4,592
0
623
11,194
0
60,216
W
7,380
1,633
0
3,083
9,210
6,798
0
3,260
5,950
51,801
5,592
W
Ix Chel
clemonga
Ix Chel
3,690
253
334
1,513
6,233
2,169
995
964
5,269
38,830
587
L
4,890
1,515
0
1,766
7,090
2,607
804
2,900
4,190
0
31,813
L
5,195
1,724
0
720
6,740
2,548
0
4,678
1,578
38,970
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
32,732
289
Minions Killed
330
0
Camps Cleared
0
1,093,394
Distance Traveled
1,165,369
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,987
499
82
7
0
251,563
0
W
Cernunnos
5,961
497
68
6
0
188,949
0
L
Izanami
5,816
485
68
6
0
233,816
0
L
Cthulhu
5,448
454
19
2
0
201,365
6
W
Geb
5,889
491
23
2
0
216,496
8
W
Tsukuyomi
7,154
596
92
8
0
295,997
0
W
Maui
7,198
600
78
7
0
229,283
1
W
Ix Chel
6,530
544
69
6
0
234,644
0
L
Neith
6,401
533
48
4
0
207,056
0
L
Nu Wa
6,520
543
72
6
0
199,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role